// 統計Jarvan IV(Ranked)

Jarvan IV(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Jarvan IV

画像

Jarvan IVJarvan IV

Role

jungler

Pick率

1.5%

勝率

42.9%

誤差

39.6%

Ban率

0%

ダメージ属性

魔:15.1%, 物:80.2%, True:4.7%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

3.6%

64.7%

23.4%

jungler

1.5%

42.9%

39.6%

mid

0.4%

100%

0%

support

0.2%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

42.9%

39.6%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

100%

42.9%

39.6%

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

15.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

13%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

2.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

1.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

0%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

0%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

-0.2%

3アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

0.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

0.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

0.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

0.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

0.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

0%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

-0.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

-0.3%

1番目のアイテム

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

58.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

12.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

11.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

4.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

4.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

3.2%

Duskblade of Draktharr
3250 gold
+65 Attack Damage
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 75 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).

1.3%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

0.8%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

0.8%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

0.6%

2番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

22.4%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

21.8%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

10.5%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

8.4%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

4.8%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

4.4%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

4.2%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

3.1%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

2.5%

Duskblade of Draktharr
3250 gold
+65 Attack Damage
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 75 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).

2.5%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

22.5%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

13.1%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

9.4%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

7.5%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5.9%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

4.4%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

4.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

3.4%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

3.4%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

3.1%

4番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14.7%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

9.8%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

9.2%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

8.6%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

6.7%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

6.1%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

4.9%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.9%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.7%

5番目のアイテム

採用率

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

16.2%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14.7%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

10.3%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

8.8%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

8.8%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

5.9%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

5.9%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

4.4%

Guardian Angel
2400 gold
+40 Attack Damage
+30 Armor
UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

2.9%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2.9%

6番目のアイテム

採用率

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

15.8%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

15.8%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

10.5%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

10.5%

Infinity Edge
3400 gold
+70 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: Critical strike bonus damage is increased by 50%.

5.3%

Guardian Angel
2400 gold
+40 Attack Damage
+30 Armor
UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

5.3%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

5.3%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

5.3%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5.3%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

5.3%

Itemの統計

Itemの統計

取得率

勝率

誤差

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

71.4%

40%

48%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

42.9%

0%

0%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

28.6%

0%

0%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

28.6%

50%

98%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

28.6%

0%

0%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

28.6%

50%

98%

Ruby Crystal
400 gold
+150 Health

28.6%

50%

98%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

28.6%

50%

98%

Caulfield's Warhammer
1100 gold
+25 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction

28.6%

50%

98%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

14.3%

0%

%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14.3%

100%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

14.3%

100%

%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

14.3%

100%

%

Spectre's Cowl
1200 gold
+250 Health
+25 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

14.3%

0%

%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

14.3%

100%

%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

14.3%

100%

%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

14.3%

100%

%

Bootsの統計

取得率

勝率

誤差

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

57.1%

25%

49%

Trinketの統計

取得率

勝率

誤差

Oracle Alteration
0 gold

Alters the

57.1%

50%

56.6%

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

42.9%

33.3%

65.3%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

1.02

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

1

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.67

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.6

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.44

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.18

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.01

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.01

マスタリーの統計

マスタリーの統計

採用率

12-18-0

40.6%

12-0-18

18.4%

0-12-18

13.3%

18-12-0

7.1%

0-18-12

6.2%

18-0-12

5.1%

6-18-6

4.3%

6-6-18

3.4%

18-6-6

1.1%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

3.09

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.92

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.49

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.24

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.07

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

3.02

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.62

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.25

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.48

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.65

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.03

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0.01

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.11

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.01

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.15

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.65

Runic Affinity
Buffs from neutral monsters last 15% longer

0.47

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.13

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.16

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

3.33

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.25

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.02

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.7

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

2.04

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.53

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.51

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.14

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

1.46

Explorer
+15 Movement Speed in Brush and River

0.14

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.38

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.11

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

1.23

Insight
Reduces the cooldown of Summoner Spells by 15%

0.29

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.17

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.1

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.66

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.03

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.31

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.01

ルーンの統計

赤(Mark)

期待値

AD

6.8

Arpen

1.19

AS

0.77

CriticalChance

0.07

Mpen

0.06

Ar

0.05

Hybridpen

0.02

S-AD

0.02

黄(Seal)

期待値

Ar

8

S-Health

0.4

Health

0.25

S-Ar

0.12

AD

0.08

AS

0.07

MR

0.03

PercentHealth

0.02

CriticalChance

0

青(Glyph)

期待値

MR

4.38

S-MR

2.08

CDR

1.38

AS

0.44

S-CDR

0.38

Ar

0.16

AD

0.07

S-AD

0.02

ManaRegen

0.02

紫(Quint)

