// 統計Leona(Ranked)

Leona(support, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Leona

画像

LeonaLeona

Role

support

Pick率

13%

勝率

49.2%

誤差

12.7%

Ban率

0.9%

ダメージ属性

魔:68.3%, 物:30%, True:1.7%

Skill

W>Q>E

Role別

Pick率

勝率

誤差

all

13.8%

49.2%

12.2%

support

13%

49.2%

12.7%

jungler

0.4%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

96.7%

50.8%

12.9%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

82%

50%

14%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

16.4%

40%

32%

Heal
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

3.3%

0%

0%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

1.6%

100%

%

ビルドの統計

2アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

57.5%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

15.5%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

5.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.5%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

1%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

0.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.3%

3アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

11.1%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

8.3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

5.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

4.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.6%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

3.7%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

3.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

3.1%

1番目のアイテム

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

86.6%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

9.8%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

1%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

0.7%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

0.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

0.3%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.2%

Frost Queen's Claim
2200 gold
+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen
UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

0.1%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

0.1%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

0.1%

2番目のアイテム

採用率

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

58.2%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

15.6%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7.4%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

4.1%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2.1%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.9%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

1.8%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

1.7%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

1%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.9%

3番目のアイテム

採用率

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

18.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

12%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

10.9%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9.2%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

8.4%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

6.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

5.9%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4.2%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

4%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

3.2%

4番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

51.1%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

9%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

6%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

5.3%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

4.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

4%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.6%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

2.1%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.9%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

1.7%

5番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

33.2%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

11.4%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.6%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

7.4%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.6%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

4.1%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

3.8%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

2.9%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Cleansing an effect grants the ally 40% movement speed for 2 seconds.

2.6%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

2.4%

6番目のアイテム

採用率

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

19%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

16.4%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.5%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.6%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

5.8%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

5.1%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.1%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.7%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

4.4%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4%

Itemの統計

Itemの統計

取得率

勝率

誤差

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

65.6%

47.5%

15.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

52.5%

53.1%

17.6%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

41%

40%

19.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

26.2%

62.5%

24.5%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

26.2%

50%

25.3%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

26.2%

56.3%

25.1%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

14.8%

55.6%

34.4%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

13.1%

50%

37%

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

13.1%

37.5%

35.9%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

11.5%

85.7%

28%

Cloth Armor
300 gold
+15 Armor

9.8%

50%

43.8%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

9.8%

50%

43.8%

Ruby Crystal
400 gold
+150 Health

9.8%

83.3%

32.7%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

8.2%

60%

48%

Chain Vest
800 gold
+40 Armor

8.2%

40%

48%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.2%

40%

48%

Glacial Shroud
1000 gold
+25 Armor
+250 Mana
UNIQUE Passive: +10% Cooldown Reduction

6.6%

50%

56.6%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

6.6%

50%

56.6%

Bami's Cinder
1100 gold
+280 Health
UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

6.6%

25%

49%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.9%

66.7%

65.3%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

4.9%

66.7%

65.3%

Targon's Brace
850 gold
+175 Health
+50% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.

4.9%

100%

0%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

4.9%

66.7%

65.3%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.9%

100%

0%

Spectre's Cowl
1200 gold
+250 Health
+25 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

4.9%

66.7%

65.3%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Cleansing an effect grants the ally 40% movement speed for 2 seconds.

