// 統計Rammus(Ranked)

Rammus(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Rammus

画像

RammusRammus

Role

all

Pick率

7.2%

勝率

52.9%

誤差

17%

Ban率

3.4%

ダメージ属性

魔:72.1%, 物:22.6%, True:5.3%

Skill

W>E>Q

Role別

Pick率

勝率

誤差

all

7.2%

52.9%

17%

jungler

6.2%

51.7%

18.5%

top

1.1%

60%

48%

support

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

94.1%

53.1%

17.6%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

85.3%

51.7%

18.5%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

17.6%

66.7%

41.3%

Ghost
Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

2.9%

0%

%

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

13%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

11.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

10.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

7.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.2%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.2%

3アイテムビルドの統計

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

5.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

4.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

2.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

1.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

0.7%

1番目のアイテム

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

30.4%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

21.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

20.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

10.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.2%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.8%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

0.5%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

0.5%

2番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

40%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

26.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

8.2%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

5.3%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.4%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.3%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

2.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

1.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.3%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

0.8%

3番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

25.6%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

18.8%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

14%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

9.5%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

8.9%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.3%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

3.5%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

2.3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

2.1%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.9%

4番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

14.8%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

13%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

12.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

11.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

8.9%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

6.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.5%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.8%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.4%

5番目のアイテム

採用率

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

14.1%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

10.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

8.5%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

7.9%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

6.2%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

5.6%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.1%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.5%

Banner of Command
2200 gold
+60 Armor
+30 Magic Resist
+400 Mana
+10% Cooldown Reduction
UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).

4.5%

6番目のアイテム

採用率

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

16.7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

14.3%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.5%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

9.5%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

7.1%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

4.8%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.8%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.4%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.4%

Itemの統計

Itemの統計

取得率

勝率

誤差

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

64.7%

59.1%

21%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

58.8%

65%

21.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

38.2%

46.2%

28.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

29.4%

60%

32%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

26.5%

55.6%

34.4%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

26.5%

55.6%

34.4%

Cloth Armor
300 gold
+15 Armor

26.5%

66.7%

32.7%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

20.6%

28.6%

36.1%

Chain Vest
800 gold
+40 Armor

17.6%

66.7%

41.3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

14.7%

60%

48%

Giant's Belt
1000 gold
+380 Health

14.7%

40%

48%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

11.8%

75%

49%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

11.8%

25%

49%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

8.8%

66.7%

65.3%

Ruby Crystal
400 gold
+150 Health

8.8%

66.7%

65.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

5.9%

100%

0%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

5.9%

100%

0%

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

5.9%

0%

0%

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

2.9%

100%

%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

2.9%

0%

%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

2.9%

0%

%

Skirmisher's Sabre
1000 gold
+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants

2.9%

0%

%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2.9%

0%

%

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

2.9%

100%

%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

2.9%

100%

%

Amplifying Tome
435 gold
+20 Ability Power

2.9%

100%

%

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

2.9%

0%

%

Blasting Wand
850 gold
+40 Ability Power

2.9%

100%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

2.9%

0%

%

Sapphire Crystal
350 gold
+250 Mana

2.9%

0%

%

Bootsの統計

取得率

勝率

誤差

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

38.2%

53.8%

28.2%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

23.5%

50%

37%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

17.6%

83.3%

32.7%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

8.8%

33.3%

65.3%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

2.9%

0%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

50%

47.1%

24.5%

Oracle Alteration
0 gold

Alters the

23.5%

37.5%

35.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

17.6%

66.7%

41.3%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

8.8%

100%

0%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

1.68

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.97

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.59

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.32

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.22

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.11

Doran's Shield
450 gold
+80 Health
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.

0.11

Cloth Armor
300 gold
+15 Armor

0.1

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.09

Ruby Crystal
400 gold
+150 Health

0.02

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.01

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

38.8%

12-0-18

38.2%

6-6-18

11.6%

0-18-12

5.2%

12-18-0

3.5%

18-12-0

1%

18-0-12

0.7%

6-18-6

0.5%

7-5-18

0%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

1.93

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.85

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.22

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.27

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.07

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

1.47

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.71

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.05

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.39

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.05

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.03

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.01

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.01

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.44

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

1.6

Runic Affinity
Buffs from neutral monsters last 15% longer

0.35

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.15

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.1

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

1.89

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

0.57

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.05

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.44

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

0.3

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.16

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.08

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.2

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

3.56

Explorer
+15 Movement Speed in Brush and River

0.29

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.66

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.47

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

3.27

Insight
Reduces the cooldown of Summoner Spells by 15%

0.59

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.35

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.83

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.62

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.34

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.44

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.11

ルーンの統計

赤(Mark)

