// 統計Trundle(Ranked)

Trundle(all, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Trundle

画像

TrundleTrundle

Role

all

Pick率

13.6%

勝率

60.9%

誤差

12%

Ban率

13.2%

ダメージ属性

魔:25.2%, 物:69.8%, True:5%

Skill

Q>W>E

Role別

Pick率

勝率

誤差

all

13.6%

60.9%

12%

top

6.4%

63.3%

17.5%

jungler

5.5%

65.4%

18.6%

support

0.6%

33.3%

65.3%

mid

0.2%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

96.9%

59.7%

12.3%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

40.6%

65.4%

18.6%

Teleport
After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

40.6%

57.7%

19.4%

Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

9.4%

83.3%

32.7%

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

9.4%

33.3%

41.3%

Ghost
Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

3.1%

100%

0%

ビルドの統計

2アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

10.8%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

5.5%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

3.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

3.2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

3.2%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

2.4%

0 goldBlade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

2.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

0.9%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.2%

3アイテムビルドの統計

採用率

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

1.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

1%

0 goldEye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

0.9%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a
Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
Aegis of the Legion
1100 gold
+30 Armor
+30 Magic Resist

0.8%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

0.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.
Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

0.6%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

0.2%

1番目のアイテム

採用率

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

17.3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

15.9%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

8.3%

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

6.5%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

6.5%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

5.3%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

4.6%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 200% bonus damage to minions and monsters.

4.5%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

4%

2番目のアイテム

採用率

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

16.1%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

12.7%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

10.9%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

9.2%

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

8.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

6.6%

Eye of the Equinox
2300 gold
+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a

5.6%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.4%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

3.7%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

2.5%

3番目のアイテム

採用率

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

20.9%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

20.1%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.5%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

5.6%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.7%

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

3.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

2.9%

Sunfire Cape
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage per second to nearby enemies. Deals 200% bonus damage to minions and monsters.

2.5%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

2.5%

4番目のアイテム

採用率

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

17.2%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

14%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

10%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.3%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

6.3%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.9%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

5.1%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.3%

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

3.4%

Sterak's Gage
2600 gold
+400 Health
+30% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health that decays over 3 seconds (60 second cooldown).

3.4%

5番目のアイテム

採用率

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

9.9%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

9.2%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

9.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

9.2%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

8.8%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

8.4%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.4%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.7%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

3.3%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.3%

6番目のアイテム

採用率

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

10.3%

Ruby Sightstone
1600 gold
+500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 20%.
UNIQUE Active - Warding: Consumes a charge to place a

10.3%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

10.3%

Guardian Angel
2400 gold
+40 Attack Damage
+30 Armor
UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).

9.2%

Locket of the Iron Solari
2200 gold
+30 Armor
+60 Magic Resist
UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

9.2%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

8%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

5.7%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

4.6%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

4.6%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

3.4%

Itemの統計

Itemの統計

取得率

勝率

誤差

Blade of the Ruined King
3400 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

40.6%

65.4%

18.6%

Dead Man's Plate
2900 gold
+425 Health
+60 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a slow, stun, taunt, fear, polymorph, or immobilize effect, as well as when basic attacking.
UNIQUE Passive - Crushing Blow: Basic attacks at 100 stacks deal 100 bonus damage and discharge the stacks. If the attacker is melee, they also slow the target by 50% for 1 second.

39.1%

76%

17.1%

Spirit Visage
2800 gold
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 30%.

39.1%

56%

19.9%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

25%

62.5%

24.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

25%

56.3%

25.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

20.3%

76.9%

23.8%

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

14.1%

77.8%

28.8%

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

12.5%

62.5%

35.9%

Chain Vest
800 gold
+40 Armor

12.5%

62.5%

35.9%

Cloth Armor
300 gold
+15 Armor

10.9%

42.9%

39.6%

Giant's Belt
1000 gold
+380 Health

9.4%

83.3%

32.7%

Ruby Crystal
400 gold
+150 Health

9.4%

50%

43.8%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

7.8%

100%

0%

Spectre's Cowl
1200 gold
+250 Health
+25 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

7.8%

40%

48%

Bilgewater Cutlass
1500 gold
+25 Attack Damage
+10% Life Steal
UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).

