// 統計Lee Sin(Ranked)

Lee Sin(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Lee Sin

画像

Lee SinLee Sin

Role

all

Pick率

24.5%

勝率

43.5%

誤差

9.1%

Ban率

3.6%

ダメージ属性

魔:20.4%, 物:76.1%, True:3.5%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

24.5%

43.5%

9.1%

jungler

21.5%

45.5%

9.8%

mid

0.9%

50%

56.6%

support

0.2%

0%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

99.1%

43.9%

9.1%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

91.3%

43.8%

9.5%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

6.1%

42.9%

39.6%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

1.7%

0%

0%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

1.7%

50%

98%

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

23.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

12.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

6.8%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

4.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

4.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.8%

3アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

6.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

5.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2.5%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.2%

1番目のアイテム

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

64.7%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

16.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

2.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

2.2%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

1.9%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

1.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

0.6%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.5%

Duskblade of Draktharr
3250 gold
+65 Attack Damage
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 75 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).

0.4%

2番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

30.2%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

18%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

9.2%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

7.1%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7.1%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

4.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3.6%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

2.2%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

2.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

1.6%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

27.3%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

14.2%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

11.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

9.8%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

8.4%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

5.1%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

4%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.9%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

2.5%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

2.2%

4番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

15.1%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

12.2%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

11.6%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

10.9%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

6.9%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.9%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

5.9%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

5.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.1%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

2.4%

5番目のアイテム

採用率

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

12.7%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

11.6%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

10.1%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9.5%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9.2%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

6.4%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

6.3%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

4.3%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

4%

6番目のアイテム

採用率

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

10.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

8.7%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

8.2%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

7.1%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

7.1%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

7.1%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

7.1%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

6%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

3.8%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.8%

Itemの統計

Itemの統計

取得率

勝率

誤差

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

56.5%

50.8%

12.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

52.2%

51.7%

12.8%

The Black Cleaver
3100 gold
+300 Health
+50 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

38.3%

45.5%

14.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

21.7%

40%

19.6%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

20.9%

41.7%

20.1%

Giant's Belt
1000 gold
+380 Health

17.4%

50%

22.5%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

16.5%

52.6%

23.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

13.9%

25%

21.9%

Hexdrinker
1300 gold
+20 Attack Damage
+35 Magic Resist
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).

13%

40%

25.7%

Long Sword
350 gold
+10 Attack Damage

13%

26.7%

23.2%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

12.2%

35.7%

26%

Ruby Crystal
400 gold
+150 Health

11.3%

38.5%

27.5%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

10.4%

25%

25.6%

Chain Vest
800 gold
+40 Armor

9.6%

27.3%

27.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

8.7%

30%

29.9%

Cloth Armor
300 gold
+15 Armor

8.7%

20%

26.1%

Tiamat
1200 gold
+20 Attack Damage
+50% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).

8.7%

20%

26.1%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

8.7%

70%

29.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7.8%

33.3%

32.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.1%

28.6%

36.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

5.2%

33.3%

41.3%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

4.3%

40%

48%

Null-Magic Mantle
450 gold
+25 Magic Resist

4.3%

100%

0%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

4.3%

80%

39.2%

Jaurim's Fist
1200 gold
+15 Attack Damage
+150 Health
UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.

4.3%

40%

48%

Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

4.3%

60%

48%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.5%

75%

49%

Serrated Dirk
1100 gold
+25 Attack Damage
UNIQUE Passive: +10
UNIQUE Passive: +20 Movement Speed out of Combat.

