// 統計Rammus(Ranked)

Rammus(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Rammus

画像

RammusRammus

Role

jungler

Pick率

6.2%

勝率

51.7%

誤差

18.5%

Ban率

3.4%

ダメージ属性

魔:72.1%, 物:22.6%, True:5.3%

Skill

W>E>Q

Role別

Pick率

勝率

誤差

all

7.2%

52.9%

17%

jungler

6.2%

51.7%

18.5%

top

1.1%

60%

48%

support

0%

0%

0%

取得率

勝率

誤差

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

100%

51.7%

18.5%

Flash
Teleports your champion a short distance toward your cursor's location.

93.1%

51.9%

19.2%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

3.4%

100%

%

Ghost
Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

3.4%

0%

%

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

19.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

16.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

13.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

11.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.1%

3アイテムビルドの統計

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.7%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

1.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.8%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.4%

1番目のアイテム

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

45%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

31.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

15.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.6%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

1.1%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

0.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

0.6%

Enchantment: Runic Echoes
2625 gold
+60 Ability Power
+7% Movement Speed
UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

0.5%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.3%

2番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

40.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

34.4%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

5.5%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

2.4%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.8%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

1.7%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

1.4%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.4%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

1.1%

3番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

26.6%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

20.7%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

16%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

9.8%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

6.2%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

2.3%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.3%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

2%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.8%

4番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

15.1%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

13.7%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

13.7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

13%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9.8%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

6.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.3%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.6%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.2%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.8%

5番目のアイテム

採用率

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

14.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

12.5%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

11.5%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

7.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.7%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.8%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

5.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.8%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.8%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

2.9%

6番目のアイテム

採用率

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

23.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

16.7%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

13.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

6.7%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

6.7%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

6.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.3%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

3.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

3.3%

Banner of Command
2200 gold
+60 Armor
+30 Magic Resist
+400 Mana
+10% Cooldown Reduction
UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).

3.3%

Itemの統計

Itemの統計

取得率

勝率

誤差

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

65.5%

63.2%

22.3%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

62.1%

55.6%

23.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

44.8%

46.2%

28.2%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

34.5%

60%

32%

Cloth Armor
300 gold
+15 Armor

31%

66.7%

32.7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

31%

55.6%

34.4%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

24.1%

57.1%

39.6%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

24.1%

28.6%

36.1%

Chain Vest
800 gold
+40 Armor

20.7%

66.7%

41.3%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

13.8%

25%

49%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

13.8%

75%

49%

Giant's Belt
1000 gold
+380 Health

10.3%

66.7%

65.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

6.9%

100%

0%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

6.9%

50%

98%

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

6.9%

0%

0%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

3.4%

0%

%

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

3.4%

100%

%

Ohmwrecker
2650 gold
+300 Health
+50 Armor
+150% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets) and Void Gates.
UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds.

3.4%

100%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

3.4%

0%

%

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

3.4%

0%

%

Ruby Crystal
400 gold
+150 Health

3.4%

0%

%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3.4%

100%

%

Blasting Wand
850 gold
+40 Ability Power

3.4%

100%

%

Skirmisher's Sabre
1000 gold
+10% Life Steal vs. Monsters
+180% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth / Nail: Basic attacks deal 25 bonus damage vs. monsters. Damaging a monster with a spell or attack steals 30 Health over 5 seconds. Killing monsters grants

