// 統計Shaco(Ranked)

Shaco(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Shaco

画像

ShacoShaco

Role

all

Pick率

5.3%

勝率

48%

誤差

20%

Ban率

1.3%

ダメージ属性

魔:54.3%, 物:37.7%, True:8%

Skill

E>Q>W

Role別

Pick率

勝率

誤差

all

5.3%

48%

20%

jungler

4.3%

50%

22.5%

top

0.6%

33.3%

65.3%

support

0.2%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

ビルドの統計

2アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

26.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).

12.6%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).

3.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Duskblade of Draktharr
3250 gold
+65 Attack Damage
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 75 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).

3.1%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

3.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

1.9%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).

1.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

1.4%

3アイテムビルドの統計

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).

11.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

3.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

2.8%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

2.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Infinity Edge
3400 gold
+70 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: Critical strike bonus damage is increased by 50%.

1.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Youmuu's Ghostblade
2900 gold
+60 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +15
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).

1%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

0.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Statikk Shiv
2600 gold
+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).

0%

1番目のアイテム

2番目のアイテム

3番目のアイテム

4番目のアイテム

5番目のアイテム

6番目のアイテム

Itemの統計

Itemの統計

取得率

勝率

誤差

Bootsの統計

取得率

勝率

誤差

Trinketの統計

取得率

勝率

誤差

初期装備の統計

マスタリーの統計

マスタリーの統計

採用率

12-18-0

78%

18-12-0

13.2%

0-18-12

2.3%

18-0-12

1.5%

0-12-18

1.3%

6-18-6

1%

12-0-18

1%

18-6-6

0.8%

6-6-18

0.6%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0

Feast
Killing a unit restores 20 Health (30 second cooldown)

0

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

0

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0

Runic Affinity
Buffs from neutral monsters last 15% longer

0

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

0

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

0

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

0

Explorer
+15 Movement Speed in Brush and River

0

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0

Insight
Reduces the cooldown of Summoner Spells by 15%

0

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

0

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0

ルーンの統計

赤(Mark)

期待値

AD

6.89

AS

0.68

Arpen

0.56

Mpen

0.51

CriticalChance

0.09

Hybridpen

0.09

AP

0.04

Ar

0.04

CriticalDamage

0.02

S-AD

0.02

黄(Seal)

期待値

Ar

6.58

S-Health

0.94

S-Ar

0.33

AD

0.32

AS

0.31

Health

0.18

ManaRegen

0.09

AP

0.06

S-ManaRegen

0.02

CriticalDamage

0.01

青(Glyph)

期待値

MR

3.05

S-MR

1.75

AP

1.33

CDR

0.98

AS

0.85

S-CDR

0.37

AD

0.19

Ar

0.15

S-AP

0.11

紫(Quint)

期待値

AS

1.32

AD

0.99

AP

0.28

MS

0.15

LifeSteal

0.06

Arpen

0.04

CDR

0.04

Ar

0.02

Health

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

WQEEER

48.6%

WEQEER

37.7%

WEEQER

1.7%

WEWQER

1.2%

WQEQQR

1.1%

WEQWWR

1%

WQEWER

1%

WEQWER

0.5%

EWQEER

0.4%

WQEEQR

0.4%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0

0.54

0.42

0.06

0.03

0

0.03

0.7

0.03

0.71

0.03

0.74

0.72

0.28

0.23

0.01

0.24

0.26

W

0.98

0.01

0.03

0.04

0.04

0

0.03

0.21

0.04

0.22

0.01

0.2

0.22

0.72

0.76

0.02

0.73

0.7

E

0.02

0.45

0.55

0.89

0.94

0

0.93

0.09

0.93

0.07

0

0.05

0.05

0

0.01

0

0

0.01

R

0

0

0

0

0

1

0

0

0

0

0.95

0.01

0.01

0

0

0.97

0.03

0.02


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