// 統計Ekko(Ranked)

Ekko(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Ekko

画像

EkkoEkko

Role

jungler

Pick率

3.4%

勝率

68.8%

誤差

23.5%

Ban率

1.1%

ダメージ属性

魔:80.2%, 物:15.4%, True:4.4%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

10.4%

53.1%

14.1%

mid

5.1%

45.8%

20.4%

jungler

3.4%

68.8%

23.5%

top

1.5%

42.9%

39.6%

support

0.2%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

68.8%

23.5%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

100%

68.8%

23.5%

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

17.1%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

12.3%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

9%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

7.2%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

6.5%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

4.1%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

2.6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

1.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

1.4%

3アイテムビルドの統計

採用率

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

5.4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

5.1%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.
Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

3%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

1.9%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

1.4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

1.4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

1.4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.2%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

1.1%

1番目のアイテム

採用率

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

64.7%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

9.6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

9.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

5.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

2.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

1.6%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

1.1%

Morellonomicon
2900 gold
+100 Ability Power
+400 Mana
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

1%

Luden's Echo
3200 gold
+100 Ability Power
+10% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

0.4%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

0.3%

2番目のアイテム

採用率

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

27.4%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

18.1%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

13.4%

Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

10.4%

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

9.1%

Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

5.8%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

1.9%

Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

1.6%

Morellonomicon
2900 gold
+100 Ability Power
+400 Mana
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

1.5%

Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

1.4%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

20.3%

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

20%

Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

12.4%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

10.1%

Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

7.4%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

6.9%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3%

Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

2.8%

Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2.8%

Morellonomicon
2900 gold
+100 Ability Power
+400 Mana
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

1.6%

4番目のアイテム

採用率

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

17.1%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

16.3%

Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

12.2%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

9.3%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

6.8%

Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

4.4%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.1%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

4.1%

Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

3.9%

Void Staff
2650 gold
+80 Ability Power
UNIQUE Passive: +35%

2.7%

5番目のアイテム

採用率

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

11.9%

Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

10.2%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

8.5%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

6.8%

Void Staff
2650 gold
+80 Ability Power
UNIQUE Passive: +35%

6.8%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

6.8%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5.9%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

5.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

5.1%

Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

5.1%

6番目のアイテム

採用率

Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

13%

Guardian Angel
2400 gold
+40 Attack Damage
+30 Armor
UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

13%

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

13%

Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

8.7%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

8.7%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

8.7%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

4.3%

Banner of Command
2200 gold
+60 Armor
+30 Magic Resist
+400 Mana
+10% Cooldown Reduction
UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).

4.3%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.3%

Itemの統計

Itemの統計

取得率

勝率

誤差

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

56.3%

55.6%

34.4%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

37.5%

66.7%

41.3%

Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

31.3%

60%

48%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

18.8%

100%

0%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

18.8%

66.7%

65.3%

Luden's Echo
3200 gold
+100 Ability Power
+10% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

18.8%

66.7%

65.3%

Blasting Wand
850 gold
+40 Ability Power

18.8%

66.7%

65.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

18.8%

100%

0%

Abyssal Scepter
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

18.8%

66.7%

65.3%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

12.5%

100%

0%

Chain Vest
800 gold
+40 Armor

12.5%

100%

0%

Rabadon's Deathcap
3800 gold
+120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.

12.5%

100%

0%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

12.5%

50%

98%

Ruby Crystal
400 gold
+150 Health

12.5%

100%

0%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

12.5%

50%

98%

Cloth Armor
300 gold
+15 Armor

6.3%

0%

%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

6.3%

100%

%

Spectre's Cowl
1200 gold
+250 Health
+25 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

6.3%

0%

%

Fiendish Codex
900 gold
+30 Ability Power
UNIQUE Passive: +10% Cooldown Reduction

6.3%

100%

%

Nashor's Tooth
3000 gold
+50% Attack Speed
+80 Ability Power
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

