// 統計Shyvana(Ranked)

Shyvana(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Shyvana

画像

ShyvanaShyvana

Role

jungler

Pick率

6.8%

勝率

43.8%

誤差

17.5%

Ban率

0%

ダメージ属性

魔:51.6%, 物:39.6%, True:8.8%

Skill

W>Q>E

Role別

Pick率

勝率

誤差

all

7.4%

45.7%

16.7%

jungler

6.8%

43.8%

17.5%

top

0.6%

66.7%

65.3%

support

0%

0%

0%

取得率

勝率

誤差

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

100%

43.8%

17.5%

Flash
Teleports your champion a short distance toward your cursor's location.

68.8%

45.5%

21.3%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

25%

37.5%

35.9%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

3.1%

100%

%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

3.1%

0%

%

ビルドの統計

2アイテムビルドの統計

採用率

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

21.7%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

18.7%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

17.3%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

8.9%

0 goldDead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

6.6%

0 goldDead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3%

0 goldSunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

1.7%

0 goldGuinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

1.1%

0 goldFrozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

1%

0 goldGuinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

1%

3アイテムビルドの統計

採用率

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

11.9%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

7%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

4%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.1%

0 goldBlade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

2.1%

0 goldDead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

1.5%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.2%

Enchantment: Bloodrazor
2625 gold
+50% Attack Speed
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

0.1%

Enchantment: Bloodrazor
2625 gold
+50% Attack Speed
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0%

1番目のアイテム

採用率

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

2.2%

Enchantment: Bloodrazor
2625 gold
+50% Attack Speed
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

1.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

0.7%

Enchantment: Bloodrazor
2625 gold
+50% Attack Speed
UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.

0.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

0.5%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

0.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

0.2%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

0.1%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

0.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

0.1%

2番目のアイテム

採用率

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

41.3%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

29%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

10.8%

Guinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

3.1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

2.8%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

2.4%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

1.6%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.5%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

1.2%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

1%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

38%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

12.1%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

9.5%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

7.2%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

5.6%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.7%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

3.7%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

3.4%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3.4%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3%

4番目のアイテム

採用率

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

22.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

17.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

12.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7.3%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

6.5%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

4.6%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

4.4%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

3.4%

Wit's End
2500 gold
+40% Attack Speed
+40 Magic Resist
UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)

2.8%

5番目のアイテム

採用率

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

19.7%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

13.9%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

10.3%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

9.1%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

6.1%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

5.5%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

4.2%

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

4.2%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.6%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.6%

6番目のアイテム

採用率

Guardian Angel
2400 gold
+60 Armor
+45 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

16%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

12%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

9.3%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

9.3%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

6.7%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

5.3%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5.3%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

4%

Mercurial Scimitar
3600 gold
+65 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).

2.7%

Itemの統計

Itemの統計

取得率

勝率

誤差

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

65.6%

42.9%

21.7%

Blade of the Ruined King
3400 gold
+25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

50%

50%

25.3%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

31.3%

30%

29.9%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

18.8%

33.3%

41.3%

Ruby Crystal
400 gold
+150 Health

15.6%

60%

48%

Cloth Armor
300 gold
+15 Armor

15.6%

40%

48%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

12.5%

50%

56.6%

Dagger
300 gold
+12% Attack Speed

9.4%

33.3%

65.3%

Wit's End
2500 gold
+40% Attack Speed
+40 Magic Resist
UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)

9.4%

33.3%

65.3%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

9.4%

66.7%

65.3%

Jaurim's Fist
1200 gold
+15 Attack Damage
+150 Health
UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.

9.4%

66.7%

65.3%

Chain Vest
800 gold
+40 Armor

9.4%

0%

0%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

6.3%

0%

0%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

6.3%

0%

0%

Pickaxe
875 gold
+25 Attack Damage

6.3%

50%

98%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

6.3%

50%

98%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

6.3%

50%

98%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

6.3%

0%

0%

Guinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

6.3%

100%

0%

Bilgewater Cutlass
1500 gold
+25 Attack Damage
+10% Life Steal
UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).