3.5%

25%

49%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

3.5%

75%

49%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

3.5%

0%

0%

Bootsの統計

取得率

勝率

誤差

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

32.2%

48.6%

16.3%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

22.6%

42.3%

19.4%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

18.3%

33.3%

20.7%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

7.8%

33.3%

32.7%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

5.2%

50%

43.8%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

1.7%

0%

0%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

82.6%

40%

9.9%

Oracle Alteration
0 gold

Alters the

10.4%

75%

25.6%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

6.1%

28.6%

36.1%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.9%

100%

%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

1.13

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.92

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.58

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.15

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.04

Long Sword
350 gold
+10 Attack Damage

0.02

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.01

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.01

マスタリーの統計

マスタリーの統計

採用率

12-18-0

59.3%

12-0-18

13.9%

0-18-12

8.4%

0-12-18

5.6%

18-12-0

4.1%

18-0-12

3.5%

6-18-6

3%

6-6-18

1%

18-6-6

0.5%

12-6-12

0.1%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

2.94

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

1.35

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.58

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.23

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.05

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

3.48

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.6

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.31

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.51

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.4

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.01

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0.01

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.06

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.01

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.21

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.91

Runic Affinity
Buffs from neutral monsters last 15% longer

0.44

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.1

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.29

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

3.95

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

0.08

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.02

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.78

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

2.89

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.65

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.7

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.08

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

0.73

Explorer
+15 Movement Speed in Brush and River

0.09

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.27

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0.96

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0.68

Insight
Reduces the cooldown of Summoner Spells by 15%

0.25

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.07

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

0.81

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.23

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.01

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.19

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.01

ルーンの統計

赤(Mark)

期待値

AD

7.45

Arpen

1.09

AS

0.26

CriticalChance

0.07

Ar

0.04

Mpen

0.03

S-AD

0.02

AP

0

Hybridpen

0

黄(Seal)

期待値

Ar

8.22

S-Health

0.32

Health

0.19

S-Ar

0.12

AD

0.07

AS

0.02

MR

0.01

S-EnergyRegen

0

S-AD

0

青(Glyph)

期待値

MR

4.67

CDR

2

S-MR

1.34

S-CDR

0.39

AS

0.25

Ar

0.12

AD

0.12

AP

0.02

S-AD

0.01

ManaRegen

0.01

紫(Quint)

