// 統計Fiora(Ranked)

Fiora(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Fiora

画像

FioraFiora

Role

all

Pick率

5.3%

勝率

48%

誤差

20%

Ban率

7.2%

ダメージ属性

魔:9.4%, 物:69.3%, True:21.3%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

5.3%

48%

20%

top

5.1%

45.8%

20.4%

mid

0.2%

100%

0%

support

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

48%

20%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

68%

41.2%

24.1%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

28%

57.1%

39.6%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

4%

100%

%

ビルドの統計

2アイテムビルドの統計

採用率

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

32.1%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

22.3%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

7.1%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

5.9%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4.1%

0 goldRavenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

3.2%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

1.2%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

1.1%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.9%

3アイテムビルドの統計

採用率

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

5.8%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.3%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

5.2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

4.1%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.8%

0 goldRavenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3.3%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

2.8%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

2.6%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
The Bloodthirster
3700 gold
+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

1.6%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

1.4%

1番目のアイテム

採用率

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

47%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

31.8%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

15.6%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

1.5%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

0.6%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.5%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.4%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

0.4%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

0.3%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

0.3%

2番目のアイテム

採用率

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

55.9%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

12.2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

11.5%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.2%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

3.2%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

2.4%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.9%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

1.8%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

1.7%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.9%

3番目のアイテム

採用率

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

16.7%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

15%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

14.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

9%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

8.6%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

5.1%

The Bloodthirster
3700 gold
+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

5%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

4.6%

Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

2.8%

Death's Dance
3500 gold
+75 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.

2.7%

4番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

12.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

12.1%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

11.9%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

10.7%

The Bloodthirster
3700 gold
+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

6%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

5.6%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

5.4%

Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

5%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

4.3%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4%

5番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

12.1%

Mercurial Scimitar
3600 gold
+65 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).

9.1%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

9.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

8.7%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

8.7%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

8.3%

Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

7.5%

The Bloodthirster
3700 gold
+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

6.4%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

5.3%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

3.4%

6番目のアイテム

採用率

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

11.2%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

11.2%

Mercurial Scimitar
3600 gold
+65 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).

10.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

7.9%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

7.9%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

7.9%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

7.9%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

6.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4.5%

Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

4.5%

Itemの統計

Itemの統計

取得率

勝率

誤差

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

76%

36.8%

22.3%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

56%

57.1%

26.9%

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

36%

33.3%

32.7%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

24%

66.7%

41.3%

The Bloodthirster
3700 gold
+75 Attack Damage
UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.

20%

40%

48%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

20%

40%

48%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

20%

20%

39.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

16%

25%

49%

Mercurial Scimitar
3600 gold
+65 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).

12%

66.7%

65.3%

Vampiric Scepter
900 gold
+15 Attack Damage
+10% Life Steal

12%

100%

0%

Caulfield's Warhammer
1100 gold
+25 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction

12%

33.3%

65.3%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

12%

33.3%

65.3%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

8%

100%

0%

Sheen
1050 gold
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).

8%

100%

0%

Quicksilver Sash
1300 gold
+30 Magic Resist
UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).

8%

100%

0%

Death's Dance
3500 gold
+75 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.

8%

100%

0%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

8%

50%

98%

Long Sword
350 gold
+10 Attack Damage

8%

50%

98%

Ruby Crystal
400 gold
+150 Health

8%

50%

98%

Chain Vest
800 gold
+40 Armor

8%

50%

98%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

8%

0%

0%

Giant's Belt
1000 gold
+380 Health

8%

50%

98%

Tiamat
1200 gold
+20 Attack Damage
+50% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).

8%

100%

0%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

8%

0%

0%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

4%

0%

%

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

4%

0%

%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4%

100%

%

Serrated Dirk
1100 gold
+25 Attack Damage
UNIQUE Passive: +10
UNIQUE Passive: +20 Movement Speed out of Combat.