4.9%

33.3%

65.3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

4.9%

66.7%

65.3%

Giant's Belt
1000 gold
+380 Health

3.3%

0%

0%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

3.3%

0%

0%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.3%

100%

0%

Bootsの統計

取得率

勝率

誤差

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

44.3%

44.4%

19.1%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

13.1%

50%

37%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

8.2%

80%

39.2%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

6.6%

75%

49%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

4.9%

66.7%

65.3%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

3.3%

0%

0%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

37.7%

34.8%

19.9%

Oracle Alteration
0 gold

Alters the

34.4%

52.4%

21.9%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

19.7%

66.7%

27.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

8.2%

60%

48%

初期装備の統計

期待値

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

2.58

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.99

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.23

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.04

Rejuvenation Bead
150 gold
+50% Base Health Regen

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

71.9%

0-18-12

16.2%

12-18-0

4.1%

12-0-18

3.4%

6-6-18

1.7%

0-11-18

0.8%

18-12-0

0.5%

18-0-12

0.3%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.19

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.34

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.03

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.04

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.03

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0.17

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.26

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.02

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.07

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.03

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.02

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

4.39

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0.4

Runic Affinity
Buffs from neutral monsters last 15% longer

0.02

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.91

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.03

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

1.33

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

3.36

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.76

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.17

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.42

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.61

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.18

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0.03

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.69

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

3.07

Explorer
+15 Movement Speed in Brush and River

0.28

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.67

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0.74

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

4

Insight
Reduces the cooldown of Summoner Spells by 15%

0.59

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.35

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.22

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

2.69

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.05

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.08

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.65

ルーンの統計

赤(Mark)

期待値

Ar

3.79

AD

2.85

Mpen

1.07

Hybridpen

0.34

AS

0.19

Health

0.19

Arpen

0.17

AP

0.09

MR

0.06

ManaRegen

0.03

黄(Seal)

期待値

Ar

5.55

Health

2

S-Health

0.7

S-Ar

0.3

Gold

0.11

ManaRegen

0.07

PercentHealth

0.06

HealthRegen

0.04

AD

0.03

AP

0

青(Glyph)

期待値

MR

5.61

S-MR

1.95

CDR

0.43

AP

0.24

Ar

0.2

S-CDR

0.18

ManaRegen

0.12

S-AP

0.07

Health

0.02

AD

0.01

紫(Quint)

