// 統計Trundle(Ranked)

Trundle(jungler, Ranked)の統計

関連リンク

Role別の統計: 全role Top Mid ADC Support Jungler

他のタイプでの統計: RANKED NORMAL NORMAL 3x3 ARAM Dominion

ビルドガイド: Top Mid ADC Support Jungler

基本的な統計

Trundle

画像

TrundleTrundle

Role

jungler

Pick率

5.5%

勝率

65.4%

誤差

18.6%

Ban率

13.2%

ダメージ属性

魔:25.2%, 物:69.8%, True:5%

Skill

Q>W>E

Role別

Pick率

勝率

誤差

all

13.6%

60.9%

12%

top

6.4%

63.3%

17.5%

jungler

5.5%

65.4%

18.6%

support

0.6%

33.3%

65.3%

mid

0.2%

100%

0%

adc

0%

0%

0%

取得率

勝率

誤差

Flash
Teleports your champion a short distance toward your cursor's location.

100%

65.4%

18.6%

Smite
Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

100%

65.4%

18.6%

ビルドの統計

2アイテムビルドの統計

採用率

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

12%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

7.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.7%

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

3.2%

0 goldTitanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

2.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.6%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0.3%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

0%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

0%

3アイテムビルドの統計

採用率

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

3.4%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.5%

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.5%

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.5%

0 goldBlade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.1%

0 goldTrinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

1.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.1%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).
Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

1.1%

1番目のアイテム

採用率

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

22.5%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

19.3%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

7.2%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

2.9%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

2.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

1.1%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

0.8%

Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

0.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

0.5%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

0.5%

2番目のアイテム

採用率

Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

23.7%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

20.7%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

11.2%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

11.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

5.1%

Guinsoo's Rageblade
3600 gold
+35 Attack Damage
+50 Ability Power
+25% Attack Speed
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain

4.5%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

3.7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

2.4%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

2.4%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

1.9%

3番目のアイテム

採用率

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

24.3%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

23.5%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

7.8%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7.5%

Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

5.2%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.5%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

3.7%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

3.7%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

3%

Sunfire Cape
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

2.6%

4番目のアイテム

採用率

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

20.6%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

8.8%

Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

8.1%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

8.1%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

7.4%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

6.6%

Zz'Rot Portal
2700 gold
+55 Armor
+55 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Active: Spawns a

5.1%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4.4%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

4.4%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

3.7%

5番目のアイテム

採用率

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

16.3%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

16.3%

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

9.3%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

7%

Iceborn Gauntlet
2700 gold
+65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.

7%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

4.7%

Sterak's Gage
2600 gold
+400 Health
+25% Base Attack Damage
UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

4.7%

Banshee's Veil
2450 gold
+300 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

4.7%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

4.7%

6番目のアイテム

採用率

Warmog's Armor
2850 gold
+800 Health
+200% Base Health Regen
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants

25%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

25%

Thornmail
2350 gold
+100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

12.5%

Mercurial Scimitar
3600 gold
+65 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).

12.5%

Titanic Hydra
3500 gold
+450 Health
+35 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

12.5%

Wit's End
2500 gold
+40% Attack Speed
+40 Magic Resist
UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)

12.5%

Itemの統計

Itemの統計

取得率

勝率

誤差

Blade of the Ruined King
3300 gold
+40 Attack Damage
+25% Attack Speed
+15% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

53.8%

71.4%

24.6%

Enchantment: Warrior
2625 gold
+60 Attack Damage
+10% Cooldown Reduction

50%

76.9%

23.8%

Dead Man's Plate
2900 gold
+500 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

38.5%

80%

26.1%

Spirit Visage
2800 gold
+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 25%.

34.6%

66.7%

32.7%

Frozen Heart
2700 gold
+90 Armor
+20% Cooldown Reduction
+400 Mana

19.2%

60%

48%

Bilgewater Cutlass
1500 gold
+25 Attack Damage
+10% Life Steal
UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).

15.4%

50%

56.6%

Trinity Force
3733 gold
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).

15.4%

50%

56.6%

Maw of Malmortius
3250 gold
+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).