4%

0%

%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

4%

100%

%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

4%

0%

%

Bootsの統計

取得率

勝率

誤差

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

40%

30%

29.9%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

12%

66.7%

65.3%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

4%

100%

%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

4%

100%

%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

4%

100%

%

Berserker's Greaves
1100 gold
+35% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

4%

0%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

80%

40%

22%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

20%

80%

39.2%

初期装備の統計

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

1.02

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.77

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.66

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.32

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.15

Long Sword
350 gold
+10 Attack Damage

0.09

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

0.02

Cloth Armor
300 gold
+15 Armor

0.01

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.01

マスタリーの統計

マスタリーの統計

採用率

12-0-18

40.1%

12-18-0

17.3%

0-12-18

17.3%

18-12-0

11.1%

18-0-12

8.6%

0-18-12

3.6%

6-6-18

1.2%

6-18-6

0.1%

18-6-6

0%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

3.36

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.6

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.35

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.43

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.01

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

3.51

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.37

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.31

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.46

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.99

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.01

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0.03

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.17

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

0.77

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

1.78

Runic Affinity
Buffs from neutral monsters last 15% longer

0.01

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.15

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.35

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

2.39

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.09

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.07

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.43

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.8

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.26

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.2

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

2.3

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

1.27

Explorer
+15 Movement Speed in Brush and River

0.08

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.63

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

2.27

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

1.27

Insight
Reduces the cooldown of Summoner Spells by 15%

0.47

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.24

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.28

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.65

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.58

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.01

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0

ルーンの統計

赤(Mark)

期待値

AD

7.71

Arpen

0.8

AS

0.28

CriticalChance

0.08

Mpen

0.03

Ar

0.03

S-AD

0.02

Hybridpen

0.01

AP

0.01

Health

0.01

黄(Seal)

期待値

Ar

7.9

S-Health

0.41

Health

0.27

S-Ar

0.23

AD

0.07

AS

0.03

MR

0.02

CDR

0.01

S-HealthRegen

0.01

青(Glyph)

期待値

MR

4.5

S-MR

1.72

CDR

1.43

S-CDR

0.78

AS

0.25

AD

0.11

Ar

0.11

ManaRegen

0.03

S-AD

0.01

紫(Quint)

