// 統計Malphite(Ranked)

Malphite(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Malphite

画像

MalphiteMalphite

Role

all

Pick率

15.7%

勝率

48.6%

誤差

11.5%

Ban率

11.1%

ダメージ属性

魔:77.3%, 物:20.6%, True:2.1%

Skill

E>Q>W

Role別

Pick率

勝率

誤差

all

15.7%

48.6%

11.5%

top

10.4%

51%

14.1%

support

2.3%

27.3%

27.6%

jungler

1.9%

77.8%

28.8%

mid

0.6%

0%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

97.3%

48.6%

11.6%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

62.2%

47.8%

14.6%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

13.5%

30%

29.9%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

13.5%

40%

32%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

12.2%

77.8%

28.8%

Heal
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

1.4%

100%

%

ビルドの統計

2アイテムビルドの統計

採用率

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

17.4%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

10.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

6.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

4.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana
Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

2.1%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction
Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

2.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.7%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.7%

3アイテムビルドの統計

採用率

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

5.7%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2.3%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

2.1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

1.8%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

1.5%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

1.1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

0.9%

1番目のアイテム

採用率

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

42.6%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

11.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

7.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

7.1%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

6.2%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

4.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

3.4%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

3.4%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

2.7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

1.5%

2番目のアイテム

採用率

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

26.1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

19.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

13.4%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

9.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.1%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.5%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.9%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

1.6%

3番目のアイテム

採用率

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

17.4%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

12.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

11.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.2%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.6%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

7.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3.5%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

2.5%

4番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

17.6%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

13.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

12.3%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

6.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

5.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.8%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3%

5番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

15.5%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

9.6%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9.4%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

7.9%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7.1%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

6.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.5%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

5.5%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

5.5%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

4.7%

6番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

15.9%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

10.6%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9.8%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9.8%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

6.1%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

6.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.5%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

4.5%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.8%

Luden's Echo
3200 gold
+100 Ability Power
+10% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

3.8%

Itemの統計

Itemの統計

取得率

勝率

誤差

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

50%

54.1%

16.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

39.2%

58.6%

18.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

37.8%

57.1%

18.7%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

24.3%

50%

23.8%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

16.2%

50%

29.5%

Giant's Belt
1000 gold
+380 Health

14.9%

36.4%

29.8%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

13.5%

50%

32.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

13.5%

70%

29.9%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

13.5%

70%

29.9%

Doran's Ring
400 gold
+60 Health
+15 Ability Power
+50% Base Mana Regen

10.8%

25%

32.1%

Blasting Wand
850 gold
+40 Ability Power

9.5%

57.1%

39.6%

Chain Vest
800 gold
+40 Armor

9.5%

28.6%

36.1%

Luden's Echo
3200 gold
+100 Ability Power
+10% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

8.1%

16.7%

32.7%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

8.1%

50%

43.8%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

8.1%

66.7%

41.3%

Rod of Ages
2700 gold
+300 Health
+300 Mana
+60 Ability Power
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

8.1%

50%

43.8%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

8.1%

50%

43.8%

Ruby Crystal
400 gold
+150 Health

8.1%

66.7%

41.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

8.1%

50%

43.8%

Cloth Armor
300 gold
+15 Armor

8.1%

50%

43.8%

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

6.8%

40%

48%

Null-Magic Mantle
450 gold
+25 Magic Resist

5.4%

100%

0%

Needlessly Large Rod
1250 gold
+60 Ability Power

5.4%

50%

56.6%

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

5.4%

0%

0%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

5.4%

50%

56.6%

Glacial Shroud
1000 gold
+25 Armor
+250 Mana
UNIQUE Passive: +10% Cooldown Reduction

5.4%

0%

0%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

5.4%

50%

56.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

5.4%

75%

49%

Bami's Cinder
1100 gold
+280 Health
UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

5.4%

25%

49%

Negatron Cloak
720 gold
+40 Magic Resist

4.1%

33.3%

65.3%

Bootsの統計

取得率

勝率

誤差

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

35.1%

57.7%

19.4%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

28.4%

61.9%

21.3%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

13.5%

40%

32%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

4.1%

0%

0%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

2.7%

0%

0%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

1.4%

0%

%

Sorcerer's Shoes
1100 gold
+15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

