// 統計Thresh(Ranked)

Thresh(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Thresh

画像

ThreshThresh

Role

all

Pick率

21.5%

勝率

41.6%

誤差

9.7%

Ban率

0.9%

ダメージ属性

魔:80.2%, 物:17.2%, True:2.6%

Skill

Q>E>W

Role別

Pick率

勝率

誤差

all

21.5%

41.6%

9.7%

support

20%

42.6%

10%

jungler

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

41.6%

9.7%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

77.2%

34.6%

10.6%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

21.8%

63.6%

20.6%

Heal
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

1%

100%

%

ビルドの統計

2アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

53.5%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

13.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

5.5%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

1.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

1.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

1.5%

0 goldEye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

1.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.8%

3アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

11.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

6.3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

5.4%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

4.9%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

4.8%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

3.2%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

2.7%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.2%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

1%

1番目のアイテム

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

90.2%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

6.6%

Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

0.9%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

0.6%

Eye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

0.2%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

0.2%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

0.2%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

0.1%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.1%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

0.1%

2番目のアイテム

採用率

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

53.8%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

13.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

7%

Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

5.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

3.2%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

2.3%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

2.1%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

1.8%

Eye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

1.7%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

1.3%

3番目のアイテム

採用率

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

19.3%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

13.6%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

11.3%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

7.8%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

5.4%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

5.1%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

4.8%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

4.1%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

3.8%

4番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

56.5%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

9%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

7.1%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

3.4%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

3.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.7%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

2.5%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

2.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

1.5%

5番目のアイテム

採用率

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

32.8%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

14.4%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

9.4%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

7.1%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

6.8%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

4.8%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

4.1%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

3.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.2%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

1.8%

6番目のアイテム

採用率

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

25.6%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14.9%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

12%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

8.2%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

5.8%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

5.6%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

5.4%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

3.8%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.2%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

2.6%

Itemの統計

Itemの統計

取得率

勝率

誤差

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

64.4%

41.5%

12.1%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

61.4%

43.5%

12.4%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

41.6%

40.5%

15%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

33.7%

47.1%

17%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

15.8%

43.8%

25.1%

Ruby Crystal
400 gold
+150 Health

15.8%

56.3%

25.1%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

13.9%

57.1%

26.9%

Cloth Armor
300 gold
+15 Armor

13.9%

42.9%

26.9%

Zeke's Harbinger
2250 gold
+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).

10.9%

63.6%

29.8%

Crystalline Bracer
650 gold
+200 Health
+50% Base Health Regen

10.9%

45.5%

30.9%

Glacial Shroud
1000 gold
+25 Armor
+250 Mana
UNIQUE Passive: +10% Cooldown Reduction

10.9%

36.4%

29.8%

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

8.9%

22.2%

28.8%

Righteous Glory
2500 gold
+500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.

7.9%

25%

32.1%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

7.9%

37.5%

35.9%

Talisman of Ascension
2400 gold
+45 Armor
+150% Base Health Regen
+75% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).

7.9%

50%

37%

Targon's Brace
850 gold
+175 Health
+50% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.

6.9%

0%

0%

Null-Magic Mantle
450 gold
+25 Magic Resist

6.9%

14.3%

28%

Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

5.9%

66.7%

41.3%

Mikael's Crucible
2100 gold
+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).
Successfully cleansing an effect this way grants the ally 40% movement speed for 2 seconds.

5.9%

33.3%

41.3%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

5.9%

66.7%

41.3%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

5.9%

33.3%

41.3%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

5%

40%

48%

Chain Vest
800 gold
+40 Armor

5%

40%

48%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

5%

60%

48%

Amplifying Tome
435 gold
+20 Ability Power

4%

50%

56.6%

Catalyst of Aeons
1100 gold
+225 Health
+300 Mana
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.
Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

4%

25%

49%

Giant's Belt
1000 gold
+380 Health

4%

25%

49%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

4%

50%

56.6%

Eye of the Oasis
1900 gold
+200 Health
+100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a

4%

50%

56.6%

Sapphire Crystal
350 gold
+250 Mana

3%

33.3%

65.3%

Bootsの統計

取得率

勝率

誤差

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

63.4%

45.3%

12.3%

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

7.9%

37.5%

35.9%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

7.9%

12.5%

24.5%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

5.9%

66.7%

41.3%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

4%

25%

49%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

3%

0%

0%

Trinketの統計

取得率

勝率

誤差

Oracle Alteration
0 gold

Alters the

46.5%

38.3%

14%

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

29.7%

46.7%

18.2%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

20.8%

47.6%

21.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

3%

0%

0%

初期装備の統計

期待値

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

2.8

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.98

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold.
These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.9

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.12

Ancient Coin
350 gold
+25% Base Mana Regen
+5% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion's death without dealing the killing blow grants 4 Gold and 5 Health.