11.5%

100%

0%

Dagger
300 gold
+12% Attack Speed

11.5%

33.3%

65.3%

Giant's Belt
1000 gold
+380 Health

11.5%

100%

0%

Chain Vest
800 gold
+40 Armor

7.7%

100%

0%

Kindlegem
800 gold
+200 Health
UNIQUE Passive: +10% Cooldown Reduction

7.7%

50%

98%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

7.7%

50%

98%

Randuin's Omen
2900 gold
+500 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).

7.7%

50%

98%

Cloth Armor
300 gold
+15 Armor

7.7%

50%

98%

Enchantment: Cinderhulk
2625 gold
+400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.

7.7%

50%

98%

Phage
1250 gold
+200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.

7.7%

100%

0%

Ruby Crystal
400 gold
+150 Health

7.7%

100%

0%

Sheen
1050 gold
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).

3.8%

100%

%

Long Sword
350 gold
+10 Attack Damage

3.8%

100%

%

Hexdrinker
1300 gold
+20 Attack Damage
+35 Magic Resist
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).

3.8%

100%

%

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

3.8%

100%

%

Null-Magic Mantle
450 gold
+25 Magic Resist

3.8%

100%

%

Spectre's Cowl
1200 gold
+250 Health
+30 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.

3.8%

0%

%

Recurve Bow
1000 gold
+25% Attack Speed
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.

3.8%

0%

%

Hunter's Potion
400 gold
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants 1 charge.

3.8%

100%

%

Ravenous Hydra
3500 gold
+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

3.8%

100%

%

Warden's Mail
1000 gold
+40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.

3.8%

100%

%

Serrated Dirk
1100 gold
+25 Attack Damage
UNIQUE Passive: +10
UNIQUE Passive: +20 Movement Speed out of Combat.

3.8%

100%

%

Frozen Mallet
3100 gold
+700 Health
+30 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).

3.8%

0%

%

Bootsの統計

取得率

勝率

誤差

Mercury's Treads
1100 gold
+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.

38.5%

70%

29.9%

Ninja Tabi
1100 gold
+30 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed

19.2%

80%

39.2%

Boots of Speed
300 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed

11.5%

33.3%

65.3%

Boots of Swiftness
900 gold
UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.

11.5%

66.7%

65.3%

Boots of Mobility
900 gold
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.

7.7%

50%

98%

Ionian Boots of Lucidity
900 gold
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%

3.8%

100%

%

Trinketの統計

取得率

勝率

誤差

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

88.5%

65.2%

19.9%

Farsight Alteration
0 gold
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges

7.7%

100%

0%

Oracle Alteration
0 gold

Alters the

3.8%

0%

%

初期装備の統計

期待値

Health Potion
50 gold
Click to Consume: Restores 150 Health over 15 seconds.

2.02

Warding Totem (Trinket)
0 gold
Active: Consume a charge to place an invisible

1.01

Hunter's Machete
350 gold
+10% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants

0.96

Refillable Potion
150 gold
UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

0.3

Total Biscuit of Rejuvenation
50 gold
Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.

0.17

Hunter's Talisman
350 gold
+150% Base Mana Regen while in Jungle
UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants

0.04

Corrupting Potion
500 gold
UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants

0.02

Rejuvenation Bead
150 gold
+50% Base Health Regen

0.01

マスタリーの統計

マスタリーの統計

採用率

12-0-18

23.9%

0-12-18

23.9%

18-12-0

14.7%

12-18-0

13.2%

6-6-18

7.1%

18-0-12

6.1%

18-6-6

5.4%

0-18-12

3.5%

6-18-6

1.4%

Ferocity

Fury
+0.8% Attack Speed
+1.6% Attack Speed
+2.4% Attack Speed
+3.2% Attack Speed
+4% Attack Speed

3.36

Sorcery
+0.4% increased Ability damage
+0.8% increased Ability damage
+1.2% increased Ability damage
+1.6% increased Ability damage
+2.0% increased Ability damage

0.27

Fresh Blood
Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

0.42

Feast
Killing a unit restores 20 Health (30 second cooldown)

0.27

Expose Weakness
Damaging enemy champions causes them to take 3% more damage from your allies

0.03

Vampirism
+0.4% Lifesteal and Spell Vamp
+0.8% Lifesteal and Spell Vamp
+1.2% Lifesteal and Spell Vamp
+1.6% Lifesteal and Spell Vamp
+2.0% Lifesteal and Spell Vamp

