// 統計Evelynn(Ranked)

Evelynn(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Evelynn

画像

EvelynnEvelynn

Role

jungler

Pick率

2.8%

勝率

61.5%

誤差

27.5%

Ban率

0.9%

ダメージ属性

魔:60.2%, 物:31.5%, True:8.3%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

jungler

2.8%

61.5%

27.5%

support

0%

0%

0%

取得率

勝率

誤差

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

32.9%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

11.8%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

2.7%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Abyssal Mask
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

2%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.3%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0%

3アイテムビルドの統計

採用率

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

8.6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Abyssal Mask
2800 gold
+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

5.2%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

4.5%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).

4.3%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Rylai's Crystal Scepter
2600 gold
+300 Health
+75 Ability Power
UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Liandry's Torment
3100 gold
+80 Ability Power
+300 Health
UNIQUE Passive - Eyes of Pain: +15
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against

1.9%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Lich Bane
3200 gold
+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Zhonya's Hourglass
2900 gold
+70 Ability Power
+45 Armor
+10% Cooldown Reduction
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

1.5%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Hextech Protobelt-01
2500 gold
+300 Health
+60 Ability Power
+10% Cooldown Reduction
UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal

0.9%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Hextech Protobelt-01
2500 gold
+300 Health
+60 Ability Power
+10% Cooldown Reduction
UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal
Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

0.3%

1番目のアイテム

2番目のアイテム

3番目のアイテム

4番目のアイテム

5番目のアイテム

6番目のアイテム

Itemの統計

Itemの統計

取得率

勝率

誤差

Bootsの統計

取得率

勝率

誤差

Trinketの統計

取得率

勝率

誤差

初期装備の統計

マスタリーの統計

マスタリーの統計

採用率

12-18-0

79%

18-12-0

5.5%

12-0-18

4.8%

0-18-12

2.9%

0-12-18

2.6%

6-18-6

2%

18-0-12

1.6%

18-6-6

0.7%

6-6-18

0.4%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0

Feast
Killing a unit restores 20 Health (30 second cooldown)

0

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

0

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0

Runic Affinity
Buffs from neutral monsters last 15% longer

0

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

0

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

0

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

0

Explorer
+15 Movement Speed in Brush and River

0

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0

Insight
Reduces the cooldown of Summoner Spells by 15%

0

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

0

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0

ルーンの統計

赤(Mark)

期待値

AD

6.02

Mpen

1.9

Hybridpen

0.43

AS

0.34

AP

0.11

Ar

0.09

Arpen

0.07

CriticalChance

0.02

黄(Seal)

期待値

Ar

8.05

S-Health

0.37

Health

0.19

S-Ar

0.12

AP

0.1

AS

0.03

AD

0.03

MR

0.02

青(Glyph)

期待値

AP

4.84

MR

1.76

CDR

0.64

S-MR

0.58

S-CDR

0.48

S-AP

0.4

AS

0.07

Mpen

0.07

Ar

0.06

ManaRegen

0.02

紫(Quint)

期待値

AP

2.47

AD

0.22

AS

0.1

MS

0.07

Ar

0.03

CDR

0.02

Arpen

0.01

SpellVamp

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QEWQQR

66.4%

QEQWQR

21.6%

EQWQQR

2.6%

QEWEER

2.1%

EQWEER

0.9%

EQQWQR

0.8%

QEQWER

0.5%

EQEWER

0.4%

QEWQER

0.2%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.94

0.06

0.24

0.71

0.94

0

0.94

0.07

0.93

0.06

0

0.05

0.04

0.01

0

0

0.01

0.01

W

0

0.01

0.74

0.24

0.01

0

0

0.03

0

0.05

0

0.04

0.05

0.93

0.96

0.01

0.96

0.99

E

0.06

0.93

0.02

0.05

0.05

0

0.06

0.9

0.06

0.89

0

0.91

0.91

0.06

0.03

0

0.02

0.01

R

0

0

0

0

0

1

0

0

0

0

0.99

0

0

0

0

0.99

0.01

0


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