// Varus(mid) ビルド紹介 Build Guide

Varus(mid)のビルド紹介

関連リンク

別Roleのビルドガイド: Top Mid ADC Support Jungler

統計元: Varus(mid)の統計

ビルドは最新の7日間、勝率関連は30日間の統計からのビルドガイドで、毎日更新なので常に最新。

ビルドガイド

VarusVarusVarus

Varus Build Guide ( mid )

統計(勝率等)

Pick率:0.4%:  勝率:0%(±0%)  Ban率:0%

Item取得順

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal
< Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Lord Dominik's Regards
2700 gold
+50 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45%
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

Rune

Marks: AD  Seals: Ar  Glyphs: MR  Quints: AD

Summoner Spell

Flash
Teleports your champion a short distance toward your cursor's location.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
(50%)

Trinket

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible
Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

取得候補(人気順)

Infinity Edge
3600 gold
+70 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Lord Dominik's Regards
2700 gold
+50 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45%
Death's Dance
3500 gold
+75 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.
Essence Reaver
3600 gold
+70 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance).
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
Nashor's Tooth
3000 gold
+50% Attack Speed
+80 Ability Power
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

Skill取得順

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

W

E

R

Mastery

Ferocity(12)

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

2.78

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

2.19

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.27

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.68

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.05

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

3.81

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

1.16

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.39

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.6

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

2.24

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.15

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0.03

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.06

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.38

Cunning(18)

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.55

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

3.24

Runic Affinity
Buffs from neutral monsters last 15% longer

0.05

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.67

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.24

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

4.26

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

0.53

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.02

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.94

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

2.03

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.58

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.05

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.47

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve(0)

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

0.15

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

0.09

Explorer
+15 Movement Speed in Brush and River

0.01

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.04

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0.09

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0.15

Insight
Reduces the cooldown of Summoner Spells by 15%

0.03

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.02

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

0

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0

ダメージ属性

魔:24.1%, 物:75.1%, True:0.8%

統計(ビルド等)
詳細統計リンク

3アイテムビルド

採用率

Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Lord Dominik's Regards
2700 gold
+50 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45%

10.4%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Lord Dominik's Regards
2700 gold
+50 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45%

6.6%

Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

3.8%

Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

3.8%

Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

0.9%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

0%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

0%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Manamune
2400 gold
+25 Attack Damage
+250 Mana
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.

0%

初期

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.72

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.59

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.34

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.32

Long Sword
350 gold
+10 Attack Damage

0.1

Cull
450 gold
+7 Attack Damage
+3 Life on Hit
UNIQUE Passive: Killing a lane minion grants 1 additional Gold. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables this passive.

0.03

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

0.03

Amplifying Tome
435 gold
+20 Ability Power

0.01

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

0.01

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.01

Null-Magic Mantle
450 gold
+25 Magic Resist

0.01

取得率

Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

50%

SS

取得率

Flash
Teleports your champion a short distance toward your cursor's location.

100%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

50%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

50%


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