1.4%

0%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

70.3%

50%

13.7%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

17.6%

46.2%

28.2%

Oracle Alteration
0 gold

Alters the

8.1%

33.3%

41.3%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

4.1%

66.7%

65.3%

初期装備の統計

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.64

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.6

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.34

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

0.27

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.12

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.12

Cloth Armor
300 gold
+15 Armor

0.11

Doran's Ring
400 gold
+60 Health
+15 Ability Power
+50% Base Mana Regen

0.08

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.05

Ruby Crystal
400 gold
+150 Health

0.04

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.02

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

0.01

Null-Magic Mantle
450 gold
+25 Magic Resist

0.01

Sapphire Crystal
350 gold
+250 Mana

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

36.5%

12-0-18

31.8%

12-18-0

16.7%

0-18-12

7.3%

6-6-18

3.7%

18-12-0

1.5%

18-0-12

0.7%

6-18-6

0.5%

0-0-0

0.3%

18-6-6

0%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.8

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

1.98

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.19

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.33

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.03

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

1.15

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

1.41

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.07

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.44

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.04

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.09

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.01

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.02

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.39

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

1.95

Runic Affinity
Buffs from neutral monsters last 15% longer

0.09

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.38

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.2

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

2

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

1.14

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.12

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.5

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

0.77

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.46

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.24

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.28

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.78

Explorer
+15 Movement Speed in Brush and River

0.12

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.69

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.83

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

2.2

Insight
Reduces the cooldown of Summoner Spells by 15%

0.45

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.36

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.13

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.49

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.5

Courage of the Colossus
Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

0.11

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.11

ルーンの統計

赤(Mark)

期待値

Mpen

3.39

AD

2.28

Ar

1.17

AS

0.77

Hybridpen

0.73

AP

0.24

Arpen

0.16

Health

0.07

MR

0.05

CriticalChance

0.01

黄(Seal)

期待値

Ar

6.47

S-Health

1.2

Health

0.6

S-Ar

0.38

AP

0.08

ManaRegen

0.06

PercentHealth

0.04

MR

0.03

S-AP

0.01

CDR

0.01

青(Glyph)

期待値

MR

4.19

S-MR

1.95

AP

0.81

CDR

0.7

S-CDR

0.68

S-AP

0.27

Ar

0.13

AS

0.06

ManaRegen

0.06

Mpen

0.01

紫(Quint)