7.8%

40%

48%

Ravenous Hydra
3500 gold
+80 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

7.8%

80%

39.2%

Dagger
300 gold
+12% Attack Speed

7.8%

60%

48%

Face of the Mountain
2200 gold
+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.

6.3%

25%

49%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

6.3%

25%

49%

Randuin's Omen
2900 gold
+350 Health
+60 Armor
UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).

6.3%

50%

56.6%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

6.3%

100%

0%

Hexdrinker
1300 gold
+20 Attack Damage
+35 Magic Resist
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).

6.3%

50%

56.6%

Doran's Shield
400 gold
+80 Health
UNIQUE Passive: Regain an additional 20 health over 10 seconds after taking damage from an enemy champion.

6.3%

50%

56.6%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

6.3%

50%

56.6%

Null-Magic Mantle
450 gold
+25 Magic Resist

4.7%

66.7%

65.3%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.7%

66.7%

65.3%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

4.7%

33.3%

65.3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

4.7%

33.3%

65.3%

Sightstone
800 gold
+150 Health
UNIQUE Active - Warding: Consumes a charge to place a

4.7%

0%

0%

Sheen
1050 gold
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).

4.7%

100%

0%

Bootsの統計

取得率

勝率

誤差

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

37.5%

58.3%

20.1%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

25%

68.8%

23.5%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

12.5%

37.5%

35.9%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

9.4%

66.7%

41.3%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

3.1%

50%

98%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

3.1%

100%

0%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

76.6%

67.3%

13.3%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

12.5%

62.5%

35.9%

Oracle Alteration
0 gold

Alters the

7.8%

20%

39.2%

Sweeping Lens (Trinket)
0 gold
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing invisible traps and revealing / disabling wards (90 to 60 second cooldown).
Cast range and sweep radius gradually improve with level.

3.1%

0%

0%

初期装備の統計

期待値

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

0.99

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

0.75

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.66

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.39

Relic Shield
350 gold
+75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.

0.22

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.21

Doran's Blade
450 gold
+8 Attack Damage
+80 Health
+3% Life Steal

0.1

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.09

Doran's Shield
400 gold
+80 Health
UNIQUE Passive: Regain an additional 20 health over 10 seconds after taking damage from an enemy champion.

0.05

Long Sword
350 gold
+10 Attack Damage

0.03

Cloth Armor
300 gold
+15 Armor

0.02

Ruby Crystal
400 gold
+150 Health

0.01

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.01

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

0.01

Rejuvenation Bead
150 gold
+50% Base Health Regen

0.01

マスタリーの統計

マスタリーの統計

採用率

12-0-18

40.6%

0-12-18

34.7%

12-18-0

6.9%

18-12-0

5.1%

18-0-12

3.9%

6-6-18

3.4%

0-18-12

3.1%

18-6-6

1.2%

6-18-6

0.4%

18-5-7

0.1%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

2.74

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.36

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.26

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.34

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.02

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

2.55

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.35

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.13

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.45

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

0.51

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.01

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0.01

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.09

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.6

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

1.16

Runic Affinity
Buffs from neutral monsters last 15% longer

0.13

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.31

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.12

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

1.52

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

1

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.21

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.29

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.38

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.15

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.1

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

2.2

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.19

Explorer
+15 Movement Speed in Brush and River

0.17

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.71

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

2.83

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

1.47

Insight
Reduces the cooldown of Summoner Spells by 15%

0.43

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.43

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2.81

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

1.14

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.54

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.1

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.15

ルーンの統計

赤(Mark)

期待値

AD

6.07

AS

1.1

Ar

1.04

Arpen

0.45

CriticalChance

0.08

Hybridpen

0.08

Mpen

0.06

Health

0.03

MR

0.03

黄(Seal)