2.88

Natural Talent
Gain 0.4 + 0.09 per level Attack Damage, and 0.6 + 0.13 per level Ability Power (+2 Attack Damage and 3 Ability Power at level 18)
Gain 0.8 + 0.18 per level Attack Damage, and 1.2 + 0.27 per level Ability Power (+4 Attack Damage and 6 Ability Power at level 18)
Gain 1.2 + 0.27 per level Attack Damage, and 1.8 + 0.4 per level Ability Power (+6 Attack Damage and 9 Ability Power at level 18)
Gain 1.6 + 0.36 per level Attack Damage, and 2.4 + 0.53 per level Ability Power (+8 Attack Damage and 12 Ability Power at level 18)
Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

0.31

Bounty Hunter
Deal 1% increased damage for each unique enemy champion you have killed

0.18

Double Edged Sword
Deal 3% additional damage, take 1.5% additional damage.

0.45

Battering Blows
+1.4% Armor Penetration
+2.8% Armor Penetration
+4.2% Armor Penetration
+5.6% Armor Penetration
+7% Armor Penetration

1.31

Piercing Thoughts
+1.4% Magic Penetration
+2.8% Magic Penetration
+4.2% Magic Penetration
+5.6% Magic Penetration
+7% Magic Penetration

0.02

Warlord's Bloodlust
Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.

0.03

Fervor of Battle
Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

0.24

Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

0

Cunning

Wanderer
+0.6% Movement Speed out of combat
+1.2% Movement Speed out of combat
+1.8% Movement Speed out of combat
+2.4% Movement Speed out of combat
+3% Movement Speed out of combat

1.2

Savagery
Single target attacks and spells deal 1 bonus damage to minions and monsters
Single target attacks and spells deal 2 bonus damage to minions and monsters
Single target attacks and spells deal 3 bonus damage to minions and monsters
Single target attacks and spells deal 4 bonus damage to minions and monsters
Single target attacks and spells deal 5 bonus damage to minions and monsters

2.3

Runic Affinity
Buffs from neutral monsters last 15% longer

0.53

Secret Stash
Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

0.09

Assassin
Deal 2% increased damage to champions when no allied champions are nearby

0.08

Merciless
Deal 0.6% increased damage to champions below 40% Health
Deal 1.2% increased damage to champions below 40% Health
Deal 1.8% increased damage to champions below 40% Health
Deal 2.4% increased damage to champions below 40% Health
Deal 3% increased damage to champions below 40% Health

2.46

Meditation
Regenerate 0.25% of your missing Mana every 5 seconds
Regenerate 0.5% of your missing Mana every 5 seconds
Regenerate 0.75% of your missing Mana every 5 seconds
Regenerate 1.0% of your missing Mana every 5 seconds
Regenerate 1.25% of your missing Mana every 5 seconds

0.39

Bandit
Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

0.02

Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana

0.54

Precision
Gain 1.2 Lethality and 0.3 + 0.05 per level Magic Penetration
Gain 2.4 Lethality and 0.6 + 0.10 per level Magic Penetration
Gain 3.6 Lethality and 0.9 + 0.15 per level Magic Penetration
Gain 4.8 Lethality and 1.2 + 0.20 per level Magic Penetration
Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration

0.78

Intelligence
Your Cooldown Reduction cap is increased to 41% and you gain 1% Cooldown Reduction
Your Cooldown Reduction cap is increased to 42% and you gain 2% Cooldown Reduction
Your Cooldown Reduction cap is increased to 43% and you gain 3% Cooldown Reduction
Your Cooldown Reduction cap is increased to 44% and you gain 4% Cooldown Reduction
Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

0.13

Stormraider's Surge
Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

0.02

Thunderlord's Decree
Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

0.16

Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

0

Resolve

Recovery
+0.4 Health per 5 seconds
+0.8 Health per 5 seconds
+1.2 Health per 5 seconds
+1.6 Health per 5 seconds
+2.0 Health per 5 seconds

1.22

Unyielding
+1% Bonus Armor and Magic Resist
+2% Bonus Armor and Magic Resist
+3% Bonus Armor and Magic Resist
+4% Bonus Armor and Magic Resist
+5% Bonus Armor and Magic Resist

2.39

Explorer
+15 Movement Speed in Brush and River

0.21

Tough Skin
You take 2 less damage from champion and neutral monster basic attacks

