// 統計Alistar(Ranked)

Alistar(support, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Alistar

画像

AlistarAlistar

Role

support

Pick率

9.6%

勝率

55.6%

誤差

14.7%

Ban率

0.4%

ダメージ属性

魔:79.1%, 物:18.2%, True:2.7%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

11.9%

50%

13.2%

support

9.6%

55.6%

14.7%

top

1.3%

50%

43.8%

jungler

0.2%

0%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

55.6%

14.7%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

75.6%

52.9%

17%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

22.2%

70%

29.9%

Heal
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

2.2%

0%

%

ビルドの統計

2アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

52.1%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

18.9%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

4.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

3.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

1.5%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

1.3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

0.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.3%

3アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

14.6%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

6.1%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

4.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

2.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

1.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.1%

1番目のアイテム

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

88%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

7%

Frost Queen's Claim
2200 gold
+50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+75% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

1.1%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

0.9%

Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

0.5%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

0.4%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

0.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

0.2%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

0.1%

2番目のアイテム

採用率

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

52.6%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

19%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.4%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

2.3%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

2%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

1.4%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

1.4%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.2%

Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

1.1%

3番目のアイテム

採用率

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

23.2%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

13.6%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

10.5%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

8.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

6.5%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

4.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

4.2%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

4.1%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

4.1%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4%

4番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

49.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

8.1%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

7.9%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

4.7%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

4.1%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.9%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

2.6%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

2.3%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2.2%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

2.2%

5番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

27.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

17.4%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

8.9%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

6.6%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

4.7%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

4%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

3.8%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

3.8%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

2.9%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

2.8%

6番目のアイテム

採用率

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

24%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14.9%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

8.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

7.3%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

6.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

5.3%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

4.4%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

3.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

3.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2.9%

Itemの統計

Itemの統計

取得率

勝率

誤差

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

71.1%

59.4%

17.3%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

64.4%

62.1%

18%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

35.6%

50%

25.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

33.3%

60%

25.7%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

15.6%

28.6%

36.1%

Glacial Shroud
1000 gold
+25 Armor
+250 Mana
UNIQUE Passive: +10% Cooldown Reduction

15.6%

57.1%

39.6%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

13.3%

83.3%

32.7%

Cloth Armor
300 gold
+15 Armor

11.1%

60%

48%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

11.1%

40%

48%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

11.1%

40%

48%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

11.1%

60%

48%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

11.1%

60%

48%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

11.1%

80%

39.2%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

11.1%

80%

39.2%

Giant's Belt
1000 gold
+380 Health

6.7%

33.3%

65.3%

Frost Queen's Claim
2200 gold
+50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+75% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

6.7%

100%

0%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

6.7%

33.3%

65.3%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

6.7%

66.7%

65.3%

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

6.7%

33.3%

65.3%

Null-Magic Mantle
450 gold
+25 Magic Resist

6.7%

33.3%

65.3%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.7%

66.7%

65.3%

Targon's Brace
850 gold
+175 Health
+50% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.

4.4%

0%

0%

Chain Vest
800 gold
+40 Armor

4.4%

50%

98%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.4%

50%

98%

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

4.4%

0%

0%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

4.4%

50%

98%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

4.4%

50%

98%

Sheen
1050 gold
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).

2.2%

100%

%

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

2.2%

0%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

2.2%

0%

%

Bootsの統計

取得率

勝率

誤差

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

53.3%

54.2%

20.4%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

8.9%

50%

56.6%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

6.7%

33.3%

65.3%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

6.7%

0%

0%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

4.4%

50%

98%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

4.4%

100%

0%

Trinketの統計

取得率

勝率

誤差

Oracle Alteration
0 gold

Alters the

44.4%

80%

18%

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

33.3%

40%

25.7%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

22.2%

30%

29.9%

初期装備の統計

期待値

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

2.75

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.96

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.12

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.03

Ancient Coin
350 gold
+25% Base Mana Regen
+5% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 4 Gold and 5 Health.

0.02

Spellthief's Edge
350 gold
+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.

0.02

マスタリーの統計

マスタリーの統計

採用率

0-12-18

52.2%

0-18-12

38.5%

12-18-0

4.5%

12-0-18

1.8%

6-6-18

1.3%

6-18-6

0.6%

18-12-0

0.4%

0-0-0

0.1%

0-18-11

0.1%

0-11-18

0.1%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.1

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.35

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.03

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.03

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0.12

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.22

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.01

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.05

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.01

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.02

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

4.43

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0.47

Runic Affinity
Buffs from neutral monsters last 15% longer

0.01

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.95

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.02

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

0.77

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

4.06

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.8

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.17

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.42

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

1.78

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.16

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0.28

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

2.43

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.31

Explorer
+15 Movement Speed in Brush and River

0.33

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.62

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.7

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

3.01

Insight
Reduces the cooldown of Summoner Spells by 15%

0.7

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.24

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.05

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.72

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.02

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.06

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.48

ルーンの統計

赤(Mark)