期待値

Ar

7.11

Health

0.78

S-Health

0.64

S-Ar

0.26

AS

0.06

AD

0.05

PercentHealth

0.02

MR

0.01

Gold

0.01

CriticalChance

0

青(Glyph)

期待値

MR

4.99

S-MR

2.12

CDR

0.82

S-CDR

0.36

AS

0.31

Ar

0.21

AD

0.07

ManaRegen

0.04

AP

0.02

S-Health

0.01

紫(Quint)

期待値

AD

1.12

AS

0.93

Ar

0.4

MS

0.18

LifeSteal

0.1

Health

0.08

Gold

0.02

Arpen

0.02

AP

0.02

HealthRegen

0.02

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QWEQQR

42.3%

QEWQQR

17.3%

QWQEQR

11.7%

QEWEER

7%

QEQWQR

4.4%

EQWEER

4.1%

EQWQQR

1.6%

EWQEER

1.2%

EQEWER

0.6%

QEEWER

0.5%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.88

0.09

0.19

0.65

0.81

0

0.82

0.12

0.81

0.11

0

0.09

0.09

0.04

0.04

0

0.03

0.02

W

0.02

0.59

0.33

0.08

0.02

0

0.02

0.71

0.03

0.73

0.01

0.74

0.76

0.26

0.18

0

0.14

0.12

E

0.1

0.31

0.48

0.26

0.17

0

0.15

0.17

0.16

0.16

0

0.16

0.16

0.7

0.79

0.01

0.81

0.86

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.98

0.02

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Lee SinLee Sin

Lee Sin

6.3%

100%

0%

ShenShen

Shen

6.3%

0%

0%

NasusNasus

Nasus

4.7%

100%

0%

VolibearVolibear

Volibear

4.7%

33.3%

65.3%

EkkoEkko

Ekko

4.7%

33.3%

65.3%

GarenGaren

Garen

3.1%

100%

0%

Miss FortuneMiss Fortune

Miss Fortune

3.1%

50%

98%

Cho'GathCho'Gath

Cho'Gath

3.1%

0%

0%

SionSion

Sion

3.1%

100%

0%

JaxJax

Jax

3.1%

100%

0%

FizzFizz

Fizz

3.1%

100%

0%

Xin ZhaoXin Zhao

Xin Zhao

3.1%

0%

0%

VayneVayne

Vayne

3.1%

0%

0%

MalphiteMalphite

Malphite

3.1%

50%

98%

RengarRengar

Rengar

3.1%

0%

0%

MorganaMorgana

Morgana

1.6%

0%

%

SingedSinged

Singed

1.6%

0%

%

Twisted FateTwisted Fate

Twisted Fate

1.6%

100%

%

WukongWukong

Wukong

1.6%

100%

%

FiddlesticksFiddlesticks

Fiddlesticks

1.6%

100%

%

TaricTaric

Taric

1.6%

100%

%

ThreshThresh

Thresh

1.6%

0%

%

AatroxAatrox

Aatrox

1.6%

100%

%

ShacoShaco

Shaco

1.6%

100%

%

NamiNami

Nami

1.6%

100%

%

BardBard

Bard

1.6%

0%

%

KalistaKalista

Kalista

1.6%

100%

%

NocturneNocturne

Nocturne

1.6%

0%

%

RammusRammus

Rammus

1.6%

100%

%

Vel'KozVel'Koz

Vel'Koz

1.6%

0%

%

RenektonRenekton

Renekton

1.6%

0%

%

GangplankGangplank

Gangplank

1.6%

100%

%

AmumuAmumu

Amumu

1.6%

100%

%

EliseElise

Elise

1.6%

100%

%

RumbleRumble

Rumble

1.6%

100%

%

AlistarAlistar

Alistar

1.6%

0%

%

WarwickWarwick

Warwick