期待値

AD

1.7

AS

0.83

MS

0.13

LifeSteal

0.08

Arpen

0.08

Ar

0.06

Health

0.04

CDR

0.02

AP

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

EQWQQR

57.7%

QEWQQR

17.2%

EQQWQR

9.1%

EQWEER

4.8%

QEQWQR

3.2%

EQWQER

1.3%

QWEQQR

1.1%

EWQQQR

0.9%

EQWEQR

0.7%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.22

0.76

0.15

0.79

0.92

0

0.92

0.1

0.92

0.07

0

0.05

0.06

0.01

0.01

0

0

0

W

0.01

0.03

0.83

0.13

0.01

0

0.01

0.18

0.01

0.2

0

0.22

0.22

0.78

0.8

0

0.81

0.79

E

0.77

0.21

0.02

0.07

0.08

0

0.07

0.72

0.07

0.73

0.01

0.72

0.73

0.21

0.18

0

0.19

0.21

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

1

0

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

UdyrUdyr

Udyr

14.3%

0%

%

GravesGraves

Graves

14.3%

100%

%

DianaDiana

Diana

14.3%

0%

%

JaxJax

Jax

14.3%

0%

%

OlafOlaf

Olaf

14.3%

100%

%

RengarRengar

Rengar

14.3%

0%

%

Master YiMaster Yi

Master Yi

14.3%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

28.6%

50%

98%

BraumBraum

Braum

28.6%

50%

98%

LuxLux

Lux

28.6%

50%

98%

SivirSivir

Sivir

28.6%

50%

98%

MorganaMorgana

Morgana

28.6%

50%

98%

LeonaLeona

Leona

14.3%

0%

%

BlitzcrankBlitzcrank

Blitzcrank

14.3%

100%

%

SonaSona

Sona

14.3%

100%

%

GravesGraves

Graves

14.3%

100%

%

UdyrUdyr

Udyr

14.3%

0%

%

OlafOlaf

Olaf

14.3%

100%

%

OriannaOrianna

Orianna

14.3%

0%

%

DianaDiana

Diana

14.3%

0%

%

JaxJax

Jax

14.3%

0%

%

WukongWukong

Wukong

14.3%

100%

%

VladimirVladimir

Vladimir

14.3%

0%

%

AlistarAlistar

Alistar

14.3%

0%

%

Xin ZhaoXin Zhao

Xin Zhao

14.3%

0%

%

Cho'GathCho'Gath

Cho'Gath

14.3%

0%

%

TeemoTeemo

Teemo

14.3%

0%

%

LucianLucian

Lucian

14.3%

0%

%

ZedZed

Zed

14.3%

100%

%

Master YiMaster Yi

Master Yi

14.3%

100%

%

TrundleTrundle

Trundle

14.3%

0%

%

KalistaKalista

Kalista

14.3%

100%

%

VarusVarus

Varus

14.3%

0%

%

LuluLulu

Lulu

14.3%

100%

%

ShenShen

Shen

14.3%

0%

%

KayleKayle

Kayle

14.3%

100%

%

RengarRengar

Rengar

14.3%

0%

%

同チームとの相性

名前

共闘率

勝率

誤差

Jarvan IVJarvan IV

Jarvan IV

100%

42.9%

39.6%

CaitlynCaitlyn

Caitlyn

28.6%

50%

98%

RenektonRenekton

Renekton

28.6%

50%

98%

JannaJanna

Janna

28.6%

50%

98%

LeBlancLeBlanc

LeBlanc

14.3%

0%

%

VladimirVladimir

Vladimir

14.3%

100%

%

AnnieAnnie

Annie

14.3%

0%

%

NasusNasus

Nasus

14.3%

0%

%

VayneVayne

Vayne

14.3%

100%

%

BrandBrand

Brand

14.3%

0%

%

MorganaMorgana

Morgana

14.3%

0%

%

SyndraSyndra

Syndra

14.3%

100%

%

Cho'GathCho'Gath

Cho'Gath

14.3%

100%

%

ZyraZyra

Zyra

14.3%

100%

%

QuinnQuinn

Quinn

14.3%

0%

%

TwitchTwitch

Twitch

14.3%

0%

%

SorakaSoraka

Soraka

14.3%

100%

%

MalphiteMalphite

Malphite

14.3%

0%

%

JaxJax

Jax

14.3%

100%

%

KindredKindred

Kindred

14.3%

100%

%

LuluLulu

Lulu

14.3%

0%

%

AkaliAkali

Akali

14.3%

0%

%

ViktorViktor

Viktor

14.3%

100%

%

FizzFizz

Fizz

14.3%

0%

%

EzrealEzreal

Ezreal

14.3%

0%

%

GarenGaren

Garen

14.3%

0%

%


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