期待値

Ar

1.06

Health

0.38

AD

0.38

MS

0.31

AP

0.29

Gold

0.21

AS

0.09

HealthRegen

0.06

PercentHealth

0.04

CDR

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QEWWWR

66.6%

QEWQQR

8.9%

EQWWWR

7.2%

QEWQWR

2.8%

QWEWWR

2.3%

QEWWQR

1.6%

QEWEER

1.1%

EQWEER

0.9%

EQWQQR

0.5%

WQEWWR

0.5%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.87

0.12

0.02

0.14

0.13

0

0.16

0.57

0.16

0.58

0.02

0.59

0.6

0.28

0.24

0.01

0.22

0.28

W

0.02

0.03

0.94

0.82

0.83

0

0.79

0.14

0.79

0.13

0

0.1

0.09

0.09

0.09

0

0.07

0.06

E

0.11

0.85

0.04

0.04

0.04

0

0.05

0.28

0.05

0.29

0.01

0.29

0.31

0.63

0.67

0.02

0.69

0.66

R

0

0

0

0

0

1

0

0

0

0

0.97

0.02

0

0

0

0.97

0.02

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

18%

36.4%

29.8%

BlitzcrankBlitzcrank

Blitzcrank

16.4%

40%

32%

SonaSona

Sona

11.5%

42.9%

39.6%

EzrealEzreal

Ezreal

11.5%

28.6%

36.1%

BardBard

Bard

11.5%

14.3%

28%

ThreshThresh

Thresh

11.5%

42.9%

39.6%

JinxJinx

Jinx

11.5%

42.9%

39.6%

LucianLucian

Lucian

9.8%

66.7%

41.3%

MorganaMorgana

Morgana

8.2%

80%

39.2%

TristanaTristana

Tristana

8.2%

40%

48%

VayneVayne

Vayne

8.2%

60%

48%

BrandBrand

Brand

6.6%

50%

56.6%

TwitchTwitch

Twitch

6.6%

50%

56.6%

SorakaSoraka

Soraka

4.9%

33.3%

65.3%

SivirSivir

Sivir

4.9%

100%

0%

CaitlynCaitlyn

Caitlyn

4.9%

66.7%

65.3%

NautilusNautilus

Nautilus

4.9%

66.7%

65.3%

JannaJanna

Janna

4.9%

66.7%

65.3%

CorkiCorki

Corki

4.9%

33.3%

65.3%

GravesGraves

Graves

3.3%

0%

0%

KalistaKalista

Kalista

3.3%

50%

98%

BraumBraum

Braum

3.3%

50%

98%

GarenGaren

Garen

3.3%

100%

0%

DravenDraven

Draven

3.3%

100%

0%

LeBlancLeBlanc

LeBlanc

1.6%

100%

%

NamiNami

Nami

1.6%

0%

%

MalzaharMalzahar

Malzahar

1.6%

100%

%

AlistarAlistar

Alistar

1.6%

100%

%

Kog'MawKog'Maw

Kog'Maw

1.6%

100%

%

Tahm KenchTahm Kench

Tahm Kench

1.6%

0%

%

LuxLux

Lux

1.6%

100%

%

LuluLulu

Lulu

1.6%

0%

%

KarmaKarma

Karma

1.6%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

18%

36.4%

29.8%

BlitzcrankBlitzcrank

Blitzcrank

16.4%

40%

32%

RengarRengar

Rengar

13.1%

62.5%

35.9%

BrandBrand

Brand

13.1%

50%

37%

JinxJinx

Jinx

11.5%

42.9%

39.6%

ThreshThresh

Thresh

11.5%

42.9%

39.6%

SonaSona

Sona

11.5%

42.9%

39.6%

NasusNasus

Nasus

11.5%

57.1%

39.6%

BardBard

Bard

11.5%

14.3%

28%

EzrealEzreal

Ezreal

11.5%

28.6%

36.1%

FizzFizz

Fizz

9.8%

33.3%

41.3%

MorganaMorgana

Morgana

9.8%

66.7%

41.3%

LuxLux

Lux

9.8%

33.3%

41.3%

MalzaharMalzahar

Malzahar

9.8%

33.3%

41.3%

LucianLucian

Lucian

9.8%

66.7%

41.3%

JaxJax

Jax

8.2%

60%

48%

VayneVayne

Vayne

8.2%

60%

48%

TeemoTeemo

Teemo

8.2%

60%

48%

KarmaKarma

Karma

8.2%

100%

0%

TristanaTristana

Tristana

8.2%

40%

48%

GarenGaren

Garen

8.2%

60%

48%

UdyrUdyr

Udyr

6.6%

0%

0%

TwitchTwitch

Twitch

6.6%

50%

56.6%

AmumuAmumu

Amumu

6.6%

100%

0%

Lee SinLee Sin

Lee Sin

6.6%

50%

56.6%

VladimirVladimir

Vladimir

6.6%

25%

49%

ZedZed

Zed

6.6%

25%

49%

AlistarAlistar

