// 統計Tahm Kench(Ranked)

Tahm Kench(support, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Tahm Kench

画像

Tahm KenchTahm Kench

Role

support

Pick率

4%

勝率

57.9%

誤差

22.8%

Ban率

48.1%

ダメージ属性

魔:81.2%, 物:16.7%, True:2.1%

Skill

Q>W>E

Role別

Pick率

勝率

誤差

all

8.7%

43.9%

15.4%

support

4%

57.9%

22.8%

top

2.6%

33.3%

27.9%

jungler

1.1%

60%

48%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

94.7%

55.6%

23.6%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

78.9%

53.3%

26.1%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

21.1%

75%

49%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

5.3%

100%

%

ビルドの統計

2アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

50.3%

0 goldEye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

19.4%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

5.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

1.9%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

0.8%

0 goldEye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

0.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.2%

3アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

15.9%

0 goldEye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

6.5%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

4.1%

0 goldEye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

3.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

2.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

2.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

0.5%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.3%

1番目のアイテム

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

83.5%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

12%

Eye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

1.9%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.6%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

0.4%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

0.4%

Eye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

0.4%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

0.2%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

0.2%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

0.2%

2番目のアイテム

採用率

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

50.8%

Eye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

19.6%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.6%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

2%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

1.7%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

1.7%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

1.5%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

26.2%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

11.9%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

8.6%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

8.1%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

6.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.1%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

3.8%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3%

4番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

45.3%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9.8%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

6.4%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

5.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

4.4%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3.4%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

3%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

2.4%

5番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

25%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

20.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

11.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

7.6%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

5.2%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

5.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

4.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.5%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

3.5%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

3.5%

6番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

23.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

12.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

12.3%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

9.2%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

9.2%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7.7%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

6.2%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.6%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

4.6%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.1%

Itemの統計

Itemの統計

取得率

勝率

誤差

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

52.6%

50%

32.7%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

52.6%

60%

32%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

47.4%

55.6%

34.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

42.1%

62.5%

35.9%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

26.3%

60%

48%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

26.3%

80%

39.2%

Eye of the Equinox
2200 gold
+500 Health
+200% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

21.1%

75%

49%

Chain Vest
800 gold
+40 Armor

21.1%

100%

0%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

15.8%

0%

0%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

15.8%

100%

0%

Giant's Belt
1000 gold
+380 Health

15.8%

33.3%

65.3%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

15.8%

66.7%

65.3%

Targon's Brace
850 gold
+175 Health
+50% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.

10.5%

50%

98%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

10.5%

50%

98%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

10.5%

100%

0%

Null-Magic Mantle
450 gold
+25 Magic Resist

5.3%

0%

%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

5.3%

0%

%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

5.3%

100%

%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

5.3%

100%

%

Ohmwrecker
2650 gold
+300 Health
+50 Armor
+150% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets) and Void Gates.
UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds.

5.3%

0%

%

Cloth Armor
300 gold
+15 Armor

5.3%

100%

%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

5.3%

100%

%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

5.3%

0%

%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

5.3%

100%

%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

5.3%

0%

%

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

5.3%

0%

%

Abyssal Scepter
2750 gold
+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

5.3%

100%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

5.3%

0%

%

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

5.3%

0%

%

Tiamat
1200 gold
+20 Attack Damage
+50% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).

5.3%

100%

%

Bootsの統計

取得率

勝率

誤差

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

63.2%

58.3%

29.1%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

10.5%

0%

0%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

10.5%

100%

0%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

5.3%

100%

%

Trinketの統計

取得率

勝率

誤差

Oracle Alteration
0 gold

Alters the

47.4%

55.6%

34.4%

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

47.4%

66.7%

32.7%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing / disabling invisible traps and wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

5.3%

0%

%

初期装備の統計

期待値

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

1.87

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

1.01

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.98

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.4

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.15

Rejuvenation Bead
150 gold
+50% Base Health Regen

0.01

Ancient Coin
350 gold
+25% Base Mana Regen
+5% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 4 Gold and 5 Health.

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

79.2%

0-18-12

10.2%

12-0-18

5.9%

12-18-0

2%

6-6-18

1.5%

18-12-0

0.3%

0-11-18

0.2%

6-0-18

0.2%

0-18-11

0%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.29

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.22

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.04

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.04

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0.17

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.24

Bounty Hunter
Deal 1.5% increased damage for each unique enemy champion you have killed

0.01

Double Edged Sword
Deal 5% additional damage, take 2.5% additional damage.