6.3%

100%

%

Negatron Cloak
720 gold
+40 Magic Resist

6.3%

100%

%

Aether Wisp
850 gold
+30 Ability Power
UNIQUE Passive: +5% Movement Speed

6.3%

100%

%

Guinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

6.3%

100%

%

Needlessly Large Rod
1250 gold
+60 Ability Power

6.3%

100%

%

Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

6.3%

100%

%

Giant's Belt
1000 gold
+380 Health

6.3%

0%

%

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

6.3%

100%

%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

6.3%

100%

%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

6.3%

100%

%

Amplifying Tome
435 gold
+20 Ability Power

6.3%

0%

%

Bootsの統計

取得率

勝率

誤差

Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

31.3%

60%

48%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

31.3%

100%

0%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

18.8%

66.7%

65.3%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

68.8%

81.8%

23.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

18.8%

0%

0%

Oracle Alteration
0 gold

Alters the

12.5%

100%

0%

初期装備の統計

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.86

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.74

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.66

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.18

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.12

Doran's Ring
400 gold
+60 Health
+15 Ability Power
+50% Base Mana Regen

0.03

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.01

マスタリーの統計

マスタリーの統計

採用率

12-18-0

41.5%

12-0-18

34.8%

0-12-18

8.7%

0-18-12

8.5%

18-12-0

2.4%

6-18-6

2%

6-6-18

0.8%

18-0-12

0.4%

18-6-6

0.2%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

1.56

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

2.58

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.54

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.24

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.05

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

2.3

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

1.68

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.14

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.66

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.06

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.09

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.01

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.02

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

0.91

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.33

Runic Affinity
Buffs from neutral monsters last 15% longer

0.38

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.14

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.13

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

2.91

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.27

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.01

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.62

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

2.07

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.55

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.03

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.5

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.73

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

1.06

Explorer
+15 Movement Speed in Brush and River

0.1

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.46

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.88

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0.8

Insight
Reduces the cooldown of Summoner Spells by 15%

0.39

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.14

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.83

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.4

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.01

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.43

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0

ルーンの統計

赤(Mark)

期待値

AS

4.51

Mpen

2.64

AD

0.79

Hybridpen

0.58

AP

0.28

Ar

0.09

MR

0.04

Arpen

0.02

S-AP

0.01

黄(Seal)

期待値

Ar

7.62

S-Health

0.73

Health

0.25

S-Ar

0.15

AP

0.1

MR

0.03

ManaRegen

0.03

CDR

0.02

AS

0.01

青(Glyph)

期待値

MR

2.3

CDR

2.04

AP

1.69

S-CDR

1.31

S-MR

0.9

S-AP

0.42

AS

0.12

Ar

0.1

Mpen

0.05

紫(Quint)