0.1

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.02

Spellthief's Edge
350 gold
+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.

0.01

マスタリーの統計

マスタリーの統計

採用率

0-12-18

58.3%

0-18-12

33.1%

12-18-0

3.8%

12-0-18

1.6%

6-6-18

1.2%

18-12-0

0.8%

6-18-6

0.3%

0-11-18

0.1%

18-0-12

0.1%

5-18-7

0.1%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

0.18

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.24

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.03

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.03

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

0.15

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.17

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.02

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.05

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.03

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.02

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

4.43

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

0.48

Runic Affinity
Buffs from neutral monsters last 15% longer

0.01

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.96

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.02

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

0.9

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

3.95

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.82

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.15

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.53

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

1.34

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.35

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0.03

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

2.5

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.27

Explorer
+15 Movement Speed in Brush and River

0.36

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.59

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

0.79

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

3.95

Insight
Reduces the cooldown of Summoner Spells by 15%

0.7

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.25

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

1.12

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.95

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.03

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.07

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.51

ルーンの統計

赤(Mark)

期待値

AD

5.27

Ar

2.14

Mpen

0.5

Hybridpen

0.3

AS

0.18

Health

0.18

Arpen

0.15

AP

0.07

CriticalChance

0.04

MR

0.02

黄(Seal)

期待値

Ar

5.36

Health

2.48

S-Health

0.75

S-Ar

0.15

Gold

0.07

ManaRegen

0.03

PercentHealth

0.03

AD

0.02

MR

0.01

S-ManaRegen

0

青(Glyph)

期待値

MR

5.97

S-MR

1.44

CDR

0.64

S-CDR

0.23

ManaRegen

0.18

Ar

0.15

AP

0.12

AS

0.07

AD

0.05

S-AP

0.04

紫(Quint)

