// 統計Poppy(Ranked)

Poppy(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Poppy

画像

PoppyPoppy

Role

all

Pick率

9.4%

勝率

43.2%

誤差

14.8%

Ban率

5.1%

ダメージ属性

魔:16.5%, 物:80.8%, True:2.7%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

9.4%

43.2%

14.8%

top

5.5%

42.3%

19.4%

jungler

3%

42.9%

26.9%

support

0.9%

50%

56.6%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

43.2%

14.8%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

52.3%

43.5%

20.7%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

31.8%

42.9%

26.9%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

9.1%

25%

49%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

6.8%

66.7%

65.3%

ビルドの統計

2アイテムビルドの統計

採用率

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

14.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

6.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

6.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.7%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

3.6%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

2.5%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

2.5%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

1.9%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

0.8%

3アイテムビルドの統計

採用率

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

4.7%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

1.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.8%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

1.6%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

1.5%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.
Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

0.9%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

0.1%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

-0.1%

1番目のアイテム

採用率

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

24.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

17.4%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

11.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

10.2%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

8.4%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

3.9%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

2.7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

2.4%

2番目のアイテム

採用率

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

29.6%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

19.7%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

7.3%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

7%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

5.4%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

5.3%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

4.8%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

3.9%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

2.6%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

2.1%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

18.1%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

16.2%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

11.4%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9.7%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

9.5%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

5.7%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.4%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

3.6%

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3.4%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.4%

4番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

12.7%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

11.3%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

11.3%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9.6%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

8.5%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

8.1%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

7.5%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

7.1%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

5.4%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

2.6%

5番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

12.6%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

10.2%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

9.1%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

8.3%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

8%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

7.5%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

7.2%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

5.6%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

3.7%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.7%

6番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

11%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

10.1%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

9.2%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.3%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

8.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

7.3%

Guardian Angel
2400 gold
+40 Attack Damage
+30 Armor
UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

6.4%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.5%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

4.6%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

4.6%

Itemの統計

Itemの統計

取得率

勝率

誤差

The Black Cleaver
3000 gold
+400 Health
+40 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

54.5%

45.8%

20.4%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

52.3%

60.9%

20.4%

Long Sword
350 gold
+10 Attack Damage

22.7%

30%

29.9%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

20.5%

55.6%

34.4%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

20.5%

44.4%

34.4%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

20.5%

88.9%

21.8%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

15.9%

14.3%

28%

Chain Vest
800 gold
+40 Armor

15.9%

42.9%

39.6%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

15.9%

57.1%

39.6%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

15.9%

57.1%

39.6%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

15.9%

57.1%

39.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

15.9%

57.1%

39.6%

Giant's Belt
1000 gold
+380 Health

13.6%

0%

0%

Cloth Armor
300 gold
+15 Armor

11.4%

40%

48%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

11.4%

40%

48%

Banshee's Veil
2700 gold
+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

9.1%

50%

56.6%

Ruby Crystal
400 gold
+150 Health

9.1%

50%

56.6%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

6.8%

0%

0%

Serrated Dirk
1100 gold
+25 Attack Damage
UNIQUE Passive: +10
UNIQUE Passive: +20 Movement Speed out of Combat.

6.8%

66.7%

65.3%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

6.8%

0%

0%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

6.8%

66.7%

65.3%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

6.8%

66.7%

65.3%

Sapphire Crystal
350 gold
+250 Mana

6.8%

0%

0%

Caulfield's Warhammer
1100 gold
+25 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction

6.8%

33.3%

65.3%

Doran's Shield
400 gold
+80 Health
UNIQUE Passive: Regain an additional 20 health over 10 seconds after taking damage from an enemy champion.

4.5%

50%

98%

Jaurim's Fist
1200 gold
+15 Attack Damage
+150 Health
UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.

4.5%

50%

98%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

4.5%

50%

98%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

4.5%

50%

98%

Hexdrinker
1300 gold
+20 Attack Damage
+35 Magic Resist
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).