6.3%

0%

0%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

6.3%

50%

98%

Giant's Belt
1000 gold
+380 Health

6.3%

50%

98%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

6.3%

50%

98%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

3.1%

0%

%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

3.1%

0%

%

Null-Magic Mantle
450 gold
+25 Magic Resist

3.1%

0%

%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

3.1%

100%

%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

3.1%

0%

%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

3.1%

100%

%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.1%

100%

%

Bootsの統計

取得率

勝率

誤差

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

34.4%

27.3%

27.6%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

18.8%

50%

43.8%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

9.4%

66.7%

65.3%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

6.3%

50%

98%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

3.1%

100%

%

Berserker's Greaves
1100 gold
+35% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

3.1%

0%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

71.9%

43.5%

20.7%

Oracle Alteration
0 gold

Alters the

21.9%

42.9%

39.6%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

6.3%

50%

98%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

2.12

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.88

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.28

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.14

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.13

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

0.01

マスタリーの統計

マスタリーの統計

採用率

12-0-18

26.6%

18-12-0

23%

12-18-0

14.9%

0-12-18

12.8%

18-0-12

11.6%

6-6-18

5.6%

0-18-12

3%

18-6-6

1.1%

6-18-6

0.6%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

3.9

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.3

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.55

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.24

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.06

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

3.43

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.45

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.48

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.3

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

1.37

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.43

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0.01

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.34

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0.01

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

0.93

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.15

Runic Affinity
Buffs from neutral monsters last 15% longer

0.42

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.05

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.14

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

2.66

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

0.08

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.02

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.52

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

0.79

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.15

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.01

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.18

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.13

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

1.96

Explorer
+15 Movement Speed in Brush and River

0.16

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.46

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.33

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

1.66

Insight
Reduces the cooldown of Summoner Spells by 15%

0.41

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.19

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.83

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.43

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.04

Courage of the Colossus
Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

0.41

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.01

ルーンの統計

赤(Mark)

期待値

AD

4.68

AS

3.57

Arpen

0.28

Hybridpen

0.27

Ar

0.07

CriticalChance

0.06

Mpen

0.04

S-AD

0.01

Health

0

黄(Seal)

期待値

Ar

7.51

S-Health

0.6

S-Ar

0.52

Health

0.18

AS

0.09

AD

0.04

MR

0.02

CriticalChance

0.01

PercentHealth

0

青(Glyph)

期待値

MR

3.48

S-MR

2.4

CDR

1.19

S-CDR

0.81

AS

0.8

Ar

0.17

AD

0.07

AP

0.02

紫(Quint)