期待値

AD

3.46

AS

2.84

Ar

1.22

Mpen

0.55

Hybridpen

0.33

Arpen

0.23

Health

0.14

MR

0.05

AP

0.03

CriticalChance

0.03

黄(Seal)

期待値

Ar

6.78

S-Health

0.94

S-Ar

0.58

Health

0.51

PercentHealth

0.06

AD

0.03

AS

0.01

HealthRegen

0.01

AP

0.01

S-HealthRegen

0.01

青(Glyph)

期待値

MR

3.89

S-MR

2.34

CDR

0.93

S-CDR

0.84

Ar

0.32

AS

0.25

AP

0.18

AD

0.05

S-AP

0.05

ManaRegen

0.02

紫(Quint)

期待値

Ar

0.82

AS

0.73

AD

0.45

MS

0.43

AP

0.18

Health

0.11

CDR

0.03

PercentHealth

0.02

HealthRegen

0.01

S-CDR

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

WQEWWR

25.1%

WQEEER

17.8%

WEQWWR

15.8%

WQWEWR

5.5%

WEWQWR

4.9%

WQEWER

3.7%

WEQEER

2.9%

WQEQQR

2.2%

WQEEWR

1.6%

WQWEER

0.7%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.06

0.63

0.24

0.13

0.07

0

0.08

0.15

0.07

0.15

0

0.16

0.16

0.73

0.79

0.03

0.79

0.83

W

0.91

0.07

0.16

0.52

0.6

0

0.59

0.31

0.57

0.34

0

0.31

0.31

0.08

0.05

0

0.03

0.03

E

0.03

0.3

0.6

0.35

0.33

0

0.33

0.54

0.35

0.51

0.01

0.52

0.53

0.19

0.16

0.01

0.15

0.14

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.97

0.02

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Master YiMaster Yi

Master Yi

11.8%

50%

56.6%

Xin ZhaoXin Zhao

Xin Zhao

11.8%

25%

49%

RengarRengar

Rengar

5.9%

50%

98%

Lee SinLee Sin

Lee Sin

5.9%

50%

98%

JaxJax

Jax

5.9%

50%

98%

ViVi

Vi

5.9%

0%

0%

UdyrUdyr

Udyr

2.9%

0%

%

AmumuAmumu

Amumu

2.9%

100%

%

Rek'SaiRek'Sai

Rek'Sai

2.9%

100%

%

MalphiteMalphite

Malphite

2.9%

0%

%

TeemoTeemo

Teemo

2.9%

100%

%

HecarimHecarim

Hecarim

2.9%

0%

%

ShyvanaShyvana

Shyvana

2.9%

100%

%

SkarnerSkarner

Skarner

2.9%

100%

%

DianaDiana

Diana

2.9%

100%

%

TrundleTrundle

Trundle

2.9%

0%

%

ZyraZyra

Zyra

2.9%

100%

%

KindredKindred

Kindred

2.9%

100%

%

TryndamereTryndamere

Tryndamere

2.9%

100%

%

FioraFiora

Fiora

2.9%

0%

%

SejuaniSejuani

Sejuani

2.9%

100%

%

NunuNunu

Nunu

2.9%

100%

%

FizzFizz

Fizz

2.9%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

2.9%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

RammusRammus

Rammus

100%

0%

0%

JinxJinx

Jinx

35.3%

0%

0%

EzrealEzreal

Ezreal

32.4%

0%

0%

LuxLux

Lux

26.5%

0%

0%

TristanaTristana

Tristana

26.5%

0%

0%

FizzFizz

Fizz

23.5%

0%

0%

MorganaMorgana

Morgana

23.5%

0%

0%

GravesGraves

Graves

23.5%

0%

0%

ThreshThresh

Thresh

23.5%

0%

0%

LucianLucian

Lucian

23.5%

0%

0%

BrandBrand

Brand

20.6%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

20.6%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

20.6%

0%

0%

AhriAhri

Ahri

17.6%

0%

0%

LuluLulu

Lulu

17.6%

0%

0%

LeonaLeona

Leona

17.6%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

14.7%

0%

0%

SorakaSoraka

Soraka

14.7%

0%

0%

TeemoTeemo

Teemo

14.7%

0%

0%

JaxJax

Jax

14.7%

0%

0%

MalphiteMalphite

Malphite

14.7%