4.5%

0%

0%

Sheen
1050 gold
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).

2.3%

0%

%

Bootsの統計

取得率

勝率

誤差

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

45.5%

50%

22.5%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

15.9%

14.3%

28%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

13.6%

33.3%

41.3%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

6.8%

33.3%

65.3%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

4.5%

0%

0%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

2.3%

100%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

68.2%

40%

17.8%

Oracle Alteration
0 gold

Alters the

15.9%

57.1%

39.6%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

13.6%

33.3%

41.3%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

2.3%

100%

%

初期装備の統計

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.54

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.5

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.48

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.22

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.18

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.16

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.06

Doran's Shield
400 gold
+80 Health
UNIQUE Passive: Regain an additional 20 health over 10 seconds after taking damage from an enemy champion.

0.04

Cloth Armor
300 gold
+15 Armor

0.03

Long Sword
350 gold
+10 Attack Damage

0.02

Ruby Crystal
400 gold
+150 Health

0.01

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

39.1%

12-0-18

23.8%

12-18-0

19.9%

0-18-12

11.4%

6-6-18

2.2%

18-12-0

1.1%

6-18-6

1%

18-0-12

0.7%

0-0-0

0.2%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

1.52

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.93

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.24

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.23

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

1.68

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.61

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.08

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.38

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.09

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.01

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.01

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.74

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.02

Runic Affinity
Buffs from neutral monsters last 15% longer

0.15

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.31

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.29

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

2.95

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.69

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.26

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.47

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

1.21

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.41

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.32

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.83

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.11

Explorer
+15 Movement Speed in Brush and River

0.15

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.63

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.85

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

2.04

Insight
Reduces the cooldown of Summoner Spells by 15%

0.51

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.26

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.37

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.9

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.45

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.12

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.08

ルーンの統計

赤(Mark)

期待値

AD

6.86

Arpen

0.91

Ar

0.49

AS

0.35

Hybridpen

0.09

Mpen

0.08

CriticalChance

0.06

Health

0.05

S-AD

0.03

MR

0.02

黄(Seal)

期待値

Ar

7.44

Health

0.55

S-Health

0.53

S-Ar

0.31

AD

0.04

PercentHealth

0.03

AS

0.02

ManaRegen

0.01

S-HealthRegen

0

青(Glyph)

期待値

MR

4.92

S-MR

1.86

CDR

1.18

S-CDR

0.47

AS

0.2

Ar

0.13

AD

0.08

ManaRegen

0.03

AP

0.02

Health

0.02

紫(Quint)