期待値

AS

1.7

AD

0.64

MS

0.33

LifeSteal

0.08

S-CDR

0.07

Ar

0.07

CDR

0.02

Arpen

0.01

Health

0.01

AP

0

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

WQEWWR

42%

WEQWWR

39.3%

WQWEWR

4.9%

EWQWWR

2.3%

WQEQQR

1.6%

WEWQWR

1.4%

QWEQQR

1.2%

QWEWWR

0.8%

WEQQWR

0.3%

WQEWQR

0.2%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.03

0.52

0.44

0.07

0.05

0

0.06

0.58

0.06

0.59

0

0.6

0.6

0.36

0.36

0.01

0.34

0.35

W

0.93

0.06

0.08

0.87

0.94

0

0.93

0.08

0.92

0.07

0

0.05

0.04

0.01

0.01

0

0

0.01

E

0.03

0.43

0.48

0.06

0.01

0

0.01

0.34

0.02

0.34

0

0.35

0.36

0.63

0.64

0.01

0.64

0.64

R

0

0

0

0

0

1

0

0

0

0

1

0

0

0

0

0.99

0.01

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

ViVi

Vi

9.4%

0%

0%

NidaleeNidalee

Nidalee

6.3%

0%

0%

RengarRengar

Rengar

6.3%

50%

98%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

50%

98%

AmumuAmumu

Amumu

6.3%

50%

98%

Lee SinLee Sin

Lee Sin

6.3%

50%

98%

MaokaiMaokai

Maokai

6.3%

50%

98%

EvelynnEvelynn

Evelynn

6.3%

0%

0%

KindredKindred

Kindred

3.1%

100%

%

Twisted FateTwisted Fate

Twisted Fate

3.1%

100%

%

WarwickWarwick

Warwick

3.1%

100%

%

EkkoEkko

Ekko

3.1%

0%

%

NunuNunu

Nunu

3.1%

0%

%

NocturneNocturne

Nocturne

3.1%

100%

%

ShacoShaco

Shaco

3.1%

100%

%

TrundleTrundle

Trundle

3.1%

0%

%

RammusRammus

Rammus

3.1%

0%

%

MalphiteMalphite

Malphite

3.1%

100%

%

JaxJax

Jax

3.1%

0%

%

DianaDiana

Diana

3.1%

100%

%

Miss FortuneMiss Fortune

Miss Fortune

3.1%

0%

%

EliseElise

Elise

3.1%

0%

%

Master YiMaster Yi

Master Yi

3.1%

100%

%

SejuaniSejuani

Sejuani

3.1%

100%

%

UdyrUdyr

Udyr

3.1%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

Miss FortuneMiss Fortune

Miss Fortune

25%

25%

32.1%

BlitzcrankBlitzcrank

Blitzcrank

18.8%

16.7%

32.7%

ThreshThresh

Thresh

15.6%

40%

48%

LucianLucian

Lucian

15.6%

60%

48%

ZedZed

Zed

15.6%

20%

39.2%

VayneVayne

Vayne

15.6%

40%

48%

TeemoTeemo

Teemo

12.5%

25%

49%

LuxLux

Lux

12.5%

50%

56.6%

TristanaTristana

Tristana

12.5%

25%

49%

AnnieAnnie

Annie

9.4%

33.3%

65.3%

TrundleTrundle

Trundle

9.4%

0%

0%

EzrealEzreal

Ezreal

9.4%

33.3%

65.3%

Lee SinLee Sin

Lee Sin

9.4%

33.3%

65.3%

MalphiteMalphite

Malphite

9.4%

33.3%

65.3%

ViVi

Vi

9.4%

0%

0%

SonaSona

Sona

9.4%

66.7%

65.3%

TalonTalon

Talon

9.4%

33.3%

65.3%

LeonaLeona

Leona

6.3%

50%

98%

JaxJax

Jax

6.3%

0%

0%

MaokaiMaokai

Maokai

6.3%

50%

98%

Twisted FateTwisted Fate

Twisted Fate

6.3%

100%

0%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

50%

98%

AniviaAnivia

Anivia

6.3%

50%

98%

EvelynnEvelynn

Evelynn

6.3%

0%

0%

FioraFiora

Fiora

6.3%

100%

0%

NidaleeNidalee

Nidalee

6.3%

0%

0%

JinxJinx

Jinx

6.3%

0%

0%

QuinnQuinn

Quinn

6.3%

0%

0%

AmumuAmumu

Amumu

6.3%

50%

98%

DianaDiana

Diana

6.3%

100%

0%

BrandBrand

Brand

6.3%

0%

0%

JayceJayce

Jayce

6.3%

50%

98%

RivenRiven

Riven

6.3%

50%

98%

Vel'KozVel'Koz

Vel'Koz

6.3%

50%

98%

GnarGnar

Gnar

6.3%

0%

0%

GarenGaren

Garen

6.3%

100%

0%

RenektonRenekton

Renekton

6.3%

50%

98%

JannaJanna

Janna

6.3%

100%

0%

RengarRengar

Rengar

6.3%

50%

98%

KalistaKalista

Kalista

6.3%

50%

98%

OriannaOrianna

Orianna

3.1%

0%

%

RammusRammus

Rammus

3.1%

0%

%

ViktorViktor

Viktor

3.1%

0%

%

EliseElise

Elise

3.1%

0%

%

KindredKindred

Kindred

3.1%

100%

%

ZiggsZiggs

Ziggs

3.1%

100%

%

CorkiCorki

Corki

3.1%

100%

%

NautilusNautilus

Nautilus

3.1%

0%

%

UdyrUdyr

Udyr