期待値

AD

2.25

AS

0.45

LifeSteal

0.06

Ar

0.06

Arpen

0.06

MS

0.04

CDR

0.03

AP

0.01

Health

0.01

S-AD

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QWEQQR

74.8%

QEWQQR

18.4%

WQEQQR

1.1%

QWEWQR

0.5%

QWQEQR

0.3%

QEWEER

0.2%

EQWQQR

0.2%

QWEQER

0.1%

QWEQWR

0.1%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.97

0.02

0.01

0.97

0.98

0

0.97

0.04

0.97

0.02

0

0.01

0.01

0

0

0

0

0.01

W

0.02

0.78

0.2

0.02

0.01

0

0.01

0.4

0.01

0.4

0

0.39

0.4

0.57

0.61

0.01

0.64

0.63

E

0.01

0.2

0.78

0.02

0.01

0

0.01

0.55

0.02

0.58

0

0.59

0.59

0.42

0.39

0.01

0.35

0.36

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.99

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

AmumuAmumu

Amumu

8.7%

30%

29.9%

JaxJax

Jax

7%

75%

32.1%

UdyrUdyr

Udyr

6.1%

28.6%

36.1%

RengarRengar

Rengar

5.2%

50%

43.8%

KindredKindred

Kindred

4.3%

0%

0%

WukongWukong

Wukong

4.3%

40%

48%

ViVi

Vi

4.3%

60%

48%

VolibearVolibear

Volibear

3.5%

25%

49%

NocturneNocturne

Nocturne

3.5%

50%

56.6%

TrundleTrundle

Trundle

3.5%

0%

0%

HecarimHecarim

Hecarim

2.6%

33.3%

65.3%

PoppyPoppy

Poppy

2.6%

100%

0%

Xin ZhaoXin Zhao

Xin Zhao

2.6%

66.7%

65.3%

Master YiMaster Yi

Master Yi

2.6%

33.3%

65.3%

MorganaMorgana

Morgana

2.6%

33.3%

65.3%

NidaleeNidalee

Nidalee

2.6%

0%

0%

Kha'ZixKha'Zix

Kha'Zix

2.6%

66.7%

65.3%

PantheonPantheon

Pantheon

2.6%

100%

0%

GragasGragas

Gragas

1.7%

50%

98%

Miss FortuneMiss Fortune

Miss Fortune

1.7%

0%

0%

ZacZac

Zac

1.7%

0%

0%

EliseElise

Elise

1.7%

100%

0%

RammusRammus

Rammus

1.7%

50%

98%

ShyvanaShyvana

Shyvana

1.7%

50%

98%

Rek'SaiRek'Sai

Rek'Sai

1.7%

100%

0%

MalzaharMalzahar

Malzahar

0.9%

0%

%

ShacoShaco

Shaco

0.9%

100%

%

Dr. MundoDr. Mundo

Dr. Mundo

0.9%

100%

%

LeonaLeona

Leona

0.9%

0%

%

VayneVayne

Vayne

0.9%

0%

%

SejuaniSejuani

Sejuani

0.9%

0%

%

QuinnQuinn

Quinn

0.9%

100%

%

ZedZed

Zed

0.9%

0%

%

LucianLucian

Lucian

0.9%

0%

%

EzrealEzreal

Ezreal

0.9%

100%

%

ThreshThresh

Thresh

0.9%

0%

%

KarmaKarma

Karma

0.9%

0%

%

KassadinKassadin

Kassadin

0.9%

100%

%

NamiNami

Nami

0.9%

0%

%

IllaoiIllaoi

Illaoi

0.9%

100%

%

LuxLux

Lux

0.9%

0%

%

GravesGraves

Graves

0.9%

0%

%

WarwickWarwick

Warwick

0.9%

100%

%

AatroxAatrox

Aatrox

0.9%

0%

%

ShenShen

Shen

0.9%

100%

%

SkarnerSkarner

Skarner

0.9%

0%

%

EkkoEkko

Ekko

0.9%

0%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

Lee SinLee Sin

Lee Sin

100%

0%

0%

EzrealEzreal

Ezreal

33.9%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

33.9%

0%

0%

LucianLucian

Lucian

32.2%

0%

0%

ThreshThresh

Thresh

30.4%

0%

0%

VayneVayne

Vayne

26.1%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

25.2%

0%

0%

MorganaMorgana

Morgana

19.1%

0%

0%

TrundleTrundle

Trundle

16.5%

0%

0%

JinxJinx

Jinx

16.5%

0%

0%

ZedZed

Zed

16.5%

0%

0%

LuxLux

Lux

15.7%

0%

0%

AlistarAlistar

Alistar

14.8%

0%

0%

BrandBrand

Brand

13.9%

0%

0%

AhriAhri

Ahri

13.9%

0%

0%

FizzFizz

Fizz

13%

0%

0%

JaxJax

Jax

13%

0%

0%

LeBlancLeBlanc

LeBlanc

13%

0%

0%

WukongWukong

Wukong

12.2%

0%

0%

SonaSona

Sona

12.2%

0%

0%

PoppyPoppy

Poppy

11.3%

0%

0%

RengarRengar

Rengar

11.3%

0%

0%

RivenRiven

Riven

11.3%

0%

0%

ShenShen

Shen

11.3%

0%

0%

JannaJanna

Janna

10.4%

0%

0%

Tahm KenchTahm Kench

Tahm Kench

10.4%

0%

0%

MalphiteMalphite

Malphite

10.4%

0%

0%

AnnieAnnie

Annie

10.4%

0%

0%

TristanaTristana