期待値

AD

1.66

AS

0.56

Ar

0.27

MS

0.16

Health

0.08

Arpen

0.05

LifeSteal

0.04

CDR

0.04

AP

0.02

HealthRegen

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QEWQQR

60.1%

QEQWQR

14.5%

EQWQQR

7.7%

QWEQQR

7.4%

EQWEER

2.5%

EQQWQR

1.7%

QEWEER

0.9%

EWQEER

0.3%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.85

0.13

0.18

0.77

0.94

0

0.94

0.06

0.94

0.05

0

0.04

0.03

0.01

0

0

0

0

W

0.01

0.09

0.73

0.17

0.01

0

0.01

0.1

0.01

0.11

0

0.12

0.12

0.86

0.9

0.01

0.9

0.9

E

0.14

0.78

0.08

0.06

0.05

0

0.05

0.83

0.05

0.83

0

0.84

0.85

0.13

0.09

0

0.09

0.09

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.99

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

FizzFizz

Fizz

6.8%

33.3%

65.3%

WukongWukong

Wukong

6.8%

100%

0%

ShacoShaco

Shaco

6.8%

0%

0%

RengarRengar

Rengar

6.8%

66.7%

65.3%

Lee SinLee Sin

Lee Sin

6.8%

0%

0%

GnarGnar

Gnar

4.5%

50%

98%

RivenRiven

Riven

4.5%

100%

0%

TeemoTeemo

Teemo

4.5%

50%

98%

HecarimHecarim

Hecarim

4.5%

50%

98%

IreliaIrelia

Irelia

2.3%

0%

%

AatroxAatrox

Aatrox

2.3%

0%

%

IllaoiIllaoi

Illaoi

2.3%

0%

%

JayceJayce

Jayce

2.3%

100%

%

EvelynnEvelynn

Evelynn

2.3%

0%

%

ThreshThresh

Thresh

2.3%

100%

%

ViVi

Vi

2.3%

0%

%

TwitchTwitch

Twitch

2.3%

100%

%

GangplankGangplank

Gangplank

2.3%

0%

%

RenektonRenekton

Renekton

2.3%

0%

%

JinxJinx

Jinx

2.3%

100%

%

PantheonPantheon

Pantheon

2.3%

100%

%

EzrealEzreal

Ezreal

2.3%

0%

%

GarenGaren

Garen

2.3%

0%

%

NasusNasus

Nasus

2.3%

100%

%

HeimerdingerHeimerdinger

Heimerdinger

2.3%

100%

%

MaokaiMaokai

Maokai

2.3%

0%

%

DariusDarius

Darius

2.3%

0%

%

Vel'KozVel'Koz

Vel'Koz

2.3%

100%

%

VayneVayne

Vayne

2.3%

100%

%

MalphiteMalphite

Malphite

2.3%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

2.3%

100%

%

DravenDraven

Draven

2.3%

0%

%

NautilusNautilus

Nautilus

2.3%

0%

%

MalzaharMalzahar

Malzahar

2.3%

0%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

PoppyPoppy

Poppy

100%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

38.6%

0%

0%

LucianLucian

Lucian

34.1%

0%

0%

ThreshThresh

Thresh

29.5%

0%

0%

Lee SinLee Sin

Lee Sin

29.5%

0%

0%

FizzFizz

Fizz

25%

0%

0%

JinxJinx

Jinx

25%

0%

0%

TristanaTristana

Tristana

22.7%

0%

0%

ZedZed

Zed

22.7%

0%

0%

MorganaMorgana

Morgana

20.5%

0%

0%

LuxLux

Lux

20.5%

0%

0%

VayneVayne

Vayne

20.5%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

18.2%

0%

0%

RengarRengar

Rengar

18.2%

0%

0%

LeonaLeona

Leona

18.2%

0%

0%

AnnieAnnie

Annie

15.9%

0%

0%

MalphiteMalphite

Malphite

15.9%

0%

0%

RivenRiven

Riven

15.9%

0%

0%

BrandBrand

Brand

15.9%

0%

0%

EzrealEzreal

Ezreal

13.6%

0%

0%

EkkoEkko

Ekko

13.6%

0%

0%

GravesGraves

Graves

11.4%

0%

0%

JaxJax

Jax

11.4%

0%

0%

NasusNasus

Nasus

11.4%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

11.4%

0%

0%

MalzaharMalzahar

Malzahar

11.4%