期待値

AP

1.24

Ar

0.58

AD

0.35

AS

0.28

MS

0.17

Health

0.12

HealthRegen

0.03

CDR

0.03

PercentHealth

0.02

S-CDR

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

EWQEER

14.8%

EQWEER

13.6%

QEWQQR

11.1%

QEQWQR

7.2%

EWEQER

6.5%

EQEWER

5.4%

QEWEER

4.5%

QWEQQR

2.3%

QEQEQR

2%

WEQWWR

1.1%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.36

0.29

0.39

0.33

0.36

0

0.35

0.34

0.36

0.34

0

0.35

0.34

0.31

0.31

0

0.3

0.31

W

0.13

0.31

0.37

0.23

0.08

0

0.08

0.29

0.07

0.3

0

0.29

0.33

0.61

0.63

0.01

0.63

0.65

E

0.51

0.41

0.24

0.44

0.56

0

0.57

0.37

0.57

0.36

0

0.35

0.33

0.08

0.06

0

0.05

0.05

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.99

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

5.4%

25%

49%

OlafOlaf

Olaf

5.4%

75%

49%

GarenGaren

Garen

5.4%

50%

56.6%

JaxJax

Jax

5.4%

75%

49%

GangplankGangplank

Gangplank

4.1%

0%

0%

RivenRiven

Riven

4.1%

33.3%

65.3%

JinxJinx

Jinx

4.1%

66.7%

65.3%

ShenShen

Shen

4.1%

33.3%

65.3%

DariusDarius

Darius

4.1%

0%

0%

VayneVayne

Vayne

4.1%

66.7%

65.3%

TrundleTrundle

Trundle

2.7%

50%

98%

ShyvanaShyvana

Shyvana

2.7%

50%

98%

RengarRengar

Rengar

2.7%

100%

0%

NasusNasus

Nasus

2.7%

50%

98%

WukongWukong

Wukong

2.7%

50%

98%

Master YiMaster Yi

Master Yi

2.7%

50%

98%

ThreshThresh

Thresh

2.7%

50%

98%

SonaSona

Sona

2.7%

0%

0%

TalonTalon

Talon

2.7%

0%

0%

FioraFiora

Fiora

2.7%

50%

98%

QuinnQuinn

Quinn

1.4%

100%

%

LucianLucian

Lucian

1.4%

0%

%

AmumuAmumu

Amumu

1.4%

100%

%

RammusRammus

Rammus

1.4%

100%

%

SwainSwain

Swain

1.4%

100%

%

PoppyPoppy

Poppy

1.4%

100%

%

AsheAshe

Ashe

1.4%

100%

%

TryndamereTryndamere

Tryndamere

1.4%

100%

%

AlistarAlistar

Alistar

1.4%

100%

%

Dr. MundoDr. Mundo

Dr. Mundo

1.4%

0%

%

KindredKindred

Kindred

1.4%

0%

%

TaricTaric

Taric

1.4%

0%

%

GnarGnar

Gnar

1.4%

100%

%

BlitzcrankBlitzcrank

Blitzcrank

1.4%

100%

%

BardBard

Bard

1.4%

0%

%

RenektonRenekton

Renekton

1.4%

0%

%

JannaJanna

Janna

1.4%

0%

%

IreliaIrelia

Irelia

1.4%

0%

%

IllaoiIllaoi

Illaoi

1.4%

100%

%

KalistaKalista

Kalista

1.4%

0%

%

DravenDraven

Draven

1.4%

0%

%

HeimerdingerHeimerdinger

Heimerdinger

1.4%

100%

%

WarwickWarwick

Warwick

1.4%

100%

%

Kha'ZixKha'Zix

Kha'Zix

1.4%

100%

%

FizzFizz

Fizz

1.4%

100%

%

VolibearVolibear

Volibear

1.4%

0%

%

EkkoEkko

Ekko

1.4%

100%

%

AnnieAnnie

Annie

1.4%

0%

%

EzrealEzreal

Ezreal

1.4%

0%

%

TeemoTeemo

Teemo

1.4%

0%

%

Twisted FateTwisted Fate

Twisted Fate

1.4%

0%

%

SorakaSoraka

Soraka

1.4%

0%

%

VladimirVladimir

Vladimir

1.4%

0%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

MalphiteMalphite

Malphite

100%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

35.1%

0%

0%

LucianLucian

Lucian

31.1%

0%

0%

VayneVayne

Vayne

28.4%

0%

0%

EzrealEzreal

Ezreal

21.6%

0%

0%

ThreshThresh

Thresh

20.3%

0%

0%

LuxLux

Lux

20.3%

0%

0%

Master YiMaster Yi

Master Yi

18.9%

0%

0%

MorganaMorgana

Morgana

18.9%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

18.9%

0%

0%

TristanaTristana

Tristana

18.9%

0%

0%

FizzFizz

Fizz

17.6%

0%

0%

JinxJinx

Jinx

17.6%

0%

0%

JaxJax

Jax

17.6%

0%

0%

RengarRengar

Rengar

16.2%

0%

0%

Lee SinLee Sin

Lee Sin

16.2%

0%

0%

ZedZed

Zed

16.2%

0%

0%

SorakaSoraka

Soraka

13.5%

0%

0%

TalonTalon

Talon

13.5%

0%

0%

NautilusNautilus

Nautilus

13.5%

0%

0%

EkkoEkko

Ekko

13.5%

0%

0%

WukongWukong

Wukong

13.5%