Tristana

10.4%

0%

0%

NautilusNautilus

Nautilus

9.6%

0%

0%

AmumuAmumu

Amumu

9.6%

0%

0%

EkkoEkko

Ekko

9.6%

0%

0%

SorakaSoraka

Soraka

8.7%

0%

0%

LeonaLeona

Leona

8.7%

0%

0%

GangplankGangplank

Gangplank

8.7%

0%

0%

VolibearVolibear

Volibear

8.7%

0%

0%

NasusNasus

Nasus

8.7%

0%

0%

AniviaAnivia

Anivia

8.7%

0%

0%

GarenGaren

Garen

7.8%

0%

0%

RenektonRenekton

Renekton

7.8%

0%

0%

UdyrUdyr

Udyr

7.8%

0%

0%

KindredKindred

Kindred

7.8%

0%

0%

KalistaKalista

Kalista

7.8%

0%

0%

DariusDarius

Darius

7.8%

0%

0%

ViktorViktor

Viktor

7%

0%

0%

GravesGraves

Graves

7%

0%

0%

YasuoYasuo

Yasuo

7%

0%

0%

CaitlynCaitlyn

Caitlyn

7%

0%

0%

AsheAshe

Ashe

7%

0%

0%

HecarimHecarim

Hecarim

7%

0%

0%

NidaleeNidalee

Nidalee

7%

0%

0%

Master YiMaster Yi

Master Yi

6.1%

0%

0%

KassadinKassadin

Kassadin

6.1%

0%

0%

BardBard

Bard

6.1%

0%

0%

PantheonPantheon

Pantheon

6.1%

0%

0%

NamiNami

Nami

6.1%

0%

0%

VarusVarus

Varus

6.1%

0%

0%

ViVi

Vi

6.1%

0%

0%

SivirSivir

Sivir

5.2%

0%

0%

IllaoiIllaoi

Illaoi

5.2%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

5.2%

0%

0%

OriannaOrianna

Orianna

5.2%

0%

0%

OlafOlaf

Olaf

5.2%

0%

0%

BraumBraum

Braum

5.2%

0%

0%

CorkiCorki

Corki

5.2%

0%

0%

QuinnQuinn

Quinn

5.2%

0%

0%

TeemoTeemo

Teemo

5.2%

0%

0%

VladimirVladimir

Vladimir

5.2%

0%

0%

TalonTalon

Talon

4.3%

0%

0%

VeigarVeigar

Veigar

4.3%

0%

0%

NocturneNocturne

Nocturne

4.3%

0%

0%

Vel'KozVel'Koz

Vel'Koz

4.3%

0%

0%

FioraFiora

Fiora

4.3%

0%

0%

TaricTaric

Taric

4.3%

0%

0%

MalzaharMalzahar

Malzahar

4.3%

0%

0%

DravenDraven

Draven

4.3%

0%

0%

ShyvanaShyvana

Shyvana

4.3%

0%

0%

IreliaIrelia

Irelia

4.3%

0%

0%

RumbleRumble

Rumble

4.3%

0%

0%

ZiggsZiggs

Ziggs

3.5%

0%

0%

EliseElise

Elise

3.5%

0%

0%

LissandraLissandra

Lissandra

3.5%

0%

0%

AatroxAatrox

Aatrox

3.5%

0%

0%

ZyraZyra

Zyra

3.5%

0%

0%

SionSion

Sion

3.5%

0%

0%

RyzeRyze

Ryze

3.5%

0%

0%

DianaDiana

Diana

3.5%

0%

0%

Cho'GathCho'Gath

Cho'Gath

3.5%

0%

0%

AkaliAkali

Akali

3.5%

0%

0%

GnarGnar

Gnar

3.5%

0%

0%

LuluLulu

Lulu

3.5%

0%

0%

TwitchTwitch

Twitch

3.5%

0%

0%

AzirAzir

Azir

3.5%

0%

0%

RammusRammus

Rammus

3.5%

0%

0%

ZileanZilean

Zilean

3.5%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

3.5%

0%

0%

JayceJayce

Jayce

3.5%

0%

0%

KarmaKarma

Karma

2.6%

0%

0%

KayleKayle

Kayle

2.6%

0%

0%

MordekaiserMordekaiser

Mordekaiser

2.6%

0%

0%

KatarinaKatarina

Katarina

2.6%

0%

0%

ZacZac

Zac

2.6%

0%

0%

Kha'ZixKha'Zix

Kha'Zix

2.6%

0%

0%

XerathXerath

Xerath

1.7%

0%

0%

KennenKennen

Kennen

1.7%

0%

0%

WarwickWarwick

Warwick

1.7%

0%

0%

SejuaniSejuani

Sejuani

1.7%

0%

0%

GragasGragas

Gragas

1.7%

0%

0%

HeimerdingerHeimerdinger

Heimerdinger

1.7%

0%

0%

SwainSwain

Swain

1.7%

0%

0%

GalioGalio

Galio

1.7%

0%

0%

MaokaiMaokai

Maokai

1.7%

0%

0%

ShacoShaco

Shaco

1.7%

0%

0%

Rek'SaiRek'Sai

Rek'Sai

1.7%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

1.7%

0%

0%

Jarvan IVJarvan IV

Jarvan IV

1.7%

0%

0%

KarthusKarthus

Karthus

1.7%

0%

0%

TryndamereTryndamere

Tryndamere

1.7%

0%

0%

SyndraSyndra

Syndra

1.7%

0%

0%

UrgotUrgot

Urgot

0.9%

0%

%

SingedSinged

Singed

0.9%

0%

%

NunuNunu

Nunu

0.9%

0%

%

CassiopeiaCassiopeia

Cassiopeia

0.9%

0%

%

SkarnerSkarner

Skarner

0.9%

0%

%

FiddlesticksFiddlesticks

Fiddlesticks

0.9%

0%

%


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