0.07

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.02

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.01

Warlord's Bloodlust
Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

4.24

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0.45

Runic Affinity
Buffs from neutral monsters last 15% longer

0.02

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.89

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.03

Merciless
Deal 1% increased damage to champions below 40% Health
Deal 2% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health
Deal 4% increased damage to champions below 40% Health
Deal 5% increased damage to champions below 40% Health

1.03

Meditation
Regenerate 0.3% of your missing Mana every 5 seconds
Regenerate 0.6% of your missing Mana every 5 seconds
Regenerate 0.9% of your missing Mana every 5 seconds
Regenerate 1.2% of your missing Mana every 5 seconds
Regenerate 1.5% of your missing Mana every 5 seconds

3.57

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.76

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.16

Precision
Gain 1.7 Lethality and 0.6 + 0.06 per level Magic Penetration
Gain 3.4 Lethality and 1.2 + 0.12 per level Magic Penetration
Gain 5.1 Lethality and 1.8 + 0.18 per level Magic Penetration
Gain 6.8 Lethality and 2.4 + 0.24 per level Magic Penetration
Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

0.27

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.34

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.1

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0.02

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

2.06

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.81

Explorer
+15 Movement Speed in Brush and River

0.33

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.65

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

1.79

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

3.09

Insight
Reduces the cooldown of Summoner Spells by 15%

0.57

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.4

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.02

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

2.33

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.14

Courage of the Colossus
Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

0.13

Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

0.6

ルーンの統計

赤(Mark)

期待値

Ar

4.11

AD

2.18

Mpen

0.89

AS

0.76

Hybridpen

0.39

Health

0.23

S-Health

0.14

Arpen

0.13

AP

0.07

黄(Seal)

期待値

Ar

4.88

Health

2.03

S-Health

1.24

S-Ar

0.25

PercentHealth

0.18

ManaRegen

0.1

Gold

0.08

HealthRegen

0.05

MR

0.05

S-ManaRegen

0.03

青(Glyph)

期待値

MR

5.17

S-MR

2.1

CDR

0.53

S-CDR

0.31

AP

0.23

ManaRegen

0.17

Ar

0.11

S-Health

0.1

S-AP

0.05

紫(Quint)