期待値

Ar

1.25

AD

0.58

Health

0.29

MS

0.23

AP

0.16

AS

0.15

Gold

0.11

HealthRegen

0.03

CDR

0.03

PercentHealth

0.02

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

EQWEER

33.7%

EQWQQR

25.8%

QEWQQR

13.7%

QEWEER

7.7%

EQWEQR

5.3%

EQWQER

2%

EQEWER

1.7%

QEWEQR

1.1%

QEWQER

1%

EQWWWR

0.7%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.27

0.72

0.02

0.44

0.49

0

0.55

0.45

0.56

0.39

0

0.35

0.36

0.12

0.1

0

0.1

0.1

W

0.01

0.02

0.94

0.06

0.03

0

0.04

0.22

0.04

0.25

0

0.28

0.28

0.71

0.71

0.01

0.74

0.75

E

0.72

0.26

0.04

0.49

0.48

0

0.42

0.34

0.4

0.35

0

0.36

0.36

0.16

0.19

0

0.15

0.15

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.99

0

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

VayneVayne

Vayne

17.8%

27.8%

21.3%

EzrealEzreal

Ezreal

12.9%

38.5%

27.5%

LucianLucian

Lucian

9.9%

60%

32%

Miss FortuneMiss Fortune

Miss Fortune

9.9%

40%

32%

MorganaMorgana

Morgana

8.9%

44.4%

34.4%

TristanaTristana

Tristana

8.9%

55.6%

34.4%

CaitlynCaitlyn

Caitlyn

7.9%

37.5%

35.9%

LeonaLeona

Leona

6.9%

57.1%

39.6%

AlistarAlistar

Alistar

6.9%

28.6%

36.1%

BlitzcrankBlitzcrank

Blitzcrank

6.9%

42.9%

39.6%

BrandBrand

Brand

6.9%

28.6%

36.1%

BraumBraum

Braum

5.9%

33.3%

41.3%

SorakaSoraka

Soraka

5.9%

33.3%

41.3%

JannaJanna

Janna

5.9%

50%

43.8%

NautilusNautilus

Nautilus

5%

20%

39.2%

Tahm KenchTahm Kench

Tahm Kench

5%

80%

39.2%

JinxJinx

Jinx

5%

40%

48%

ZyraZyra

Zyra

4%

25%

49%

BardBard

Bard

4%

75%

49%

CorkiCorki

Corki

4%

50%

56.6%

SonaSona

Sona

4%

25%

49%

KalistaKalista

Kalista

3%

33.3%

65.3%

AsheAshe

Ashe

3%

66.7%

65.3%

LuxLux

Lux

3%

33.3%

65.3%

GravesGraves

Graves

3%

33.3%

65.3%

AnnieAnnie

Annie

2%

50%

98%

QuinnQuinn

Quinn

2%

100%

0%

ZileanZilean

Zilean

2%

50%

98%

NamiNami

Nami

2%

0%

0%

MalphiteMalphite

Malphite

2%

50%

98%

TaricTaric

Taric

2%

0%

0%

VarusVarus

Varus

2%

50%

98%

SivirSivir

Sivir

2%

0%

0%

TrundleTrundle

Trundle

1%

100%

%

GnarGnar

Gnar

1%

0%

%

ShenShen

Shen

1%

100%

%

HeimerdingerHeimerdinger

Heimerdinger

1%

100%

%

Lee SinLee Sin

Lee Sin

1%

100%

%

LuluLulu

Lulu

1%

0%

%

SionSion

Sion

1%

0%

%

MalzaharMalzahar

Malzahar

1%

100%

%

DravenDraven

Draven

1%

0%

%

MaokaiMaokai

Maokai

1%

100%

%

Vel'KozVel'Koz

Vel'Koz

1%

0%

%

OriannaOrianna

Orianna

1%

0%

%

TwitchTwitch

Twitch

1%

100%

%

MordekaiserMordekaiser

Mordekaiser

1%

0%

%

VolibearVolibear

Volibear

1%

100%

%

KennenKennen

Kennen

1%

100%

%

PoppyPoppy

Poppy

1%

0%

%

NidaleeNidalee

Nidalee

1%

0%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

ThreshThresh

Thresh

100%

0%

0%

Lee SinLee Sin

Lee Sin

34.7%

0%

0%

VayneVayne

Vayne

31.7%

0%

0%

LucianLucian

Lucian

29.7%

0%

0%

EzrealEzreal

Ezreal

27.7%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

26.7%

0%

0%

ZedZed

Zed

19.8%

0%

0%

LuxLux

Lux

19.8%

0%

0%

AhriAhri

Ahri

18.8%

0%

0%

TrundleTrundle

Trundle

16.8%

0%

0%

BrandBrand

Brand

15.8%

0%

0%

MalphiteMalphite

Malphite

14.9%

0%

0%

TristanaTristana

Tristana

14.9%

0%

0%

FizzFizz

Fizz

14.9%

0%

0%

MorganaMorgana

Morgana

13.9%

0%

0%

CaitlynCaitlyn

Caitlyn

13.9%

0%

0%

JinxJinx

Jinx

12.9%

0%

0%

PoppyPoppy

Poppy

12.9%

0%

0%

RivenRiven

Riven

12.9%

0%

0%

RengarRengar

Rengar

11.9%

0%

0%

WukongWukong

Wukong

11.9%

0%

0%

Master YiMaster Yi

Master Yi

10.9%

0%

0%

JaxJax

Jax

10.9%

0%

0%

YasuoYasuo

Yasuo

10.9%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