期待値

AP

2.3

AS

0.28

MS

0.12

AD

0.1

Ar

0.07

CDR

0.02

Mpen

0.01

S-CDR

0.01

Health

0

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

WQEQQR

54.8%

QWEQQR

29.5%

QEWQQR

7.2%

WEQQQR

1.7%

WQEEER

0.8%

WQQEQR

0.7%

QEQWQR

0.6%

QWEEER

0.3%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.4

0.58

0.04

0.95

0.97

0

0.96

0.05

0.95

0.04

0

0.02

0.02

0.01

0

0

0

0

W

0.6

0.31

0.08

0.02

0

0

0.01

0.05

0

0.05

0

0.06

0.06

0.91

0.94

0.02

0.95

0.97

E

0

0.11

0.88

0.04

0.03

0

0.03

0.9

0.04

0.91

0.01

0.92

0.92

0.08

0.05

0

0.03

0.03

R

0

0

0

0

0

1

0

0

0

0

0.99

0

0

0

0

0.98

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

UdyrUdyr

Udyr

18.8%

33.3%

65.3%

ViVi

Vi

12.5%

100%

0%

ShyvanaShyvana

Shyvana

6.3%

100%

%

VolibearVolibear

Volibear

6.3%

0%

%

WukongWukong

Wukong

6.3%

100%

%

Lee SinLee Sin

Lee Sin

6.3%

100%

%

MalzaharMalzahar

Malzahar

6.3%

100%

%

TrundleTrundle

Trundle

6.3%

100%

%

AmumuAmumu

Amumu

6.3%

100%

%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

100%

%

ZyraZyra

Zyra

6.3%

0%

%

PantheonPantheon

Pantheon

6.3%

100%

%

NocturneNocturne

Nocturne

6.3%

0%

%

RengarRengar

Rengar

6.3%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

MorganaMorgana

Morgana

37.5%

83.3%

32.7%

JinxJinx

Jinx

18.8%

33.3%

65.3%

WukongWukong

Wukong

18.8%

66.7%

65.3%

UdyrUdyr

Udyr

18.8%

33.3%

65.3%

Lee SinLee Sin

Lee Sin

18.8%

100%

0%

BrandBrand

Brand

18.8%

100%

0%

BraumBraum

Braum

18.8%

66.7%

65.3%

MalphiteMalphite

Malphite

18.8%

66.7%

65.3%

LucianLucian

Lucian

18.8%

100%

0%

FioraFiora

Fiora

12.5%

50%

98%

Miss FortuneMiss Fortune

Miss Fortune

12.5%

50%

98%

NautilusNautilus

Nautilus

12.5%

0%

0%

LissandraLissandra

Lissandra

12.5%

100%

0%

VeigarVeigar

Veigar

12.5%

50%

98%

ViVi

Vi

12.5%

100%

0%

EzrealEzreal

Ezreal

12.5%

100%

0%

LeonaLeona

Leona

12.5%

100%

0%

CaitlynCaitlyn

Caitlyn

12.5%

50%

98%

JannaJanna

Janna

6.3%

0%

%

KassadinKassadin

Kassadin

6.3%

100%

%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

100%

%

IreliaIrelia

Irelia

6.3%

100%

%

GangplankGangplank

Gangplank

6.3%

100%

%

ZyraZyra

Zyra

6.3%

0%

%

VayneVayne

Vayne

6.3%

0%

%

AmumuAmumu

Amumu

6.3%

100%

%

AsheAshe

Ashe

6.3%

100%

%

YasuoYasuo

Yasuo

6.3%

0%

%

MaokaiMaokai

Maokai

6.3%

0%

%

QuinnQuinn

Quinn

6.3%

100%

%

TwitchTwitch

Twitch

6.3%

100%

%

BlitzcrankBlitzcrank

Blitzcrank

6.3%

100%

%

TrundleTrundle

Trundle

6.3%

100%

%

NocturneNocturne

Nocturne

6.3%

0%

%

LeBlancLeBlanc

LeBlanc

6.3%

0%

%

RengarRengar

Rengar

6.3%

100%

%

TalonTalon

Talon

6.3%

0%

%

ShyvanaShyvana

Shyvana

6.3%

100%

%

MalzaharMalzahar

Malzahar

6.3%

100%

%

Kog'MawKog'Maw

Kog'Maw

6.3%

100%

%

PantheonPantheon

Pantheon

6.3%

100%

%

VolibearVolibear

Volibear

6.3%

0%

%

LuxLux

Lux

6.3%

100%

%

ShenShen

Shen

6.3%

100%

%

AlistarAlistar

Alistar

6.3%

100%

%

LuluLulu

Lulu

6.3%

100%

%

XerathXerath

Xerath

6.3%

100%

%

OlafOlaf

Olaf

6.3%

0%

%

KennenKennen

Kennen

6.3%

0%

%

GarenGaren

Garen

6.3%

100%

%

同チームとの相性

名前

共闘率

勝率

誤差

EkkoEkko

Ekko

100%

68.8%

23.5%

AnnieAnnie

Annie

31.3%

80%

39.2%

Miss FortuneMiss Fortune

Miss Fortune

31.3%

60%

48%

VayneVayne

Vayne

31.3%

80%

39.2%

EzrealEzreal

Ezreal

18.8%

33.3%

65.3%

ThreshThresh

Thresh

18.8%

33.3%

65.3%

BlitzcrankBlitzcrank

Blitzcrank

18.8%

100%

0%

FizzFizz

Fizz

18.8%

100%

0%

LuxLux

Lux

12.5%

50%

98%

RivenRiven

Riven

12.5%

0%

0%

VolibearVolibear

Volibear

12.5%

50%

98%

Cho'GathCho'Gath

Cho'Gath

12.5%

0%

0%

GangplankGangplank

Gangplank

12.5%

100%

0%

JaxJax

Jax

12.5%

50%

98%

AlistarAlistar

Alistar

12.5%

100%

0%

VladimirVladimir

Vladimir

6.3%

100%

%

BardBard

Bard

6.3%

100%

%

SwainSwain

Swain

6.3%

0%

%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

100%

%

LeonaLeona

Leona

6.3%

100%

%

TryndamereTryndamere

Tryndamere

6.3%

100%

%

Tahm KenchTahm Kench

Tahm Kench

6.3%

100%

%

HecarimHecarim

Hecarim

6.3%

100%

%

GravesGraves

Graves

6.3%

0%

%

LucianLucian

Lucian

6.3%

100%

%

MordekaiserMordekaiser

Mordekaiser

6.3%

100%

%

CorkiCorki

Corki

6.3%

100%

%

AkaliAkali

Akali

6.3%

100%

%

GarenGaren

Garen

6.3%

100%

%

NautilusNautilus

Nautilus

6.3%

0%

%

RengarRengar

Rengar

6.3%

0%

%

ZedZed

Zed

6.3%

0%

%

BrandBrand

Brand

6.3%

100%

%

SionSion

Sion

6.3%

100%

%

ShenShen

Shen

6.3%

100%

%

DravenDraven

Draven

6.3%

100%

%

Vel'KozVel'Koz

Vel'Koz

6.3%

100%

%

SivirSivir

Sivir

6.3%

100%

%


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