3.4%

0%

%

Sapphire Crystal
350 gold
+250 Mana

3.4%

0%

%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

3.4%

0%

%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.4%

0%

%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.4%

100%

%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

3.4%

0%

%

Bootsの統計

取得率

勝率

誤差

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

37.9%

45.5%

30.9%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

27.6%

50%

37%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

17.2%

100%

0%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

6.9%

0%

0%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

48.3%

50%

27.2%

Oracle Alteration
0 gold

Alters the

27.6%

37.5%

35.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

13.8%

50%

56.6%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

10.3%

100%

0%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

1.9

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.87

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.32

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.28

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.13

Cloth Armor
300 gold
+15 Armor

0.01

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

43.1%

12-0-18

29.3%

6-6-18

14.6%

0-18-12

6.1%

12-18-0

3.9%

18-12-0

1.1%

6-18-6

0.8%

18-0-12

0.6%

0-0-0

0.2%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

1.81

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.72

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.23

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.2

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.07

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

1.09

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.66

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.05

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.3

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.06

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.03

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.01

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.01

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.67

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

1.82

Runic Affinity
Buffs from neutral monsters last 15% longer

0.51

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.11

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.08

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

2.17

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.58

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.03

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.52

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.37

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.17

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.1

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

0.92

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

3.81

Explorer
+15 Movement Speed in Brush and River

0.34

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.61

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.45

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

3.24

Insight
Reduces the cooldown of Summoner Spells by 15%

0.6

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.34

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.66

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.71

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.13

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.61

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.14

ルーンの統計

赤(Mark)

期待値

AS

3.26

AD

3.11

Ar

1.19

Mpen

0.59

Hybridpen

0.24

Arpen

0.23

Health

0.14

MR

0.06

AP

0.05

CriticalChance

0.03

黄(Seal)

期待値

Ar

7.1

S-Health

0.74

S-Ar

0.59

Health

0.36

PercentHealth

0.09

AD

0.03

AP

0.03

HealthRegen

0.02

AS

0

青(Glyph)

期待値

MR

3.6

S-MR

2.53

CDR

1.01

S-CDR

0.84

Ar

0.34

AS

0.24

AP

0.22

AD

0.06

Health

0.03

S-AP

0.02

紫(Quint)

