// Akali(mid) ビルド紹介 Build Guide

Akali(mid)のビルド紹介

関連リンク

別Roleのビルドガイド: Top Mid ADC Support Jungler

統計元: Akali(mid)の統計

ビルドは最新の7日間、勝率関連は30日間の統計からのビルドガイドで、毎日更新なので常に最新。

ビルドガイド

AkaliAkaliAkali

Akali Build Guide ( mid )

統計(勝率等)

Pick率:2.3%:  勝率:27.3%(±27.6%)  Ban率:1.1%

Item取得順

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed
< Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Void Staff
2650 gold
+80 Ability Power
UNIQUE Passive: +35%
Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

Rune

Marks: Mpen  Seals: Ar  Glyphs: MR  Quints: AP

Summoner Spell

Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
(81.8%)

Trinket

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible
Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

取得候補(人気順)

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

Skill取得順

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

W

E

R

Mastery

Ferocity(12)

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.22

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

4.35

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.55

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.35

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

2.01

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

2.53

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.52

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.39

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.05

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.45

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0.01

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.1

Cunning(18)

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.88

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.8

Runic Affinity
Buffs from neutral monsters last 15% longer

0.04

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.23

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.65

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

4.46

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

0.15

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.07

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.85

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

3.66

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.44

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.02

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.8

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve(0)

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

0.37

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

0.43

Explorer
+15 Movement Speed in Brush and River

0.04

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.12

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0.48

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0.23

Insight
Reduces the cooldown of Summoner Spells by 15%

0.08

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.06

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

0.26

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.1

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.07

Courage of the Colossus
Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

0

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0

ダメージ属性

魔:69.3%, 物:27.9%, True:2.8%

統計(ビルド等)
詳細統計リンク

3アイテムビルド

採用率

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

6.8%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

4.9%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

4.4%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3.9%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

0%

Hextech Gunblade
3400 gold
+40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other
Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

0%

初期

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

2.51

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.81

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

0.43

Cloth Armor
300 gold
+15 Armor

0.29

Long Sword
350 gold
+10 Attack Damage

0.1

Amplifying Tome
435 gold
+20 Ability Power

0.08

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

0.08

Rejuvenation Bead
150 gold
+50% Base Health Regen

0.05

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.03

Null-Magic Mantle
450 gold
+25 Magic Resist

0.02

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.02

Ruby Crystal
400 gold
+150 Health

0.02

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.02

The Dark Seal
350 gold
+15 Ability Power
+25% Increased Healing from Potions
+100 Mana
UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.

0.02

取得率

Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

63.6%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

18.2%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

9.1%

SS

取得率

Flash
Teleports your champion a short distance toward your cursor's location.

100%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

81.8%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

18.2%


以下の文章の最終更新日は2016/02/12

利点・欠点

利点
・Ultの長めのBlinkで敵をキルしやすい
・Snowballしやすい。

欠点
・チームファイトの戦い方がやや難しい。
・Hard CCがない。
・kiteできないので、failした場合やチームが劣勢の場合に役に立ちにくい。

チャンピオンの解説

チャンピオン解説
Lv6まではファーム中心になる、Lv6以降はUltのチャージ数がある場合は多くのChampionよりも強くなる。
Ultのrange800の低CD高速blinkは強力で、roamingが得意でgank性能が高く、中盤以降snowballしやすい。
チームファイトは難しく慣れが必要に思えるが、ADCのpeelがない場合はほぼ確実にADCをkillできる。

ビルド
HourglassがないとTeamfightではかなり戦いにくくなると思う。
Rylai's Crystal Scepterのスローがあれば逃げるのは困難になる。
敵が魔法ダメージ主体の場合は、初手にAbyssal Scepterをとる人もいる。

使い方

コンボ
1.Q > QのCD解消待ち > Ult > AA(Q消費) > E > W > Q > Ult > AA(Q消費)
Burst用のコンボ、レーニング以外ではQのCDを待つのは不可能なのでレーニング限定。
基本的にQを当てられると、敵はコンボを嫌って逃げていくことが多いので、普通はできない。
2.Ult > Q > E > W
Burstコンボ、stealth看破されない場合はQのCDの解消を待ち、1と同様のコンボをする。

レーニング
相手のrangeが長い場合はWのstealthを使用しながらfarmする。
相手のrangeが短い場合は敵にQを当てて牽制しつつfarmする。

中盤~終盤
中盤は積極的にroamして敵championをkillしてsnowballするのが理想的な展開。
しかし、レーンで勝てない場合は、wave clear自体はそれほど速くないのでリスクなしにroamするのは難しい。
Hard CCがないので、1v1で勝てなければ役に立ちにくく、tankyな敵と相性が良くないといわれている。
終盤は、1v1で勝てる孤立した敵をkillできるのが理想的であるが、孤立しているかどうかの判断が難しい場合が多い。
敵チャンピオンにUltで飛びついても、別の敵が近くにいて返り討ちにあうことも少なくない。
この場合、状況次第ではかなりひどいthrowになり得るので注意が必要。

チームファイト
チームファイトは戦いにくいので、できれば小規模なファイトで敵をkillしたい。
チームファイトでは、基本的にはpeelできない状態のcarryを狙う。
peelできないタイミングを狙ったり、peelできない方向からdiveしたりしないと簡単に倒されてしまうこともある。
Ult>Q>AA>Wで様子を見て、敵が逃げた場合はUltで追いかける、敵が逃げない場合はZhonya's Hourglassで時間をかせいでUlt>Q>Eで倒す。


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