1.6%

100%

%

FioraFiora

Fiora

1.6%

100%

%

GravesGraves

Graves

1.6%

0%

%

ShyvanaShyvana

Shyvana

1.6%

100%

%

LucianLucian

Lucian

1.6%

0%

%

HecarimHecarim

Hecarim

1.6%

0%

%

OlafOlaf

Olaf

1.6%

100%

%

DariusDarius

Darius

1.6%

100%

%

KayleKayle

Kayle

1.6%

100%

%

RivenRiven

Riven

1.6%

100%

%

PantheonPantheon

Pantheon

1.6%

0%

%

UdyrUdyr

Udyr

1.6%

100%

%

Master YiMaster Yi

Master Yi

1.6%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

同チームとの相性

名前

共闘率

勝率

誤差

TrundleTrundle

Trundle

100%

0%

0%

LucianLucian

Lucian

34.4%

0%

0%

VayneVayne

Vayne

31.3%

0%

0%

Lee SinLee Sin

Lee Sin

29.7%

0%

0%

Miss FortuneMiss Fortune

Miss Fortune

28.1%

0%

0%

ThreshThresh

Thresh

26.6%

0%

0%

EzrealEzreal

Ezreal

23.4%

0%

0%

LuxLux

Lux

23.4%

0%

0%

BrandBrand

Brand

23.4%

0%

0%

JinxJinx

Jinx

20.3%

0%

0%

BlitzcrankBlitzcrank

Blitzcrank

20.3%

0%

0%

FizzFizz

Fizz

18.8%

0%

0%

ZedZed

Zed

15.6%

0%

0%

CaitlynCaitlyn

Caitlyn

14.1%

0%

0%

MorganaMorgana

Morgana

14.1%

0%

0%

AsheAshe

Ashe

14.1%

0%

0%

GarenGaren

Garen

12.5%

0%

0%

AlistarAlistar

Alistar

12.5%

0%

0%

Twisted FateTwisted Fate

Twisted Fate

12.5%

0%

0%

AhriAhri

Ahri

12.5%

0%

0%

AnnieAnnie

Annie

10.9%

0%

0%

KindredKindred

Kindred

10.9%

0%

0%

Cho'GathCho'Gath

Cho'Gath

10.9%

0%

0%

MalphiteMalphite

Malphite

10.9%

0%

0%

JaxJax

Jax

10.9%

0%

0%

NasusNasus

Nasus

10.9%

0%

0%

TristanaTristana

Tristana

10.9%

0%

0%

LeonaLeona

Leona

9.4%

0%

0%

SonaSona

Sona

9.4%

0%

0%

VolibearVolibear

Volibear

9.4%

0%

0%

BraumBraum

Braum

9.4%

0%

0%

EkkoEkko

Ekko

9.4%

0%

0%

Tahm KenchTahm Kench

Tahm Kench

9.4%

0%

0%

JannaJanna

Janna

9.4%

0%

0%

GravesGraves

Graves

7.8%

0%

0%

GnarGnar

Gnar

7.8%

0%

0%

ShenShen

Shen

7.8%

0%

0%

ViktorViktor

Viktor

7.8%

0%

0%

RivenRiven

Riven

7.8%

0%

0%

TalonTalon

Talon

7.8%

0%

0%

TaricTaric

Taric

7.8%

0%

0%

SorakaSoraka

Soraka

7.8%

0%

0%

UdyrUdyr

Udyr

7.8%

0%

0%

NidaleeNidalee

Nidalee

7.8%

0%

0%

WukongWukong

Wukong

7.8%

0%

0%

MalzaharMalzahar

Malzahar

6.3%

0%

0%

EliseElise

Elise

6.3%

0%

0%

OriannaOrianna

Orianna

6.3%

0%

0%

RenektonRenekton

Renekton

6.3%

0%

0%

IreliaIrelia

Irelia

6.3%

0%

0%

KassadinKassadin

Kassadin

6.3%

0%

0%

AniviaAnivia

Anivia

6.3%

0%

0%

KalistaKalista

Kalista

6.3%

0%

0%

RengarRengar