Alistar

6.6%

50%

56.6%

Cho'GathCho'Gath

Cho'Gath

4.9%

100%

0%

TalonTalon

Talon

4.9%

33.3%

65.3%

VolibearVolibear

Volibear

4.9%

100%

0%

Master YiMaster Yi

Master Yi

4.9%

66.7%

65.3%

RammusRammus

Rammus

4.9%

33.3%

65.3%

ShacoShaco

Shaco

4.9%

33.3%

65.3%

CorkiCorki

Corki

4.9%

33.3%

65.3%

NautilusNautilus

Nautilus

4.9%

66.7%

65.3%

JannaJanna

Janna

4.9%

66.7%

65.3%

CaitlynCaitlyn

Caitlyn

4.9%

66.7%

65.3%

LuluLulu

Lulu

4.9%

66.7%

65.3%

KassadinKassadin

Kassadin

4.9%

0%

0%

GravesGraves

Graves

4.9%

0%

0%

WukongWukong

Wukong

4.9%

100%

0%

SorakaSoraka

Soraka

4.9%

33.3%

65.3%

DariusDarius

Darius

4.9%

33.3%

65.3%

OlafOlaf

Olaf

4.9%

33.3%

65.3%

LeBlancLeBlanc

LeBlanc

4.9%

100%

0%

AnnieAnnie

Annie

4.9%

33.3%

65.3%

SivirSivir

Sivir

4.9%

100%

0%

IreliaIrelia

Irelia

3.3%

0%

0%

EkkoEkko

Ekko

3.3%

0%

0%

PoppyPoppy

Poppy

3.3%

50%

98%

PantheonPantheon

Pantheon

3.3%

100%

0%

MalphiteMalphite

Malphite

3.3%

100%

0%

IllaoiIllaoi

Illaoi

3.3%

0%

0%

XerathXerath

Xerath

3.3%

50%

98%

ShyvanaShyvana

Shyvana

3.3%

50%

98%

KalistaKalista

Kalista

3.3%

50%

98%

GnarGnar

Gnar

3.3%

50%

98%

YasuoYasuo

Yasuo

3.3%

100%

0%

AkaliAkali

Akali

3.3%

50%

98%

RumbleRumble

Rumble

3.3%

100%

0%

NidaleeNidalee

Nidalee

3.3%

50%

98%

Kog'MawKog'Maw

Kog'Maw

3.3%

100%

0%

LissandraLissandra

Lissandra

3.3%

100%

0%

EvelynnEvelynn

Evelynn

3.3%

0%

0%

ShenShen

Shen

3.3%

0%

0%

AhriAhri

Ahri

3.3%

50%

98%

NunuNunu

Nunu

3.3%

50%

98%

VeigarVeigar

Veigar

3.3%

0%

0%

TryndamereTryndamere

Tryndamere

3.3%

50%

98%

Jarvan IVJarvan IV

Jarvan IV

3.3%

50%

98%

DravenDraven

Draven

3.3%

100%

0%

DianaDiana

Diana

3.3%

50%

98%

KindredKindred

Kindred

3.3%

50%

98%

OriannaOrianna

Orianna

3.3%

50%

98%

ViVi

Vi

3.3%

50%

98%

Xin ZhaoXin Zhao

Xin Zhao

3.3%

50%

98%

BraumBraum

Braum

3.3%

50%

98%

TrundleTrundle

Trundle

1.6%

0%

%

EliseElise

Elise

1.6%

0%

%

Tahm KenchTahm Kench

Tahm Kench

1.6%

0%

%

SwainSwain

Swain

1.6%

0%

%

RenektonRenekton

Renekton

1.6%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

1.6%

0%

%

HecarimHecarim

Hecarim

1.6%

0%

%

KayleKayle

Kayle

1.6%

100%

%

SyndraSyndra

Syndra

1.6%

0%

%

QuinnQuinn

Quinn

1.6%

100%

%

GalioGalio

Galio

1.6%

100%

%

SingedSinged

Singed

1.6%

100%

%

RivenRiven

Riven

1.6%

0%

%

KarthusKarthus

Karthus

1.6%

100%

%

Rek'SaiRek'Sai

Rek'Sai

1.6%

100%

%

ViktorViktor

Viktor

1.6%

100%

%

GangplankGangplank

Gangplank

1.6%

100%

%

NamiNami

Nami

1.6%

0%

%

同チームとの相性

名前

共闘率

勝率

誤差

LeonaLeona

Leona

100%

49.2%

12.7%

ZedZed

Zed

14.8%

77.8%

28.8%

LucianLucian

Lucian

13.1%

25%

32.1%

Miss FortuneMiss Fortune

Miss Fortune

11.5%

42.9%

39.6%

Master YiMaster Yi

Master Yi

9.8%

50%

43.8%

PantheonPantheon

Pantheon

9.8%

50%

43.8%

PoppyPoppy

Poppy

9.8%

16.7%

32.7%

TristanaTristana

Tristana

9.8%

66.7%

41.3%

JinxJinx

Jinx

9.8%

66.7%

41.3%

FizzFizz

Fizz

9.8%

33.3%

41.3%

Lee SinLee Sin

Lee Sin

8.2%

60%