期待値

Ar

0.75

AS

0.71

MS

0.55

AD

0.4

AP

0.2

Health

0.12

Arpen

0.03

PercentHealth

0.03

CDR

0.02

LifeSteal

0.02

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

WQEWWR

30.7%

WQEEER

26.2%

WQWEWR

6.9%

WQEWER

5.1%

WEQWWR

4.4%

WQEQQR

3.7%

WQWEER

2.7%

WEQEER

2.6%

WQEWQR

1.4%

WQEEWR

0.1%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.05

0.84

0.12

0.09

0.09

0

0.1

0.17

0.1

0.16

0

0.17

0.17

0.68

0.74

0.02

0.76

0.77

W

0.92

0.06

0.12

0.46

0.48

0

0.48

0.38

0.47

0.42

0

0.41

0.42

0.11

0.08

0

0.04

0.04

E

0.02

0.1

0.76

0.45

0.42

0

0.42

0.46

0.44

0.42

0

0.41

0.41

0.21

0.18

0.01

0.19

0.19

R

0

0

0

0

0

1

0

0

0

0

1

0

0

0

0

0.97

0.02

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Xin ZhaoXin Zhao

Xin Zhao

13.8%

25%

49%

Master YiMaster Yi

Master Yi

13.8%

50%

56.6%

ViVi

Vi

6.9%

0%

0%

RengarRengar

Rengar

6.9%

50%

98%

Lee SinLee Sin

Lee Sin

6.9%

50%

98%

JaxJax

Jax

6.9%

50%

98%

SkarnerSkarner

Skarner

3.4%

100%

%

TrundleTrundle

Trundle

3.4%

0%

%

HecarimHecarim

Hecarim

3.4%

0%

%

NunuNunu

Nunu

3.4%

100%

%

KindredKindred

Kindred

3.4%

100%

%

ShyvanaShyvana

Shyvana

3.4%

100%

%

DianaDiana

Diana

3.4%

100%

%

UdyrUdyr

Udyr

3.4%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

3.4%

100%

%

AmumuAmumu

Amumu

3.4%

100%

%

FizzFizz

Fizz

3.4%

0%

%

ZyraZyra

Zyra

3.4%

100%

%

Rek'SaiRek'Sai

Rek'Sai

3.4%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

LucianLucian

Lucian

20.7%

50%

43.8%

JinxJinx

Jinx

17.2%

40%

48%

ThreshThresh

Thresh

13.8%

50%

56.6%

LuluLulu

Lulu

13.8%

75%

49%

TristanaTristana

Tristana

13.8%

50%

56.6%

Xin ZhaoXin Zhao

Xin Zhao

13.8%

25%

49%

FizzFizz

Fizz

13.8%

25%

49%

ViVi

Vi

13.8%

50%

56.6%

Master YiMaster Yi

Master Yi

13.8%

50%

56.6%

EzrealEzreal

Ezreal

10.3%

66.7%

65.3%

RivenRiven

Riven

10.3%

66.7%

65.3%

ZyraZyra

Zyra

10.3%

100%

0%

BlitzcrankBlitzcrank

Blitzcrank

10.3%

33.3%

65.3%

LeBlancLeBlanc

LeBlanc

10.3%

66.7%

65.3%

NamiNami

Nami

10.3%

66.7%

65.3%

MorganaMorgana

Morgana

10.3%

33.3%

65.3%

MalphiteMalphite

Malphite

10.3%

0%

0%

YasuoYasuo

Yasuo

10.3%

100%

0%

JaxJax

Jax

6.9%

50%

98%

VladimirVladimir

Vladimir

6.9%

0%

0%

AsheAshe

Ashe

6.9%

50%

98%

Dr. MundoDr. Mundo

Dr. Mundo

6.9%

50%

98%

GangplankGangplank

Gangplank

6.9%

100%

0%

CorkiCorki

Corki

6.9%

100%

0%

TrundleTrundle

Trundle

6.9%

0%

0%

IreliaIrelia

Irelia

6.9%

50%

98%

LeonaLeona

Leona

6.9%

100%

0%

DianaDiana

Diana

6.9%

100%

0%

Lee SinLee Sin

Lee Sin

6.9%

50%

98%

DariusDarius

Darius

6.9%

50%

98%

ZileanZilean

Zilean

6.9%

50%

98%

NasusNasus

Nasus

6.9%

50%

98%

GravesGraves

Graves

6.9%

100%

0%

AhriAhri

Ahri

6.9%

50%

98%

LuxLux

Lux

6.9%

50%

98%

TeemoTeemo

Teemo

6.9%

100%

0%

RengarRengar

Rengar

6.9%

50%

98%

TalonTalon

Talon

3.4%

0%

%

OriannaOrianna

Orianna

3.4%

0%

%

Rek'SaiRek'Sai

Rek'Sai

3.4%

100%

%

IllaoiIllaoi

Illaoi

3.4%

100%

%

DravenDraven

Draven

3.4%

0%

%

AniviaAnivia

Anivia

3.4%

0%

%

ShyvanaShyvana

Shyvana

3.4%

100%

%

WukongWukong

Wukong

3.4%

0%

%

KayleKayle

Kayle

3.4%