0.51

Runic Armor
Shields, healing, regeneration, and lifesteal on you are 1.6% stronger
Shields, healing, regeneration, and lifesteal on you are 3.2% stronger
Shields, healing, regeneration, and lifesteal on you are 4.8% stronger
Shields, healing, regeneration, and lifesteal on you are 6.4% stronger
Shields, healing, regeneration, and lifesteal on you are 8% stronger

2.28

Veteran's Scars
+10 Health
+20 Health
+30 Health
+40 Health
+50 Health

0.96

Insight
Reduces the cooldown of Summoner Spells by 15%

0.35

Perseverance
+50% Base Health Regen, increased to +200% when below 25% Health

0.3

Swiftness
+3% Tenacity and Slow Resist
+6% Tenacity and Slow Resist
+9% Tenacity and Slow Resist
+12% Tenacity and Slow Resist
+15% Tenacity and Slow Resist

2

Legendary Guardian
+0.6 Armor and Magic Resist for each nearby enemy champion
+1.2 Armor and Magic Resist for each nearby enemy champion
+1.8 Armor and Magic Resist for each nearby enemy champion
+2.4 Armor and Magic Resist for each nearby enemy champion
+3 Armor and Magic Resist for each nearby enemy champion

0.75

Grasp of the Undying
Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

0.2

Courage of the Colossus
Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

0.32

Stoneborn Pact
Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

0.03

ルーンの統計

赤(Mark)

期待値

AD

5.63

AS

2.5

Arpen

0.42

Ar

0.2

CriticalChance

0.07

Hybridpen

0.07

S-AD

0.03

AP

0.02

Mpen

0.02

黄(Seal)

期待値

Ar

7.68

S-Health

0.6

S-Ar

0.31

AD

0.12

AS

0.09

Health

0.08

MR

0.04

PercentHealth

0.02

CriticalChance

0

青(Glyph)

期待値

MR

4

S-MR

2.57

CDR

1.03

AS

0.59

S-CDR

0.43

Ar

0.15

AD

0.11

ManaRegen

0.06

Health

0.01

紫(Quint)