9.9%

0%

0%

RenektonRenekton

Renekton

9.9%

0%

0%

GnarGnar

Gnar

9.9%

0%

0%

EkkoEkko

Ekko

9.9%

0%

0%

ShyvanaShyvana

Shyvana

9.9%

0%

0%

NasusNasus

Nasus

8.9%

0%

0%

GangplankGangplank

Gangplank

8.9%

0%

0%

KindredKindred

Kindred

8.9%

0%

0%

LeBlancLeBlanc

LeBlanc

8.9%

0%

0%

AnnieAnnie

Annie

8.9%

0%

0%

Tahm KenchTahm Kench

Tahm Kench

8.9%

0%

0%

TeemoTeemo

Teemo

8.9%

0%

0%

ShenShen

Shen

8.9%

0%

0%

GravesGraves

Graves

8.9%

0%

0%

RammusRammus

Rammus

7.9%

0%

0%

GarenGaren

Garen

7.9%

0%

0%

AlistarAlistar

Alistar

7.9%

0%

0%

VolibearVolibear

Volibear

7.9%

0%

0%

AmumuAmumu

Amumu

7.9%

0%

0%

NautilusNautilus

Nautilus

7.9%

0%

0%

LeonaLeona

Leona

6.9%

0%

0%

VladimirVladimir

Vladimir

6.9%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

6.9%

0%

0%

UdyrUdyr

Udyr

6.9%

0%

0%

CorkiCorki

Corki

6.9%

0%

0%

VeigarVeigar

Veigar

6.9%

0%

0%

QuinnQuinn

Quinn

6.9%

0%

0%

ZyraZyra

Zyra

5.9%

0%

0%

JannaJanna

Janna

5.9%

0%

0%

KalistaKalista

Kalista

5.9%

0%

0%

MalzaharMalzahar

Malzahar

5.9%

0%

0%

KassadinKassadin

Kassadin

5.9%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

5.9%

0%

0%

ViVi

Vi

5.9%

0%

0%

SorakaSoraka

Soraka

5.9%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

5.9%

0%

0%

OriannaOrianna

Orianna

5.9%

0%

0%

TryndamereTryndamere

Tryndamere

5.9%

0%

0%

BraumBraum

Braum

5.9%

0%

0%

OlafOlaf

Olaf

5.9%

0%

0%

WarwickWarwick

Warwick

5%

0%

0%

ViktorViktor

Viktor

5%

0%

0%

HecarimHecarim

Hecarim

5%

0%

0%

EvelynnEvelynn

Evelynn

5%

0%

0%

AatroxAatrox

Aatrox

5%

0%

0%

EliseElise

Elise

5%

0%

0%

AsheAshe

Ashe

5%

0%

0%

VarusVarus

Varus

5%

0%

0%

Vel'KozVel'Koz

Vel'Koz

4%

0%

0%

NidaleeNidalee

Nidalee

4%

0%

0%

SwainSwain

Swain

4%

0%

0%

PantheonPantheon

Pantheon

4%

0%

0%

BardBard

Bard

4%

0%

0%

MordekaiserMordekaiser

Mordekaiser

4%

0%

0%

SonaSona

Sona

4%

0%

0%

AniviaAnivia

Anivia

4%

0%

0%

DariusDarius

Darius

4%

0%

0%

Cho'GathCho'Gath

Cho'Gath

4%

0%

0%

TwitchTwitch

Twitch

4%

0%

0%

DianaDiana

Diana

4%

0%

0%

SionSion

Sion

4%

0%

0%

IllaoiIllaoi

Illaoi

4%

0%

0%

LuluLulu

Lulu

4%

0%

0%

ZiggsZiggs

Ziggs

4%

0%

0%

Rek'SaiRek'Sai

Rek'Sai

4%

0%

0%

TalonTalon

Talon

4%

0%

0%

SivirSivir

Sivir

3%

0%

0%

DravenDraven

Draven

3%

0%

0%

LissandraLissandra

Lissandra

3%

0%

0%

SkarnerSkarner

Skarner

3%

0%

0%

Jarvan IVJarvan IV

Jarvan IV

3%

0%

0%

FiddlesticksFiddlesticks

Fiddlesticks

3%

0%

0%

NocturneNocturne

Nocturne

3%

0%

0%

KatarinaKatarina

Katarina

3%

0%

0%

IreliaIrelia

Irelia

3%

0%

0%

MaokaiMaokai

Maokai

3%

0%

0%

TaricTaric

Taric

3%

0%

0%

ZacZac

Zac

3%

0%

0%

ShacoShaco

Shaco

2%

0%

0%

JayceJayce

Jayce

2%

0%

0%

Kha'ZixKha'Zix

Kha'Zix

2%

0%

0%

XerathXerath

Xerath

2%

0%

0%

KayleKayle

Kayle

2%

0%

0%

RyzeRyze

Ryze

2%

0%

0%

HeimerdingerHeimerdinger

Heimerdinger

2%

0%

0%

NamiNami

Nami

2%

0%

0%

GragasGragas

Gragas

2%

0%

0%

RumbleRumble

Rumble

2%

0%

0%

ZileanZilean

Zilean

2%

0%

0%

SingedSinged

Singed

2%

0%

0%

KennenKennen

Kennen

2%

0%

0%

SyndraSyndra

Syndra

2%

0%

0%

KarthusKarthus

Karthus

2%

0%

0%

NunuNunu

Nunu

2%

0%

0%

Kog'MawKog'Maw

Kog'Maw

2%

0%

0%

KarmaKarma

Karma

2%

0%

0%

SejuaniSejuani

Sejuani

1%

0%

%

YorickYorick

Yorick

1%

0%

%

FioraFiora

Fiora

1%

0%

%

AzirAzir

Azir

1%

0%

%

GalioGalio

Galio

1%

0%

%

CassiopeiaCassiopeia

Cassiopeia

1%

0%

%


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