期待値

AD

1.87

AS

0.8

LifeSteal

0.1

CDR

0.05

Ar

0.05

Arpen

0.04

MS

0.03

Health

0.02

AP

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QEWQQR

54.4%

QWEQQR

36.6%

QEQWQR

3.6%

QWQEQR

1.4%

QEWEER

0.5%

WQEQQR

0.5%

QWEEQR

0.3%

QEWEQR

0.3%

QEWQER

0.3%

QWEQER

0.2%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.99

0.01

0.05

0.92

0.98

0

0.97

0.04

0.96

0.03

0

0.02

0.01

0

0

0

0

0

W

0

0.39

0.56

0.04

0

0

0

0.06

0

0.05

0

0.05

0.05

0.91

0.95

0.01

0.95

0.96

E

0

0.6

0.39

0.03

0.02

0

0.02

0.91

0.03

0.92

0.01

0.93

0.93

0.08

0.05

0

0.04

0.04

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.99

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Cho'GathCho'Gath

Cho'Gath

8%

50%

98%

MalphiteMalphite

Malphite

8%

50%

98%

TryndamereTryndamere

Tryndamere

8%

50%

98%

GarenGaren

Garen

8%

0%

0%

EliseElise

Elise

4%

0%

%

RenektonRenekton

Renekton

4%

0%

%

WukongWukong

Wukong

4%

100%

%

TeemoTeemo

Teemo

4%

100%

%

CassiopeiaCassiopeia

Cassiopeia

4%

100%

%

TrundleTrundle

Trundle

4%

0%

%

ShacoShaco

Shaco

4%

100%

%

IreliaIrelia

Irelia

4%

0%

%

RammusRammus

Rammus

4%

100%

%

GangplankGangplank

Gangplank

4%

0%

%

NasusNasus

Nasus

4%

0%

%

GnarGnar

Gnar

4%

0%

%

Twisted FateTwisted Fate

Twisted Fate

4%

100%

%

RivenRiven

Riven

4%

100%

%

Tahm KenchTahm Kench

Tahm Kench

4%

100%

%

LuluLulu

Lulu

4%

100%

%

RengarRengar

Rengar

4%

0%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

FioraFiora

Fiora

100%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

56%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

32%

0%

0%

LucianLucian

Lucian

32%

0%

0%

VayneVayne

Vayne

28%

0%

0%

BrandBrand

Brand

28%

0%

0%

LuxLux

Lux

24%

0%

0%

FizzFizz

Fizz

24%

0%

0%

AlistarAlistar

Alistar

24%

0%

0%

EzrealEzreal

Ezreal

24%

0%

0%

JinxJinx

Jinx

20%

0%

0%

TristanaTristana

Tristana

20%

0%

0%

Lee SinLee Sin

Lee Sin

20%

0%

0%

ZedZed

Zed

20%

0%

0%

MorganaMorgana

Morgana

16%

0%

0%

Cho'GathCho'Gath

Cho'Gath

16%

0%

0%

ShacoShaco

Shaco

16%

0%

0%

KindredKindred

Kindred

12%

0%

0%

WarwickWarwick

Warwick

12%

0%

0%

MalphiteMalphite

Malphite

12%

0%

0%

JaxJax

Jax

12%

0%

0%

TryndamereTryndamere

Tryndamere

12%

0%

0%

EliseElise

Elise

12%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

12%

0%

0%

RammusRammus

Rammus

12%

0%

0%

VolibearVolibear

Volibear

12%

0%

0%

TalonTalon

Talon

12%

0%

0%

AmumuAmumu

Amumu

12%

0%

0%

TrundleTrundle

Trundle

12%

0%

0%

LeBlancLeBlanc

LeBlanc

12%

0%

0%

ViVi

Vi

12%

0%

0%

JannaJanna

Janna

8%

0%

0%

QuinnQuinn

Quinn

8%

0%

0%

Vel'KozVel'Koz

Vel'Koz

8%

0%

0%

ZyraZyra

Zyra

8%

0%

0%

AsheAshe

Ashe

8%

0%

0%

ZacZac

Zac

8%

0%

0%

GnarGnar

Gnar

8%

0%

0%

YasuoYasuo

Yasuo

8%

0%

0%

KalistaKalista

Kalista

8%

0%

0%

WukongWukong

Wukong

8%

0%

0%

GravesGraves

Graves

8%

0%

0%

AhriAhri

Ahri

8%

0%

0%

BraumBraum

Braum

8%

0%

0%

DravenDraven

Draven

8%

0%

0%

RengarRengar

Rengar

8%

0%

0%

GarenGaren

Garen

8%

0%

0%

NautilusNautilus

Nautilus

8%

0%

0%

ViktorViktor

Viktor

8%

0%

0%

TeemoTeemo

Teemo

8%

0%

0%

ShyvanaShyvana

Shyvana

8%

0%

0%

EkkoEkko

Ekko

8%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

8%

0%

0%

AnnieAnnie

Annie

8%

0%

0%

IreliaIrelia

Irelia

4%

0%

%

PantheonPantheon

Pantheon

4%

0%

%

KennenKennen

Kennen

4%

0%

%

NocturneNocturne

Nocturne

4%

0%

%

RenektonRenekton

Renekton

4%

0%

%

NamiNami

Nami

4%

0%

%

Rek'SaiRek'Sai

Rek'Sai

4%

0%

%

GangplankGangplank

Gangplank

4%

0%

%

PoppyPoppy

Poppy

4%

0%

%

NidaleeNidalee

Nidalee

4%

0%

%

CaitlynCaitlyn

Caitlyn

4%

0%

%

KatarinaKatarina

Katarina

4%

0%

%

Tahm KenchTahm Kench

Tahm Kench

4%

0%

%

TaricTaric

Taric

4%

0%

%

CassiopeiaCassiopeia

Cassiopeia

4%

0%

%

NasusNasus

Nasus

4%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

4%

0%

%

ShenShen

Shen

4%

0%

%

KayleKayle

Kayle

4%

0%

%

Kog'MawKog'Maw

Kog'Maw

4%

0%

%

SorakaSoraka

Soraka

4%

0%

%

HecarimHecarim

Hecarim

4%

0%

%

VladimirVladimir

Vladimir

4%

0%

%

NunuNunu

Nunu

4%

0%

%

SivirSivir

Sivir

4%

0%

%

TwitchTwitch

Twitch

4%

0%

%

MalzaharMalzahar

Malzahar

4%

0%

%

RivenRiven

Riven

4%

0%

%

LeonaLeona

Leona

4%

0%

%

JayceJayce

Jayce

4%

0%

%

SejuaniSejuani

Sejuani

4%

0%

%

LuluLulu

Lulu

4%

0%

%

LissandraLissandra

Lissandra

4%

0%

%

ThreshThresh

Thresh

4%

0%

%

AniviaAnivia

Anivia

4%

0%

%

ZiggsZiggs

Ziggs

4%

0%

%

Kha'ZixKha'Zix

Kha'Zix

4%

0%

%


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