期待値

AS

1.37

AD

0.97

MS

0.24

LifeSteal

0.13

Ar

0.1

Arpen

0.05

Health

0.04

CDR

0.03

S-CDR

0.01

S-はScaling

スキルの統計

Lv6までのスキルの取得順

採用率

QWEQQR

61.4%

QWQEQR

19.2%

WQEQQR

4.3%

QEWQQR

3.1%

QWEQER

0.9%

QWWEWR

0.5%

WQWEWR

0.5%

QWEQWR

0.5%

全レベルでのスキルの取得割合

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Q

0.93

0.07

0.21

0.72

0.92

0

0.92

0.08

0.92

0.06

0

0.04

0.05

0.02

0.02

0

0

0.02

W

0.07

0.88

0.06

0.05

0.06

0

0.06

0.75

0.05

0.77

0.01

0.77

0.77

0.22

0.15

0.01

0.09

0.1

E

0

0.04

0.73

0.23

0.02

0

0.01

0.18

0.02

0.17

0

0.18

0.18

0.76

0.82

0.02

0.87

0.88

R

0

0

0

0

0

1

0

0

0

0

0.99

0.01

0

0

0

0.97

0.04

0

対面、敵チーム、同チームとの相性の統計

対面との相性

名前

対戦率

勝率

誤差

Lee SinLee Sin

Lee Sin

15.4%

100%

0%

VolibearVolibear

Volibear

11.5%

33.3%

65.3%

Xin ZhaoXin Zhao

Xin Zhao

7.7%

0%

0%

RengarRengar

Rengar

7.7%

0%

0%

EkkoEkko

Ekko

3.8%

0%

%

Twisted FateTwisted Fate

Twisted Fate

3.8%

100%

%

OlafOlaf

Olaf

3.8%

100%

%

AatroxAatrox

Aatrox

3.8%

100%

%

WarwickWarwick

Warwick

3.8%

100%

%

ShacoShaco

Shaco

3.8%

100%

%

RammusRammus

Rammus

3.8%

100%

%

NocturneNocturne

Nocturne

3.8%

0%

%

JaxJax

Jax

3.8%

100%

%

Master YiMaster Yi

Master Yi

3.8%

100%

%

FiddlesticksFiddlesticks

Fiddlesticks

3.8%

100%

%

AmumuAmumu

Amumu

3.8%

100%

%

EliseElise

Elise

3.8%

100%

%

PantheonPantheon

Pantheon

3.8%

0%

%

ShyvanaShyvana

Shyvana

3.8%

100%

%

敵チームとの相性

名前

対戦率

勝率

誤差

ThreshThresh

Thresh

26.9%

85.7%

28%

LuxLux

Lux

19.2%

60%

48%

EzrealEzreal

Ezreal

19.2%

60%

48%

JinxJinx

Jinx

19.2%

60%

48%

BlitzcrankBlitzcrank

Blitzcrank

15.4%

50%

56.6%

Lee SinLee Sin

Lee Sin

15.4%

100%

0%

AsheAshe

Ashe

11.5%

100%

0%

Miss FortuneMiss Fortune

Miss Fortune

11.5%

66.7%

65.3%

BrandBrand

Brand

11.5%

66.7%

65.3%

VayneVayne

Vayne

11.5%

100%

0%

LucianLucian

Lucian

11.5%

100%

0%

FizzFizz

Fizz

11.5%

100%

0%

AhriAhri

Ahri

11.5%

33.3%

65.3%

VolibearVolibear

Volibear

11.5%

33.3%

65.3%

FiddlesticksFiddlesticks

Fiddlesticks

7.7%

100%

0%

MorganaMorgana

Morgana

7.7%

0%

0%

WarwickWarwick

Warwick

7.7%

100%

0%

TristanaTristana

Tristana

7.7%

0%

0%

JaxJax

Jax

7.7%

50%

98%

TryndamereTryndamere

Tryndamere

7.7%

0%

0%

EkkoEkko

Ekko

7.7%

0%

0%

OlafOlaf

Olaf

7.7%

100%

0%

RengarRengar

Rengar

7.7%

0%

0%

BraumBraum

Braum

7.7%

100%

0%

SorakaSoraka

Soraka

7.7%

100%

0%

Cho'GathCho'Gath

Cho'Gath

7.7%

50%

98%

CaitlynCaitlyn

Caitlyn

7.7%

100%

0%

Xin ZhaoXin Zhao

Xin Zhao

7.7%

0%

0%

CorkiCorki

Corki

7.7%

50%

98%

NidaleeNidalee

Nidalee

7.7%

0%

0%

ZedZed

Zed

7.7%

50%

98%

HeimerdingerHeimerdinger

Heimerdinger

7.7%

100%

0%

IreliaIrelia

Irelia

7.7%

0%

0%

ZyraZyra

Zyra

3.8%

100%

%

ShacoShaco

Shaco

3.8%

100%

%

AmumuAmumu

Amumu

3.8%

100%

%

KarthusKarthus

Karthus

3.8%

100%

%

RammusRammus

Rammus

3.8%

100%

%

AniviaAnivia

Anivia

3.8%

100%

%

AatroxAatrox

Aatrox

3.8%

100%

%

Dr. MundoDr. Mundo

Dr. Mundo

3.8%

0%

%

Jarvan IVJarvan IV

Jarvan IV

3.8%

100%

%

RumbleRumble

Rumble

3.8%

100%

%

WukongWukong

Wukong

3.8%

100%

%

NasusNasus

Nasus

3.8%

0%

%

ShyvanaShyvana

Shyvana

3.8%

100%

%