0%

0%

Master YiMaster Yi

Master Yi

11.4%

0%

0%

ShenShen

Shen

11.4%

0%

0%

JannaJanna

Janna

9.1%

0%

0%

RammusRammus

Rammus

9.1%

0%

0%

BardBard

Bard

9.1%

0%

0%

CorkiCorki

Corki

9.1%

0%

0%

IreliaIrelia

Irelia

9.1%

0%

0%

BraumBraum

Braum

9.1%

0%

0%

TeemoTeemo

Teemo

9.1%

0%

0%

SonaSona

Sona

9.1%

0%

0%

SorakaSoraka

Soraka

9.1%

0%

0%

HecarimHecarim

Hecarim

9.1%

0%

0%

ShacoShaco

Shaco

9.1%

0%

0%

GarenGaren

Garen

9.1%

0%

0%

ViktorViktor

Viktor

9.1%

0%

0%

VolibearVolibear

Volibear

9.1%

0%

0%

TrundleTrundle

Trundle

6.8%

0%

0%

GnarGnar

Gnar

6.8%

0%

0%

KarmaKarma

Karma

6.8%

0%

0%

WukongWukong

Wukong

6.8%

0%

0%

TalonTalon

Talon

6.8%

0%

0%

LeBlancLeBlanc

LeBlanc

6.8%

0%

0%

AsheAshe

Ashe

6.8%

0%

0%

DravenDraven

Draven

6.8%

0%

0%

AhriAhri

Ahri

6.8%

0%

0%

QuinnQuinn

Quinn

6.8%

0%

0%

VeigarVeigar

Veigar

4.5%

0%

0%

KindredKindred

Kindred

4.5%

0%

0%

ShyvanaShyvana

Shyvana

4.5%

0%

0%

GragasGragas

Gragas

4.5%

0%

0%

Tahm KenchTahm Kench

Tahm Kench

4.5%

0%

0%

PantheonPantheon

Pantheon

4.5%

0%

0%

AkaliAkali

Akali

4.5%

0%

0%

NautilusNautilus

Nautilus

4.5%

0%

0%

LuluLulu

Lulu

4.5%

0%

0%

OriannaOrianna

Orianna

4.5%

0%

0%

KatarinaKatarina

Katarina

4.5%

0%

0%

CaitlynCaitlyn

Caitlyn

4.5%

0%

0%

NocturneNocturne

Nocturne

4.5%

0%

0%

MaokaiMaokai

Maokai

4.5%

0%

0%

KassadinKassadin

Kassadin

4.5%

0%

0%

Vel'KozVel'Koz

Vel'Koz

4.5%

0%

0%

YasuoYasuo

Yasuo

4.5%

0%

0%

GangplankGangplank

Gangplank

4.5%

0%

0%

AmumuAmumu

Amumu

4.5%

0%

0%

DianaDiana

Diana

4.5%

0%

0%

Cho'GathCho'Gath

Cho'Gath

4.5%

0%

0%

AniviaAnivia

Anivia

4.5%

0%

0%

OlafOlaf

Olaf

4.5%

0%

0%

AlistarAlistar

Alistar

4.5%

0%

0%

TwitchTwitch

Twitch

4.5%

0%

0%

EvelynnEvelynn

Evelynn

4.5%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

4.5%

0%

0%

WarwickWarwick

Warwick

4.5%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

2.3%

0%

%

RenektonRenekton

Renekton

2.3%

0%

%

Jarvan IVJarvan IV

Jarvan IV

2.3%

0%

%

JayceJayce

Jayce

2.3%

0%

%

SionSion

Sion

2.3%

0%

%

XerathXerath

Xerath

2.3%

0%

%

FioraFiora

Fiora

2.3%

0%

%

HeimerdingerHeimerdinger

Heimerdinger

2.3%

0%

%

UdyrUdyr

Udyr

2.3%

0%

%

VladimirVladimir

Vladimir

2.3%

0%

%

FiddlesticksFiddlesticks

Fiddlesticks

2.3%

0%

%

EliseElise

Elise

2.3%

0%

%

ZileanZilean

Zilean

2.3%

0%

%

NunuNunu

Nunu

2.3%

0%

%

TryndamereTryndamere

Tryndamere

2.3%

0%

%

KayleKayle

Kayle

2.3%

0%

%

VarusVarus

Varus

2.3%

0%

%

DariusDarius

Darius

2.3%

0%

%

NamiNami

Nami

2.3%

0%

%

KalistaKalista

Kalista

2.3%

0%

%

KennenKennen

Kennen

2.3%

0%

%

SyndraSyndra

Syndra

2.3%

0%

%

ZacZac

Zac

2.3%

0%

%

AatroxAatrox

Aatrox

2.3%

0%

%

SivirSivir

Sivir

2.3%

0%

%

SwainSwain

Swain

2.3%

0%

%

IllaoiIllaoi

Illaoi

2.3%

0%

%

ViVi

Vi

2.3%

0%

%


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