0%

0%

ViVi

Vi

14.7%

0%

0%

DariusDarius

Darius

11.8%

0%

0%

LeBlancLeBlanc

LeBlanc

11.8%

0%

0%

NamiNami

Nami

11.8%

0%

0%

IreliaIrelia

Irelia

11.8%

0%

0%

PoppyPoppy

Poppy

11.8%

0%

0%

JannaJanna

Janna

11.8%

0%

0%

Lee SinLee Sin

Lee Sin

11.8%

0%

0%

DianaDiana

Diana

11.8%

0%

0%

Master YiMaster Yi

Master Yi

11.8%

0%

0%

RivenRiven

Riven

11.8%

0%

0%

ZedZed

Zed

8.8%

0%

0%

ZyraZyra

Zyra

8.8%

0%

0%

AnnieAnnie

Annie

8.8%

0%

0%

TrundleTrundle

Trundle

8.8%

0%

0%

VayneVayne

Vayne

8.8%

0%

0%

GnarGnar

Gnar

8.8%

0%

0%

NasusNasus

Nasus

8.8%

0%

0%

RenektonRenekton

Renekton

8.8%

0%

0%

YasuoYasuo

Yasuo

8.8%

0%

0%

BardBard

Bard

8.8%

0%

0%

FioraFiora

Fiora

8.8%

0%

0%

AsheAshe

Ashe

8.8%

0%

0%

TalonTalon

Talon

8.8%

0%

0%

RengarRengar

Rengar

8.8%

0%

0%

KassadinKassadin

Kassadin

5.9%

0%

0%

DravenDraven

Draven

5.9%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

5.9%

0%

0%

ViktorViktor

Viktor

5.9%

0%

0%

CaitlynCaitlyn

Caitlyn

5.9%

0%

0%

KarmaKarma

Karma

5.9%

0%

0%

CorkiCorki

Corki

5.9%

0%

0%

GangplankGangplank

Gangplank

5.9%

0%

0%

EkkoEkko

Ekko

5.9%

0%

0%

VeigarVeigar

Veigar

5.9%

0%

0%

VladimirVladimir

Vladimir

5.9%

0%

0%

SyndraSyndra

Syndra

5.9%

0%

0%

ShenShen

Shen

5.9%

0%

0%

TwitchTwitch

Twitch

5.9%

0%

0%

ZileanZilean

Zilean

5.9%

0%

0%

AlistarAlistar

Alistar

5.9%

0%

0%

NautilusNautilus

Nautilus

5.9%

0%

0%

RyzeRyze

Ryze

5.9%

0%

0%

WukongWukong

Wukong

5.9%

0%

0%

UdyrUdyr

Udyr

2.9%

0%

%

Twisted FateTwisted Fate

Twisted Fate

2.9%

0%

%

VarusVarus

Varus

2.9%

0%

%

JayceJayce

Jayce

2.9%

0%

%

SejuaniSejuani

Sejuani

2.9%

0%

%

PantheonPantheon

Pantheon

2.9%

0%

%

NidaleeNidalee

Nidalee

2.9%

0%

%

Vel'KozVel'Koz

Vel'Koz

2.9%

0%

%

HeimerdingerHeimerdinger

Heimerdinger

2.9%

0%

%

SkarnerSkarner

Skarner

2.9%

0%

%

Jarvan IVJarvan IV

Jarvan IV

2.9%

0%

%

HecarimHecarim

Hecarim

2.9%

0%

%

BraumBraum

Braum

2.9%

0%

%

OriannaOrianna

Orianna

2.9%

0%

%

KindredKindred

Kindred

2.9%

0%

%

KatarinaKatarina

Katarina

2.9%

0%

%

KalistaKalista

Kalista

2.9%

0%

%

Tahm KenchTahm Kench

Tahm Kench

2.9%

0%

%

KennenKennen

Kennen

2.9%

0%

%

Cho'GathCho'Gath

Cho'Gath

2.9%

0%

%

AmumuAmumu

Amumu

2.9%

0%

%

AniviaAnivia

Anivia

2.9%

0%

%

KayleKayle

Kayle

2.9%

0%

%

QuinnQuinn

Quinn

2.9%

0%

%

TryndamereTryndamere

Tryndamere

2.9%

0%

%

SionSion

Sion

2.9%

0%

%

NunuNunu

Nunu

2.9%

0%

%

FiddlesticksFiddlesticks

Fiddlesticks

2.9%

0%

%

TaricTaric

Taric

2.9%

0%

%

ShyvanaShyvana

Shyvana

2.9%

0%

%

Rek'SaiRek'Sai

Rek'Sai

2.9%

0%

%

AkaliAkali

Akali

2.9%

0%

%

GarenGaren

Garen

2.9%

0%

%

LissandraLissandra

Lissandra

2.9%

0%

%

IllaoiIllaoi

Illaoi

2.9%

0%

%

ZiggsZiggs

Ziggs

2.9%

0%

%


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