PantheonPantheon

Pantheon

3.8%

0%

%

Tahm KenchTahm Kench

Tahm Kench

3.8%

0%

%

EliseElise

Elise

3.8%

100%

%

KindredKindred

Kindred

3.8%

0%

%

YasuoYasuo

Yasuo

3.8%

100%

%

JannaJanna

Janna

3.8%

0%

%

SwainSwain

Swain

3.8%

100%

%

MalphiteMalphite

Malphite

3.8%

100%

%

Vel'KozVel'Koz

Vel'Koz

3.8%

0%

%

NocturneNocturne

Nocturne

3.8%

0%

%

KalistaKalista

Kalista

3.8%

0%

%

SonaSona

Sona

3.8%

100%

%

FioraFiora

Fiora

3.8%

100%

%

DravenDraven

Draven

3.8%

0%

%

ZileanZilean

Zilean

3.8%

100%

%

Master YiMaster Yi

Master Yi

3.8%

100%

%

Twisted FateTwisted Fate

Twisted Fate

3.8%

100%

%

RivenRiven

Riven

3.8%

100%

%

LissandraLissandra

Lissandra

3.8%

100%

%

TalonTalon

Talon

3.8%

100%

%

AnnieAnnie

Annie

3.8%

100%

%

DariusDarius

Darius

3.8%

100%

%

AlistarAlistar

Alistar

3.8%

100%

%

TeemoTeemo

Teemo

3.8%

100%

%

SingedSinged

Singed

3.8%

100%

%

同チームとの相性

名前

共闘率

勝率

誤差

TrundleTrundle

Trundle

100%

65.4%

18.6%

Miss FortuneMiss Fortune

Miss Fortune

23.1%

83.3%

32.7%

BrandBrand

Brand

19.2%

80%

39.2%

VayneVayne

Vayne

19.2%

100%

0%

LucianLucian

Lucian

19.2%

40%

48%

CaitlynCaitlyn

Caitlyn

15.4%

25%

49%

SonaSona

Sona

15.4%

75%

49%

LuxLux

Lux

11.5%

66.7%

65.3%

ZedZed

Zed

11.5%

66.7%

65.3%

BlitzcrankBlitzcrank

Blitzcrank

11.5%

66.7%

65.3%

GarenGaren

Garen

11.5%

100%

0%

Twisted FateTwisted Fate

Twisted Fate

11.5%

33.3%

65.3%

AhriAhri

Ahri

7.7%

100%

0%

Lee SinLee Sin

Lee Sin

7.7%

0%

0%

Cho'GathCho'Gath

Cho'Gath

7.7%

50%

98%

JannaJanna

Janna

7.7%

50%

98%

MorganaMorgana

Morgana

7.7%

100%

0%

AnnieAnnie

Annie

7.7%

50%

98%

LuluLulu

Lulu

7.7%

50%

98%

FizzFizz

Fizz

7.7%

100%

0%

GnarGnar

Gnar

7.7%

100%

0%

AniviaAnivia

Anivia

7.7%

50%

98%

TeemoTeemo

Teemo

7.7%

100%

0%

NautilusNautilus

Nautilus

3.8%

0%

%

NidaleeNidalee

Nidalee

3.8%

100%

%

ViktorViktor

Viktor

3.8%

100%

%

TryndamereTryndamere

Tryndamere

3.8%

100%

%

SingedSinged

Singed

3.8%

100%

%

WukongWukong

Wukong

3.8%

100%

%

VarusVarus

Varus

3.8%

100%

%

ThreshThresh

Thresh

3.8%

100%

%

KassadinKassadin

Kassadin

3.8%

100%

%

TaricTaric

Taric

3.8%

100%

%

RenektonRenekton

Renekton

3.8%

100%

%

VeigarVeigar

Veigar

3.8%

0%

%

BardBard

Bard

3.8%

0%

%

MalphiteMalphite

Malphite

3.8%

100%

%

GangplankGangplank

Gangplank

3.8%

0%

%

NamiNami

Nami

3.8%

0%

%

LeonaLeona

Leona

3.8%

0%

%

AsheAshe

Ashe

3.8%

0%

%

IreliaIrelia

Irelia

3.8%

100%

%

BraumBraum

Braum

3.8%

0%

%

OriannaOrianna

Orianna

3.8%

100%

%

JaxJax

Jax

3.8%

0%

%

DariusDarius

Darius

3.8%

0%

%

KayleKayle

Kayle

3.8%

100%

%

FioraFiora

Fiora

3.8%

0%

%

SorakaSoraka

Soraka

3.8%

100%

%

TristanaTristana

Tristana

3.8%

100%

%

Tahm KenchTahm Kench

Tahm Kench

3.8%

100%

%

JayceJayce

Jayce

3.8%

100%

%

RivenRiven

Riven

3.8%

0%

%

EzrealEzreal

Ezreal

3.8%

100%

%

TalonTalon

Talon

3.8%

0%

%

MalzaharMalzahar

Malzahar

3.8%

100%

%

VladimirVladimir

Vladimir

3.8%

100%

%

DravenDraven

Draven

3.8%

100%

%

JinxJinx

Jinx

3.8%

0%

%

LeBlancLeBlanc

LeBlanc

3.8%

0%

%

AlistarAlistar

Alistar

3.8%

100%

%


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