期待値

Ar

4.19

AD

2.24

Mpen

1.34

Hybridpen

0.36

AS

0.2

Health

0.18

AP

0.16

Arpen

0.11

MR

0.04

ManaRegen

0.03

黄(Seal)

期待値

Ar

4.94

Health

2.42

S-Health

1.03

S-Ar

0.2

ManaRegen

0.11

Gold

0.09

AP

0.04

PercentHealth

0.03

MR

0.02

AD

0.01

青(Glyph)

期待値

MR

5.41

S-MR

1.64

CDR

0.59

AP

0.38

ManaRegen

0.31

S-CDR

0.24

Ar

0.14

S-AP

0.09

Health

0.02

S-ManaRegen

0.02

紫(Quint)

期待値

Ar

1.19

AP

0.51

MS

0.32

Health

0.29

AD

0.24

Gold

0.12

AS

0.07

HealthRegen

0.06

CDR

0.02

PercentHealth

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QWEQQR

50.6%

QWEEER

11.2%

QEWQQR

5.5%

QWEEQR

3.9%

QEWEER

3.1%

QWEQER

2.8%

EQWEER

2.5%

QWEWWR

2.4%

WQEQQR

1.5%

QWEQWR

0.7%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.87

0.11

0.04

0.67

0.69

0

0.7

0.3

0.71

0.25

0.01

0.24

0.22

0.06

0.05

0

0.02

0.01

W

0.06

0.78

0.16

0.06

0.07

0

0.07

0.45

0.07

0.48

0.01

0.48

0.48

0.45

0.44

0.01

0.4

0.43

E

0.07

0.11

0.8

0.27

0.24

0

0.23

0.25

0.22

0.27

0.01

0.27

0.29

0.49

0.51

0.02

0.56

0.56

R

0

0

0

0

0

1

0

0

0

0

0.98

0.01

0

0

0

0.98

0.03

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

24.4%

36.4%

29.8%

LucianLucian

Lucian

22.2%

80%

26.1%

VayneVayne

Vayne

15.6%

57.1%

39.6%

ThreshThresh

Thresh

13.3%

83.3%

32.7%

EzrealEzreal

Ezreal

13.3%

83.3%

32.7%

BlitzcrankBlitzcrank

Blitzcrank

13.3%

16.7%

32.7%

BraumBraum

Braum

11.1%

40%

48%

MorganaMorgana

Morgana

8.9%

75%

49%

JannaJanna

Janna

8.9%

100%

0%

LeonaLeona

Leona

6.7%

66.7%

65.3%

JinxJinx

Jinx

4.4%

0%

0%

QuinnQuinn

Quinn

4.4%

50%

98%

Tahm KenchTahm Kench

Tahm Kench

4.4%

50%

98%

CorkiCorki

Corki

4.4%

50%

98%

BrandBrand

Brand

4.4%

0%

0%

SonaSona

Sona

4.4%

50%

98%

DravenDraven

Draven

4.4%

0%

0%

NautilusNautilus

Nautilus

2.2%

100%

%

BardBard

Bard

2.2%

0%

%

GravesGraves

Graves

2.2%

100%

%

CaitlynCaitlyn

Caitlyn

2.2%

0%

%

LuluLulu

Lulu

2.2%

100%

%

Jarvan IVJarvan IV

Jarvan IV

2.2%

0%

%

MalphiteMalphite

Malphite

2.2%

0%

%

PantheonPantheon

Pantheon

2.2%

0%

%

VolibearVolibear

Volibear

2.2%

100%

%

SionSion

Sion

2.2%

100%

%

NamiNami

Nami

2.2%

100%

%

TrundleTrundle

Trundle

2.2%

100%

%

ZileanZilean

Zilean

2.2%

0%

%

AsheAshe

Ashe

2.2%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

24.4%

36.4%

29.8%

LucianLucian

Lucian

22.2%

80%

26.1%

Lee SinLee Sin

Lee Sin

22.2%

60%

32%

VayneVayne

Vayne

15.6%

57.1%

39.6%

ThreshThresh

Thresh

13.3%

83.3%

32.7%

BlitzcrankBlitzcrank

Blitzcrank

13.3%

16.7%

32.7%

FizzFizz

Fizz

13.3%

33.3%

41.3%

EzrealEzreal

Ezreal

13.3%

83.3%

32.7%

BraumBraum

Braum

11.1%

40%

48%

ZedZed

Zed

11.1%

40%

48%

TrundleTrundle

Trundle

11.1%

80%

39.2%

VolibearVolibear

Volibear

11.1%

100%

0%