期待値

Ar

1.03

MS

0.42

Health

0.35

AP

0.29

AD

0.22

Gold

0.18

AS

0.15

HealthRegen

0.09

PercentHealth

0.09

S-Health

0.02

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QWEQQR

51.4%

WQEQQR

10.8%

QEWQQR

6.3%

WQEWWR

5.9%

QWEWWR

4.6%

QWQEQR

3.5%

QWEEQR

1.8%

QWEWQR

1.2%

QWEEER

1.2%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.78

0.2

0.07

0.73

0.79

0

0.79

0.17

0.8

0.13

0.01

0.13

0.13

0.04

0.02

0.01

0.02

0.07

W

0.21

0.69

0.09

0.15

0.16

0

0.16

0.65

0.15

0.68

0.01

0.69

0.68

0.18

0.14

0

0.14

0.07

E

0.01

0.1

0.84

0.12

0.05

0

0.04

0.17

0.05

0.18

0.01

0.17

0.19

0.78

0.85

0.01

0.84

0.86

R

0

0

0

0

0

1

0

0

0

0.01

0.98

0.01

0

0

0

0.98

0

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

JinxJinx

Jinx

31.6%

33.3%

41.3%

ThreshThresh

Thresh

26.3%

20%

39.2%

EzrealEzreal

Ezreal

21.1%

75%

49%

SonaSona

Sona

21.1%

75%

49%

Miss FortuneMiss Fortune

Miss Fortune

10.5%

50%

98%

AlistarAlistar

Alistar

10.5%

50%

98%

VayneVayne

Vayne

10.5%

50%

98%

TwitchTwitch

Twitch

10.5%

50%

98%

BraumBraum

Braum

5.3%

100%

%

AsheAshe

Ashe

5.3%

100%

%

TristanaTristana

Tristana

5.3%

100%

%

SyndraSyndra

Syndra

5.3%

100%

%

LuxLux

Lux

5.3%

100%

%

AnnieAnnie

Annie

5.3%

100%

%

MorganaMorgana

Morgana

5.3%

0%

%

SorakaSoraka

Soraka

5.3%

100%

%

LucianLucian

Lucian

5.3%

100%

%

LuluLulu

Lulu

5.3%

0%

%

LeonaLeona

Leona

5.3%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

JinxJinx

Jinx

31.6%

33.3%

41.3%

ThreshThresh

Thresh

26.3%

20%

39.2%

EzrealEzreal

Ezreal

21.1%

75%

49%

RengarRengar

Rengar

21.1%

50%

56.6%

SonaSona

Sona

21.1%

75%

49%

ShenShen

Shen

15.8%

33.3%

65.3%

Master YiMaster Yi

Master Yi

15.8%

33.3%

65.3%

AnnieAnnie

Annie

15.8%

66.7%

65.3%

VayneVayne

Vayne

10.5%

50%

98%

TwitchTwitch

Twitch

10.5%

50%

98%

NidaleeNidalee

Nidalee

10.5%

0%

0%

DianaDiana

Diana

10.5%

100%

0%

DariusDarius

Darius

10.5%

50%

98%

WukongWukong

Wukong

10.5%

100%

0%

TrundleTrundle

Trundle

10.5%

50%

98%

GnarGnar

Gnar

10.5%

50%

98%

GangplankGangplank

Gangplank

10.5%

50%

98%

KatarinaKatarina

Katarina

10.5%

50%

98%

AmumuAmumu

Amumu

10.5%

0%

0%

AatroxAatrox

Aatrox

10.5%

50%

98%

TeemoTeemo

Teemo

10.5%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

10.5%

50%

98%

AlistarAlistar

Alistar

10.5%

50%

98%

ZedZed

Zed

10.5%

50%

98%

LuxLux

Lux

10.5%

100%

0%

AsheAshe

Ashe

5.3%

100%

%

KennenKennen

Kennen

5.3%

100%

%

Dr. MundoDr. Mundo

Dr. Mundo

5.3%

100%

%

LeBlancLeBlanc

LeBlanc

5.3%

100%

%

VladimirVladimir

Vladimir

5.3%

0%

%

KindredKindred

Kindred

5.3%

100%

%

NocturneNocturne

Nocturne

5.3%

100%

%

FizzFizz

Fizz

5.3%

100%

%

BrandBrand

Brand

5.3%

100%

%

RenektonRenekton

Renekton

5.3%

100%

%

EliseElise

Elise

5.3%

100%

%

MorganaMorgana

Morgana

5.3%

0%

%

AzirAzir

Azir

5.3%

0%

%

LuluLulu

Lulu

5.3%

0%

%

BraumBraum

Braum

5.3%

100%

%

RammusRammus

Rammus

5.3%

100%

%

GravesGraves

Graves

5.3%

100%

%

TristanaTristana

Tristana

5.3%

100%

%

SorakaSoraka

Soraka

5.3%

100%

%

LucianLucian

Lucian

5.3%

100%

%

ShyvanaShyvana

Shyvana

5.3%

0%

%

YasuoYasuo

Yasuo

5.3%

0%

%

GragasGragas

Gragas

5.3%

100%

%

LeonaLeona

Leona

5.3%

100%

%

Twisted FateTwisted Fate

Twisted Fate

5.3%

100%

%

ViktorViktor

Viktor

5.3%

100%

%

EkkoEkko

Ekko

5.3%

100%

%

SyndraSyndra

Syndra

5.3%

100%

%

AkaliAkali

Akali

5.3%

100%

%

同チームとの相性

名前

共闘率

勝率

誤差

Tahm KenchTahm Kench

Tahm Kench

100%

57.9%

22.8%

UdyrUdyr

Udyr

31.6%

50%

43.8%

Miss FortuneMiss Fortune

Miss Fortune

26.3%

40%

48%

Lee SinLee Sin

Lee Sin

21.1%

50%

56.6%

CaitlynCaitlyn

Caitlyn

15.8%

66.7%

65.3%

VayneVayne

Vayne

15.8%

33.3%

65.3%

AmumuAmumu

Amumu

10.5%

50%

98%

Twisted FateTwisted Fate

Twisted Fate

10.5%

50%

98%

TryndamereTryndamere

Tryndamere

10.5%

50%

98%

NasusNasus

Nasus

10.5%

0%

0%

DariusDarius

Darius

10.5%

50%

98%

GravesGraves

Graves

10.5%

100%

0%

Cho'GathCho'Gath

Cho'Gath

10.5%

100%

0%

KassadinKassadin

Kassadin

10.5%

50%

98%

LucianLucian

Lucian

10.5%

0%

0%

TrundleTrundle

Trundle

10.5%

100%

0%

ZedZed

Zed

10.5%

0%

0%

DravenDraven

Draven

10.5%

100%

0%

VladimirVladimir

Vladimir

5.3%

100%

%

LeBlancLeBlanc

LeBlanc

5.3%

0%

%

GnarGnar

Gnar

5.3%

100%

%

RumbleRumble

Rumble

5.3%

0%

%

IreliaIrelia

Irelia

5.3%

100%

%

KarmaKarma

Karma

5.3%

0%

%

MalphiteMalphite

Malphite

5.3%

100%

%

Vel'KozVel'Koz

Vel'Koz

5.3%

100%

%

GangplankGangplank

Gangplank

5.3%

100%

%

KatarinaKatarina

Katarina

5.3%

0%

%

ViVi

Vi

5.3%

100%

%

DianaDiana

Diana

5.3%

0%

%

NocturneNocturne

Nocturne

5.3%

100%

%

JaxJax

Jax

5.3%

100%

%

MorganaMorgana

Morgana

5.3%

100%

%

Dr. MundoDr. Mundo

Dr. Mundo

5.3%

100%

%

BrandBrand

Brand

5.3%

100%

%

XerathXerath

Xerath

5.3%

100%

%

JinxJinx

Jinx

5.3%

100%

%

PoppyPoppy

Poppy

5.3%

100%

%

LuxLux

Lux

5.3%

0%

%

AhriAhri

Ahri

5.3%

100%

%

KennenKennen

Kennen

5.3%

100%

%

FizzFizz

Fizz

5.3%

0%

%

TristanaTristana

Tristana

5.3%

100%

%

Master YiMaster Yi

Master Yi

5.3%

0%

%

HeimerdingerHeimerdinger

Heimerdinger

5.3%

100%

%

OlafOlaf

Olaf

5.3%

0%

%

EkkoEkko

Ekko

5.3%

100%

%

HecarimHecarim

Hecarim

5.3%

0%

%

SkarnerSkarner

Skarner

5.3%

100%

%


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