0%

0%

AnnieAnnie

Annie

12.2%

0%

0%

GarenGaren

Garen

12.2%

0%

0%

AsheAshe

Ashe

12.2%

0%

0%

CaitlynCaitlyn

Caitlyn

12.2%

0%

0%

AhriAhri

Ahri

12.2%

0%

0%

JannaJanna

Janna

12.2%

0%

0%

BraumBraum

Braum

10.8%

0%

0%

ShyvanaShyvana

Shyvana

10.8%

0%

0%

AlistarAlistar

Alistar

10.8%

0%

0%

YasuoYasuo

Yasuo

9.5%

0%

0%

PoppyPoppy

Poppy

9.5%

0%

0%

BrandBrand

Brand

9.5%

0%

0%

TrundleTrundle

Trundle

9.5%

0%

0%

SonaSona

Sona

9.5%

0%

0%

OlafOlaf

Olaf

9.5%

0%

0%

WarwickWarwick

Warwick

9.5%

0%

0%

RivenRiven

Riven

9.5%

0%

0%

HeimerdingerHeimerdinger

Heimerdinger

8.1%

0%

0%

LeonaLeona

Leona

8.1%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

8.1%

0%

0%

ViktorViktor

Viktor

8.1%

0%

0%

VolibearVolibear

Volibear

8.1%

0%

0%

IllaoiIllaoi

Illaoi

8.1%

0%

0%

ShenShen

Shen

8.1%

0%

0%

ViVi

Vi

6.8%

0%

0%

AmumuAmumu

Amumu

6.8%

0%

0%

Vel'KozVel'Koz

Vel'Koz

6.8%

0%

0%

DianaDiana

Diana

6.8%

0%

0%

NasusNasus

Nasus

6.8%

0%

0%

RammusRammus

Rammus

6.8%

0%

0%

GravesGraves

Graves

6.8%

0%

0%

LeBlancLeBlanc

LeBlanc

6.8%

0%

0%

VladimirVladimir

Vladimir

6.8%

0%

0%

TryndamereTryndamere

Tryndamere

5.4%

0%

0%

KarmaKarma

Karma

5.4%

0%

0%

DariusDarius

Darius

5.4%

0%

0%

GangplankGangplank

Gangplank

5.4%

0%

0%

KalistaKalista

Kalista

5.4%

0%

0%

AniviaAnivia

Anivia

5.4%

0%

0%

PantheonPantheon

Pantheon

5.4%

0%

0%

VeigarVeigar

Veigar

5.4%

0%

0%

QuinnQuinn

Quinn

5.4%

0%

0%

DravenDraven

Draven

5.4%

0%

0%

Kha'ZixKha'Zix

Kha'Zix

5.4%

0%

0%

NidaleeNidalee

Nidalee

5.4%

0%

0%

RenektonRenekton

Renekton

5.4%

0%

0%

BardBard

Bard

4.1%

0%

0%

KindredKindred

Kindred

4.1%

0%

0%

ZacZac

Zac

4.1%

0%

0%

EliseElise

Elise

4.1%

0%

0%

KatarinaKatarina

Katarina

4.1%

0%

0%

SejuaniSejuani

Sejuani

4.1%

0%

0%

Rek'SaiRek'Sai

Rek'Sai

4.1%

0%

0%

TeemoTeemo

Teemo

4.1%

0%

0%

ZileanZilean

Zilean

4.1%

0%

0%

Tahm KenchTahm Kench

Tahm Kench

4.1%

0%

0%

ShacoShaco

Shaco

4.1%

0%

0%

FioraFiora

Fiora

4.1%

0%

0%

MalzaharMalzahar

Malzahar

4.1%

0%

0%

ZyraZyra

Zyra

4.1%

0%

0%

SionSion

Sion

2.7%

0%

0%

AkaliAkali

Akali

2.7%

0%

0%

GragasGragas

Gragas

2.7%

0%

0%

Jarvan IVJarvan IV

Jarvan IV

2.7%

0%

0%

OriannaOrianna

Orianna

2.7%

0%

0%

RyzeRyze

Ryze

2.7%

0%

0%

UdyrUdyr

Udyr

2.7%

0%

0%

GnarGnar

Gnar

2.7%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

2.7%

0%

0%

CorkiCorki

Corki

2.7%

0%

0%

KassadinKassadin

Kassadin

2.7%

0%

0%

UrgotUrgot

Urgot

2.7%

0%

0%

IreliaIrelia

Irelia

2.7%

0%

0%

TaricTaric

Taric

2.7%

0%

0%

LissandraLissandra

Lissandra

2.7%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

2.7%

0%

0%

SingedSinged

Singed

2.7%

0%

0%

CassiopeiaCassiopeia

Cassiopeia

1.4%

0%

%

FiddlesticksFiddlesticks

Fiddlesticks

1.4%

0%

%

ZiggsZiggs

Ziggs

1.4%

0%

%

SivirSivir

Sivir

1.4%

0%

%

GalioGalio

Galio

1.4%

0%

%

Kog'MawKog'Maw

Kog'Maw

1.4%

0%

%

Cho'GathCho'Gath

Cho'Gath

1.4%

0%

%

NunuNunu

Nunu

1.4%

0%

%

NamiNami

Nami

1.4%

0%

%

KennenKennen

Kennen

1.4%

0%

%

NocturneNocturne

Nocturne

1.4%

0%

%

JayceJayce

Jayce

1.4%

0%

%

SwainSwain

Swain

1.4%

0%

%

YorickYorick

Yorick

1.4%

0%

%

HecarimHecarim

Hecarim

1.4%

0%

%

EvelynnEvelynn

Evelynn

1.4%

0%

%

AzirAzir

Azir

1.4%

0%

%

KayleKayle

Kayle

1.4%

0%

%

MordekaiserMordekaiser

Mordekaiser

1.4%

0%

%

AatroxAatrox

Aatrox

1.4%

0%

%


このエントリーをはてなブックマークに追加
copyright (C) LoL博物館