3.1%

100%

%

ZyraZyra

Zyra

3.1%

100%

%

SwainSwain

Swain

3.1%

100%

%

YasuoYasuo

Yasuo

3.1%

100%

%

CaitlynCaitlyn

Caitlyn

3.1%

100%

%

HeimerdingerHeimerdinger

Heimerdinger

3.1%

100%

%

NasusNasus

Nasus

3.1%

0%

%

GangplankGangplank

Gangplank

3.1%

0%

%

WukongWukong

Wukong

3.1%

100%

%

ShacoShaco

Shaco

3.1%

100%

%

SejuaniSejuani

Sejuani

3.1%

100%

%

DravenDraven

Draven

3.1%

0%

%

Jarvan IVJarvan IV

Jarvan IV

3.1%

0%

%

DariusDarius

Darius

3.1%

100%

%

OlafOlaf

Olaf

3.1%

100%

%

EkkoEkko

Ekko

3.1%

0%

%

WarwickWarwick

Warwick

3.1%

100%

%

YorickYorick

Yorick

3.1%

100%

%

AlistarAlistar

Alistar

3.1%

0%

%

Master YiMaster Yi

Master Yi

3.1%

100%

%

SionSion

Sion

3.1%

100%

%

SivirSivir

Sivir

3.1%

100%

%

AkaliAkali

Akali

3.1%

100%

%

GalioGalio

Galio

3.1%

100%

%

VolibearVolibear

Volibear

3.1%

0%

%

Tahm KenchTahm Kench

Tahm Kench

3.1%

100%

%

BardBard

Bard

3.1%

0%

%

TwitchTwitch

Twitch

3.1%

100%

%

PoppyPoppy

Poppy

3.1%

100%

%

TryndamereTryndamere

Tryndamere

3.1%

0%

%

AhriAhri

Ahri

3.1%

0%

%

VladimirVladimir

Vladimir

3.1%

0%

%

NocturneNocturne

Nocturne

3.1%

100%

%

LuluLulu

Lulu

3.1%

100%

%

NunuNunu

Nunu

3.1%

0%

%

FizzFizz

Fizz

3.1%

100%

%

同チームとの相性

名前

共闘率

勝率

誤差

ShyvanaShyvana

Shyvana

100%

43.8%

17.5%

LucianLucian

Lucian

21.9%

28.6%

36.1%

EzrealEzreal

Ezreal

21.9%

57.1%

39.6%

BrandBrand

Brand

18.8%

50%

43.8%

JinxJinx

Jinx

18.8%

50%

43.8%

TristanaTristana

Tristana

15.6%

40%

48%

MorganaMorgana

Morgana

15.6%

40%

48%

LuxLux

Lux

15.6%

80%

39.2%

ThreshThresh

Thresh

12.5%

25%

49%

Miss FortuneMiss Fortune

Miss Fortune

12.5%

50%

56.6%

MalphiteMalphite

Malphite

12.5%

50%

56.6%

BlitzcrankBlitzcrank

Blitzcrank

12.5%

50%

56.6%

FizzFizz

Fizz

12.5%

50%

56.6%

AzirAzir

Azir

9.4%

33.3%

65.3%

CaitlynCaitlyn

Caitlyn

9.4%

33.3%

65.3%

ShenShen

Shen

9.4%

33.3%

65.3%

DariusDarius

Darius

6.3%

100%

0%

KarmaKarma

Karma

6.3%

50%

98%

LeonaLeona

Leona

6.3%

0%

0%

TryndamereTryndamere

Tryndamere

6.3%

50%

98%

AsheAshe

Ashe

6.3%

0%

0%

AniviaAnivia

Anivia

6.3%

50%

98%

KassadinKassadin

Kassadin

6.3%

0%

0%

GnarGnar

Gnar

6.3%

0%

0%

NasusNasus

Nasus

6.3%

50%

98%

RivenRiven

Riven

6.3%

50%

98%

BraumBraum

Braum

6.3%

0%

0%

ZedZed

Zed

6.3%

50%

98%

SorakaSoraka

Soraka

6.3%

50%

98%

CassiopeiaCassiopeia

Cassiopeia

3.1%

0%

%

Dr. MundoDr. Mundo

Dr. Mundo

3.1%

100%

%

PoppyPoppy

Poppy

3.1%

0%

%

VayneVayne

Vayne

3.1%

0%

%

PantheonPantheon

Pantheon

3.1%

100%

%

AhriAhri

Ahri

3.1%

100%

%

GarenGaren

Garen

3.1%

100%

%

RengarRengar

Rengar

3.1%

100%

%

Cho'GathCho'Gath

Cho'Gath

3.1%

0%

%

ZyraZyra

Zyra

3.1%

100%

%

IllaoiIllaoi

Illaoi

3.1%

0%

%

TrundleTrundle

Trundle

3.1%

0%

%

RenektonRenekton

Renekton

3.1%

100%

%

UdyrUdyr

Udyr

3.1%

0%

%

ZacZac

Zac

3.1%

0%

%

TaricTaric

Taric

3.1%

100%

%

SwainSwain

Swain

3.1%

0%

%

NamiNami

Nami

3.1%

0%

%

QuinnQuinn

Quinn

3.1%

0%

%

GangplankGangplank

Gangplank

3.1%

100%

%

BardBard

Bard

3.1%

100%

%

SonaSona

Sona

3.1%

0%

%

MalzaharMalzahar

Malzahar

3.1%

100%

%

LeBlancLeBlanc

LeBlanc

3.1%

100%

%

JaxJax

Jax

3.1%

0%

%

SionSion

Sion

3.1%

0%

%

AlistarAlistar

Alistar

3.1%

0%

%

TeemoTeemo

Teemo

3.1%

100%

%

AnnieAnnie

Annie

3.1%

0%

%

ViktorViktor

Viktor

3.1%

100%

%

TalonTalon

Talon

3.1%

0%

%

ZileanZilean

Zilean

3.1%

100%

%


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