Rengar

6.3%

0%

0%

Vel'KozVel'Koz

Vel'Koz

6.3%

0%

0%

DravenDraven

Draven

6.3%

0%

0%

Xin ZhaoXin Zhao

Xin Zhao

6.3%

0%

0%

DariusDarius

Darius

6.3%

0%

0%

TryndamereTryndamere

Tryndamere

6.3%

0%

0%

WarwickWarwick

Warwick

6.3%

0%

0%

ShyvanaShyvana

Shyvana

6.3%

0%

0%

NocturneNocturne

Nocturne

4.7%

0%

0%

PoppyPoppy

Poppy

4.7%

0%

0%

CorkiCorki

Corki

4.7%

0%

0%

Rek'SaiRek'Sai

Rek'Sai

4.7%

0%

0%

TeemoTeemo

Teemo

4.7%

0%

0%

GangplankGangplank

Gangplank

4.7%

0%

0%

HecarimHecarim

Hecarim

4.7%

0%

0%

NamiNami

Nami

4.7%

0%

0%

FiddlesticksFiddlesticks

Fiddlesticks

4.7%

0%

0%

KayleKayle

Kayle

4.7%

0%

0%

LuluLulu

Lulu

4.7%

0%

0%

ZileanZilean

Zilean

4.7%

0%

0%

SingedSinged

Singed

4.7%

0%

0%

AmumuAmumu

Amumu

4.7%

0%

0%

RammusRammus

Rammus

4.7%

0%

0%

DianaDiana

Diana

4.7%

0%

0%

FioraFiora

Fiora

4.7%

0%

0%

Master YiMaster Yi

Master Yi

4.7%

0%

0%

YasuoYasuo

Yasuo

4.7%

0%

0%

RumbleRumble

Rumble

3.1%

0%

0%

HeimerdingerHeimerdinger

Heimerdinger

3.1%

0%

0%

GragasGragas

Gragas

3.1%

0%

0%

SkarnerSkarner

Skarner

3.1%

0%

0%

BardBard

Bard

3.1%

0%

0%

Jarvan IVJarvan IV

Jarvan IV

3.1%

0%

0%

KatarinaKatarina

Katarina

3.1%

0%

0%

Dr. MundoDr. Mundo

Dr. Mundo

3.1%

0%

0%

ShacoShaco

Shaco

3.1%

0%

0%

ZyraZyra

Zyra

3.1%

0%

0%

VladimirVladimir

Vladimir

3.1%

0%

0%

ViVi

Vi

3.1%

0%

0%

OlafOlaf

Olaf

3.1%

0%

0%

SionSion

Sion

3.1%

0%

0%

ZiggsZiggs

Ziggs

3.1%

0%

0%

LissandraLissandra

Lissandra

3.1%

0%

0%

VarusVarus

Varus

3.1%

0%

0%

VeigarVeigar

Veigar

3.1%

0%

0%

KarmaKarma

Karma

3.1%

0%

0%

LeBlancLeBlanc

LeBlanc

3.1%

0%

0%

TwitchTwitch

Twitch

3.1%

0%

0%

JayceJayce

Jayce

1.6%

0%

%

UrgotUrgot

Urgot

1.6%

0%

%

Kha'ZixKha'Zix

Kha'Zix

1.6%

0%

%

Kog'MawKog'Maw

Kog'Maw

1.6%

0%

%

AkaliAkali

Akali

1.6%

0%

%

KennenKennen

Kennen

1.6%

0%

%

NautilusNautilus

Nautilus

1.6%

0%

%

PantheonPantheon

Pantheon

1.6%

0%

%

SivirSivir

Sivir

1.6%

0%

%

RyzeRyze

Ryze

1.6%

0%

%

XerathXerath

Xerath

1.6%

0%

%

NunuNunu

Nunu

1.6%

0%

%

IllaoiIllaoi

Illaoi

1.6%

0%

%

AatroxAatrox

Aatrox

1.6%

0%

%

KarthusKarthus

Karthus

1.6%

0%

%

AzirAzir

Azir

1.6%

0%

%

EvelynnEvelynn

Evelynn

1.6%

0%

%

QuinnQuinn

Quinn

1.6%

0%

%

SwainSwain

Swain

1.6%

0%

%


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