48%

CaitlynCaitlyn

Caitlyn

8.2%

60%

48%

VayneVayne

Vayne

8.2%

40%

48%

ViktorViktor

Viktor

8.2%

60%

48%

GarenGaren

Garen

8.2%

80%

39.2%

AkaliAkali

Akali

8.2%

60%

48%

TrundleTrundle

Trundle

8.2%

80%

39.2%

EzrealEzreal

Ezreal

8.2%

40%

48%

DravenDraven

Draven

8.2%

40%

48%

Cho'GathCho'Gath

Cho'Gath

6.6%

75%

49%

LuxLux

Lux

6.6%

50%

56.6%

RivenRiven

Riven

6.6%

75%

49%

TeemoTeemo

Teemo

6.6%

25%

49%

DianaDiana

Diana

6.6%

75%

49%

AhriAhri

Ahri

4.9%

33.3%

65.3%

NocturneNocturne

Nocturne

4.9%

33.3%

65.3%

ViVi

Vi

4.9%

33.3%

65.3%

Xin ZhaoXin Zhao

Xin Zhao

4.9%

100%

0%

GnarGnar

Gnar

4.9%

33.3%

65.3%

CorkiCorki

Corki

4.9%

33.3%

65.3%

WukongWukong

Wukong

4.9%

0%

0%

HecarimHecarim

Hecarim

4.9%

0%

0%

RammusRammus

Rammus

4.9%

100%

0%

JaxJax

Jax

4.9%

0%

0%

AmumuAmumu

Amumu

4.9%

33.3%

65.3%

MalphiteMalphite

Malphite

4.9%

100%

0%

UdyrUdyr

Udyr

4.9%

66.7%

65.3%

GangplankGangplank

Gangplank

3.3%

50%

98%

BrandBrand

Brand

3.3%

50%

98%

ShyvanaShyvana

Shyvana

3.3%

0%

0%

SyndraSyndra

Syndra

3.3%

50%

98%

ZyraZyra

Zyra

3.3%

0%

0%

ShacoShaco

Shaco

3.3%

0%

0%

TalonTalon

Talon

3.3%

0%

0%

RumbleRumble

Rumble

3.3%

0%

0%

KalistaKalista

Kalista

3.3%

50%

98%

VeigarVeigar

Veigar

3.3%

50%

98%

YasuoYasuo

Yasuo

3.3%

0%

0%

AsheAshe

Ashe

3.3%

50%

98%

DariusDarius

Darius

3.3%

50%

98%

WarwickWarwick

Warwick

3.3%

50%

98%

SivirSivir

Sivir

3.3%

50%

98%

RengarRengar

Rengar

3.3%

50%

98%

KennenKennen

Kennen

3.3%

100%

0%

EkkoEkko

Ekko

3.3%

100%

0%

OriannaOrianna

Orianna

3.3%

100%

0%

VladimirVladimir

Vladimir

3.3%

50%

98%

LeBlancLeBlanc

LeBlanc

3.3%

100%

0%

FiddlesticksFiddlesticks

Fiddlesticks

3.3%

50%

98%

Twisted FateTwisted Fate

Twisted Fate

3.3%

50%

98%

HeimerdingerHeimerdinger

Heimerdinger

3.3%

50%

98%

Vel'KozVel'Koz

Vel'Koz

1.6%

100%

%

AatroxAatrox

Aatrox

1.6%

0%

%

Jarvan IVJarvan IV

Jarvan IV

1.6%

100%

%

IllaoiIllaoi

Illaoi

1.6%

0%

%

MaokaiMaokai

Maokai

1.6%

100%

%

KindredKindred

Kindred

1.6%

0%

%

SwainSwain

Swain

1.6%

0%

%

ZacZac

Zac

1.6%

0%

%

EliseElise

Elise

1.6%

0%

%

SingedSinged

Singed

1.6%

0%

%

AnnieAnnie

Annie

1.6%

0%

%

Kha'ZixKha'Zix

Kha'Zix

1.6%

0%

%

OlafOlaf

Olaf

1.6%

0%

%

GravesGraves

Graves

1.6%

100%

%

KassadinKassadin

Kassadin

1.6%

0%

%

VolibearVolibear

Volibear

1.6%

0%

%

SorakaSoraka

Soraka

1.6%

100%

%

SejuaniSejuani

Sejuani

1.6%

100%

%

VarusVarus

Varus

1.6%

100%

%

FioraFiora

Fiora

1.6%

100%

%

MalzaharMalzahar

Malzahar

1.6%

0%

%

SionSion

Sion

1.6%

0%

%

NunuNunu

Nunu

1.6%

100%

%

Tahm KenchTahm Kench

Tahm Kench

1.6%

100%

%

TryndamereTryndamere

Tryndamere

1.6%

0%

%

NidaleeNidalee

Nidalee

1.6%

100%

%

NasusNasus

Nasus

1.6%

100%

%

QuinnQuinn

Quinn

1.6%

0%

%

GragasGragas

Gragas

1.6%

0%

%

TwitchTwitch

Twitch

1.6%

100%

%

MorganaMorgana

Morgana

1.6%

0%

%

EvelynnEvelynn

Evelynn

1.6%

100%

%


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