BrandBrand

Brand

8.9%

50%

56.6%

JannaJanna

Janna

8.9%

100%

0%

MorganaMorgana

Morgana

8.9%

75%

49%

QuinnQuinn

Quinn

8.9%

50%

56.6%

KindredKindred

Kindred

8.9%

25%

49%

ShenShen

Shen

8.9%

50%

56.6%

MalphiteMalphite

Malphite

6.7%

66.7%

65.3%

KassadinKassadin

Kassadin

6.7%

66.7%

65.3%

GravesGraves

Graves

6.7%

33.3%

65.3%

LuxLux

Lux

6.7%

33.3%

65.3%

LeonaLeona

Leona

6.7%

66.7%

65.3%

DianaDiana

Diana

6.7%

66.7%

65.3%

FioraFiora

Fiora

6.7%

33.3%

65.3%

UdyrUdyr

Udyr

6.7%

66.7%

65.3%

RivenRiven

Riven

6.7%

100%

0%

GarenGaren

Garen

6.7%

33.3%

65.3%

JaxJax

Jax

6.7%

66.7%

65.3%

AmumuAmumu

Amumu

4.4%

0%

0%

ShacoShaco

Shaco

4.4%

50%

98%

Cho'GathCho'Gath

Cho'Gath

4.4%

0%

0%

ViVi

Vi

4.4%

0%

0%

PantheonPantheon

Pantheon

4.4%

50%

98%

CorkiCorki

Corki

4.4%

50%

98%

KatarinaKatarina

Katarina

4.4%

50%

98%

Jarvan IVJarvan IV

Jarvan IV

4.4%

50%

98%

WukongWukong

Wukong

4.4%

50%

98%

NasusNasus

Nasus

4.4%

50%

98%

JinxJinx

Jinx

4.4%

0%

0%

YasuoYasuo

Yasuo

4.4%

100%

0%

AhriAhri

Ahri

4.4%

100%

0%

GangplankGangplank

Gangplank

4.4%

100%

0%

Tahm KenchTahm Kench

Tahm Kench

4.4%

50%

98%

IreliaIrelia

Irelia

4.4%

50%

98%

SonaSona

Sona

4.4%

50%

98%

WarwickWarwick

Warwick

4.4%

50%

98%

VladimirVladimir

Vladimir

4.4%

50%

98%

DravenDraven

Draven

4.4%

0%

0%

LissandraLissandra

Lissandra

4.4%

100%

0%

Twisted FateTwisted Fate

Twisted Fate

4.4%

50%

98%

LuluLulu

Lulu

4.4%

100%

0%

HecarimHecarim

Hecarim

4.4%

50%

98%

NautilusNautilus

Nautilus

4.4%

100%

0%

OlafOlaf

Olaf

4.4%

50%

98%

ViktorViktor

Viktor

4.4%

50%

98%

TeemoTeemo

Teemo

2.2%

0%

%

EliseElise

Elise

2.2%

100%

%

OriannaOrianna

Orianna

2.2%

0%

%

KarmaKarma

Karma

2.2%

100%

%

RenektonRenekton

Renekton

2.2%

0%

%

SionSion

Sion

2.2%

100%

%

TryndamereTryndamere

Tryndamere

2.2%

100%

%

BardBard

Bard

2.2%

0%

%

GnarGnar

Gnar

2.2%

100%

%

NidaleeNidalee

Nidalee

2.2%

100%

%

ZiggsZiggs

Ziggs

2.2%

0%

%

MalzaharMalzahar

Malzahar

2.2%

0%

%

MordekaiserMordekaiser

Mordekaiser

2.2%

100%

%

KennenKennen

Kennen

2.2%

100%

%

VarusVarus

Varus

2.2%

100%

%

TalonTalon

Talon

2.2%

100%

%

ShyvanaShyvana

Shyvana

2.2%

100%

%

RumbleRumble

Rumble

2.2%

0%

%

KayleKayle

Kayle

2.2%

0%

%

AnnieAnnie

Annie

2.2%

100%

%

XerathXerath

Xerath

2.2%

0%

%

Master YiMaster Yi

Master Yi

2.2%

0%

%

CaitlynCaitlyn

Caitlyn

2.2%

0%

%

NamiNami

Nami

2.2%

100%

%

EkkoEkko

Ekko

2.2%

0%

%

Xin ZhaoXin Zhao

Xin Zhao

2.2%

0%

%

IllaoiIllaoi

Illaoi

2.2%

0%

%

AatroxAatrox

Aatrox

2.2%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

2.2%

100%

%

EvelynnEvelynn

Evelynn

2.2%

100%

%

AsheAshe

Ashe

2.2%

100%

%

ZileanZilean

Zilean

2.2%

0%

%

同チームとの相性

名前

共闘率

勝率

誤差