0%

%

KindredKindred

Kindred

3.4%

100%

%

KassadinKassadin

Kassadin

3.4%

100%

%

KalistaKalista

Kalista

3.4%

0%

%

ViktorViktor

Viktor

3.4%

0%

%

BardBard

Bard

3.4%

100%

%

NautilusNautilus

Nautilus

3.4%

0%

%

GarenGaren

Garen

3.4%

0%

%

Jarvan IVJarvan IV

Jarvan IV

3.4%

0%

%

BraumBraum

Braum

3.4%

100%

%

VeigarVeigar

Veigar

3.4%

100%

%

JannaJanna

Janna

3.4%

100%

%

ZiggsZiggs

Ziggs

3.4%

100%

%

KarmaKarma

Karma

3.4%

0%

%

TaricTaric

Taric

3.4%

0%

%

AmumuAmumu

Amumu

3.4%

100%

%

BrandBrand

Brand

3.4%

0%

%

HecarimHecarim

Hecarim

3.4%

0%

%

NunuNunu

Nunu

3.4%

100%

%

Cho'GathCho'Gath

Cho'Gath

3.4%

100%

%

RenektonRenekton

Renekton

3.4%

100%

%

UdyrUdyr

Udyr

3.4%

0%

%

PoppyPoppy

Poppy

3.4%

0%

%

EkkoEkko

Ekko

3.4%

100%

%

AnnieAnnie

Annie

3.4%

0%

%

Tahm KenchTahm Kench

Tahm Kench

3.4%

0%

%

SionSion

Sion

3.4%

0%

%

Miss FortuneMiss Fortune

Miss Fortune

3.4%

0%

%

SkarnerSkarner

Skarner

3.4%

100%

%

TwitchTwitch

Twitch

3.4%

100%

%

PantheonPantheon

Pantheon

3.4%

100%

%

VayneVayne

Vayne

3.4%

0%

%

RyzeRyze

Ryze

3.4%

0%

%

同チームとの相性

名前

共闘率

勝率

誤差

RammusRammus

Rammus

100%

51.7%

18.5%

LuxLux

Lux

24.1%

57.1%

39.6%

EzrealEzreal

Ezreal

24.1%

28.6%

36.1%

GravesGraves

Graves

20.7%

83.3%

32.7%

JinxJinx

Jinx

17.2%

60%

48%

BrandBrand

Brand

17.2%

100%

0%

Miss FortuneMiss Fortune

Miss Fortune

13.8%

50%

56.6%

ThreshThresh

Thresh

13.8%

25%

49%

AhriAhri

Ahri

13.8%

75%

49%

SorakaSoraka

Soraka

10.3%

66.7%

65.3%

TristanaTristana

Tristana

10.3%

33.3%

65.3%

ZedZed

Zed

10.3%

66.7%

65.3%

MorganaMorgana

Morgana

10.3%

66.7%

65.3%

GnarGnar

Gnar

10.3%

66.7%

65.3%

FizzFizz

Fizz

10.3%

66.7%

65.3%

TeemoTeemo

Teemo

6.9%

50%

98%

JaxJax

Jax

6.9%

50%

98%

PoppyPoppy

Poppy

6.9%

50%

98%

DariusDarius

Darius

6.9%

50%

98%

DianaDiana

Diana

6.9%

0%

0%

AnnieAnnie

Annie

6.9%

0%

0%

VayneVayne

Vayne

6.9%

50%

98%

LeonaLeona

Leona

6.9%

100%

0%

BardBard

Bard

6.9%

50%

98%

FioraFiora

Fiora

6.9%

50%

98%

LuluLulu

Lulu

6.9%

50%

98%

JannaJanna

Janna

6.9%

50%

98%

RenektonRenekton

Renekton

6.9%

50%

98%

IreliaIrelia

Irelia

6.9%

50%

98%

AlistarAlistar

Alistar

6.9%

50%

98%

ShenShen

Shen

6.9%

0%

0%

WukongWukong

Wukong

3.4%

100%

%

TrundleTrundle

Trundle

3.4%

100%

%

KarmaKarma

Karma

3.4%

0%

%

CaitlynCaitlyn

Caitlyn

3.4%

0%

%

SyndraSyndra

Syndra

3.4%

0%

%

NamiNami

Nami

3.4%

0%

%

KassadinKassadin

Kassadin

3.4%

100%

%

MalphiteMalphite

Malphite

3.4%

0%

%

BlitzcrankBlitzcrank

Blitzcrank

3.4%

0%

%

Vel'KozVel'Koz

Vel'Koz

3.4%

0%

%

QuinnQuinn

Quinn

3.4%

100%

%

FiddlesticksFiddlesticks

Fiddlesticks

3.4%

0%

%

AkaliAkali

Akali

3.4%

100%

%

LucianLucian

Lucian

3.4%

0%

%

TalonTalon

Talon

3.4%

100%

%

RivenRiven

Riven

3.4%

100%

%

RyzeRyze

Ryze

3.4%

100%

%

JayceJayce

Jayce

3.4%

0%

%

EkkoEkko

Ekko

3.4%

100%

%

HeimerdingerHeimerdinger

Heimerdinger

3.4%

0%

%

NautilusNautilus

Nautilus

3.4%

0%

%

NidaleeNidalee

Nidalee

3.4%

0%

%

VarusVarus

Varus

3.4%

100%

%

NasusNasus

Nasus

3.4%

0%

%


このエントリーをはてなブックマークに追加
copyright (C) LoL博物館