AlistarAlistar

Alistar

100%

55.6%

14.7%

VayneVayne

Vayne

17.8%

75%

32.1%

Miss FortuneMiss Fortune

Miss Fortune

17.8%

75%

32.1%

AhriAhri

Ahri

15.6%

28.6%

36.1%

EzrealEzreal

Ezreal

13.3%

33.3%

41.3%

RengarRengar

Rengar

13.3%

66.7%

41.3%

Lee SinLee Sin

Lee Sin

13.3%

50%

43.8%

Master YiMaster Yi

Master Yi

11.1%

20%

39.2%

ZedZed

Zed

11.1%

60%

48%

TalonTalon

Talon

11.1%

60%

48%

JinxJinx

Jinx

11.1%

80%

39.2%

LucianLucian

Lucian

8.9%

50%

56.6%

PantheonPantheon

Pantheon

8.9%

25%

49%

TristanaTristana

Tristana

8.9%

50%

56.6%

AniviaAnivia

Anivia

8.9%

75%

49%

VladimirVladimir

Vladimir

6.7%

66.7%

65.3%

SivirSivir

Sivir

6.7%

33.3%

65.3%

AmumuAmumu

Amumu

6.7%

100%

0%

NocturneNocturne

Nocturne

6.7%

33.3%

65.3%

AnnieAnnie

Annie

6.7%

100%

0%

GarenGaren

Garen

6.7%

66.7%

65.3%

Xin ZhaoXin Zhao

Xin Zhao

6.7%

33.3%

65.3%

MalphiteMalphite

Malphite

6.7%

33.3%

65.3%

HeimerdingerHeimerdinger

Heimerdinger

6.7%

66.7%

65.3%

NasusNasus

Nasus

6.7%

0%

0%

LuxLux

Lux

6.7%

100%

0%

FioraFiora

Fiora

6.7%

33.3%

65.3%

NidaleeNidalee

Nidalee

6.7%

33.3%

65.3%

TwitchTwitch

Twitch

4.4%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

4.4%

50%

98%

PoppyPoppy

Poppy

4.4%

100%

0%

AsheAshe

Ashe

4.4%

0%

0%

JaxJax

Jax

4.4%

100%

0%

RammusRammus

Rammus

4.4%

50%

98%

Cho'GathCho'Gath

Cho'Gath

4.4%

100%

0%

CassiopeiaCassiopeia

Cassiopeia

4.4%

0%

0%

GangplankGangplank

Gangplank

4.4%

100%

0%

CaitlynCaitlyn

Caitlyn

4.4%

50%

98%

VolibearVolibear

Volibear

4.4%

100%

0%

TrundleTrundle

Trundle

4.4%

100%

0%

ZacZac

Zac

4.4%

50%

98%

RenektonRenekton

Renekton

4.4%

100%

0%

FizzFizz

Fizz

4.4%

50%

98%

OlafOlaf

Olaf

4.4%

50%

98%

KindredKindred

Kindred

4.4%

100%

0%

Tahm KenchTahm Kench

Tahm Kench

4.4%

50%

98%

YasuoYasuo

Yasuo

2.2%

100%

%

SwainSwain

Swain

2.2%

100%

%

VarusVarus

Varus

2.2%

0%

%

RumbleRumble

Rumble

2.2%

100%

%

EliseElise

Elise

2.2%

0%

%

GnarGnar

Gnar

2.2%

0%

%

KatarinaKatarina

Katarina

2.2%

0%

%

VeigarVeigar

Veigar

2.2%

100%

%

BrandBrand

Brand

2.2%

0%

%

IreliaIrelia

Irelia

2.2%

0%

%

TryndamereTryndamere

Tryndamere

2.2%

0%

%

ShyvanaShyvana

Shyvana

2.2%

0%

%

Kog'MawKog'Maw

Kog'Maw

2.2%

0%

%

RivenRiven

Riven

2.2%

0%

%

EkkoEkko

Ekko

2.2%

100%

%

ShenShen

Shen

2.2%

100%

%

GravesGraves

Graves

2.2%

100%

%

TeemoTeemo

Teemo

2.2%

100%

%

ViVi

Vi

2.2%

100%

%

DariusDarius

Darius

2.2%

0%

%

DravenDraven

Draven

2.2%

0%

%

YorickYorick

Yorick

2.2%

100%

%

EvelynnEvelynn

Evelynn

2.2%

100%

%

QuinnQuinn

Quinn

2.2%

100%

%

MalzaharMalzahar

Malzahar

2.2%

100%

%

LuluLulu

Lulu

2.2%

100%

%

LeBlancLeBlanc

LeBlanc

2.2%

0%

%

UdyrUdyr

Udyr

2.2%

0%

%


このエントリーをはてなブックマークに追加
copyright (C) LoL博物館